Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
DilerM6
Vulcan
Silver I
Level 127
God Stats
12W - 15L
1,514 SR
Queue Stats
235W - 252L
1,190 MMR
Party 1
Cerberus
Cerberus
Bronze IV
GcShu
Cerberus
Bronze IV
Level 76
God Stats
2W - 1L
1,530 SR
Queue Stats
20W - 25L
1,308 MMR
Solo
Neith
Neith
Gold V
Halimdor
Neith
Gold V
Level 65
God Stats
2W - 0L
1,717 SR
Queue Stats
78W - 83L
1,309 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
xVestii
Sun Wukong
Gold II
Level 102
God Stats
7W - 1L
1,687 SR
Queue Stats
187W - 181L
1,539 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,590 SR
1,369 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,560 SR
1,339 MMR
Anhur
Anhur
Gold V
DARKWRLD24
Anhur
Gold V
Level 149
God Stats
0W - 1L
1,580 SR
Queue Stats
85W - 87L
1,336 MMR
Solo
Nu Wa
Nu Wa
Silver I
Hosty-1
Nu Wa
Silver I
Level 125
God Stats
1W - 3L
1,539 SR
Queue Stats
74W - 78L
1,325 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Sirofg
Baron Samedi
Gold III
Level 155
God Stats
3W - 1L
1,733 SR
Queue Stats
80W - 89L
1,300 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
TreMorKy
Erlang Shen
Bronze III
Level 103
God Stats
0W - 1L
1,358 SR
Queue Stats
5W - 10L
1,361 MMR
Solo
Hun Batz
Hun Batz
Gold V
iiSamurai
Hun Batz
Gold V
Level 154
God Stats
26W - 26L
1,588 SR
Queue Stats
345W - 355L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 0 / 2
10,786
539
8,787
17,344
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
DilerM6
Vulcan
16
0 / 2 / 6
9,464
473
12,184
7,561
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
GcShu
Cerberus
15
1 / 1 / 12
10,046
502
7,874
21,455
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Halimdor
Neith
18
5 / 5 / 2
11,199
560
17,925
21,540
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xVestii
Sun Wukong
18
6 / 0 / 3
12,260
613
20,236
17,460
16,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ChernobogAo KuangRaijinAthena

VS

Bans
ThanatosMartichorasTsukuyomiCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 5 / 4
8,867
443
10,543
13,942
5,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Hosty-1
Nu Wa
17
3 / 3 / 2
10,438
522
18,829
12,159
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Sirofg
Baron Samedi
15
3 / 4 / 3
9,480
474
10,437
20,586
20,733
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
TreMorKy
Erlang Shen
14
0 / 2 / 1
8,413
421
10,292
25,716
23,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
iiSamurai
Hun Batz
17
2 / 4 / 1
9,862
493
7,889
20,066
9,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
8
8
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
2
7
L
Anhur
0
5
4
0.4
W
Vulcan
DilerM6
Vulcan
0
2
6
1.5
W
Cerberus
GcShu
Cerberus
1
1
12
7
W
Neith
Halimdor
Neith
5
5
2
1.2
L
Nu Wa
Hosty-1
Nu Wa
3
3
2
1.33
L
Baron Samedi
Sirofg
Baron Samedi
3
4
3
1.13
L
Erlang Shen
TreMorKy
Erlang Shen
0
2
1
0.25
L
Hun Batz
iiSamurai
Hun Batz
2
4
1
0.63
W
Sun Wukong
xVestii
Sun Wukong
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,006
Damage
57,990
85,360
Taken
92,469
57,440
Mitigated
63,752
20,062
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,787
969
0
1,269
17,344
7,781
0
6,104
11,240
0
107,918
L
Anhur
10,543
6,973
0
2,851
13,942
5,287
0
1,366
12,576
0
60,560
W
Vulcan
DilerM6
Vulcan
12,184
5,661
0
542
7,561
3,230
121
3,291
4,270
88,401
0
W
Cerberus
GcShu
Cerberus
7,874
672
0
6,429
21,455
21,398
77
9,591
11,864
42,931
0
W
Neith
Halimdor
Neith
17,925
7,723
0
7,230
21,540
8,369
2,898
5,196
16,344
0
111,227
L
Nu Wa
Hosty-1
Nu Wa
18,829
3,713
0
1,212
12,159
5,126
193
5,775
6,384
109,423
0
L
Baron Samedi
Sirofg
Baron Samedi
10,437
1,003
1,230
5,360
20,586
20,733
99
8,089
12,497
40,847
0
L
Erlang Shen
TreMorKy
Erlang Shen
10,292
5,644
0
8,212
25,716
23,237
0
3,284
22,432
127
58,095
L
Hun Batz
iiSamurai
Hun Batz
7,889
2,097
0
7,733
20,066
9,369
0
1,544
18,522
0
93,297
W
Sun Wukong
xVestii
Sun Wukong
20,236
4,097
0
4,592
17,460
16,662
398
5,211
12,249
0
96,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
47,060
644
Minions Killed
559
0
Camps Cleared
0
2,022,528
Distance Traveled
1,845,312
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,786
539
134
7
0
456,708
0
L
Anhur
8,867
443
103
5
0
287,938
3
W
Vulcan
9,464
473
143
7
0
384,022
2
W
Cerberus
10,046
502
58
3
0
425,675
11
W
Neith
11,199
560
159
8
0
331,692
0
L
Nu Wa
10,438
522
179
9
0
393,365
0
L
Baron Samedi
9,480
474
40
2
0
348,270
0
L
Erlang Shen
8,413
421
96
5
0
385,340
2
L
Hun Batz
9,862
493
141
7
0
430,399
1
W
Sun Wukong
12,260
613
150
8
0
424,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role