Player Matchup

Charon
Charon
Hugini
Charon
Level 102
God Stats
17W - 18L
1,526 SR
Queue Stats
201W - 216L
1,486 Elo+
Party 2
Pele
Pele
MâdeYouLoOk
Pele
Level 148
God Stats
16W - 11L
1,644 SR
Queue Stats
284W - 312L
1,468 Elo+
Party 2
Janus
Janus
SmiteHype4real
Janus
Level 60
God Stats
5W - 8L
1,508 SR
Queue Stats
69W - 76L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
commonresponse
Danzaburou
Level 156
God Stats
3W - 4L
1,587 SR
Queue Stats
296W - 326L
1,470 Elo+
Party 2
He Bo
He Bo
temp-21422242
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,765 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,526 Elo+

VS

Team Averages
Level 120
1,692 SR
1,669 Elo+
Bacchus
Bacchus
BeczkaPiwa
Bacchus
Level 67
God Stats
4W - 1L
2,023 SR
Queue Stats
62W - 9L
1,856 Elo+
Party 1
Fenrir
Fenrir
DaViCaR
Fenrir
Level 127
God Stats
3W - 1L
1,739 SR
Queue Stats
191W - 117L
1,629 Elo+
Party 3
Danzaburou
Danzaburou
KokainUA
Danzaburou
Level 109
God Stats
8W - 7L
1,540 SR
Queue Stats
94W - 106L
1,441 Elo+
Solo
Cabrakan
Cabrakan
PogromcaTytanow
Cabrakan
Level 157
God Stats
10W - 3L
1,724 SR
Queue Stats
67W - 14L
1,789 Elo+
Party 1
Janus
Janus
kerls
Janus
Level 142
God Stats
2W - 3L
1,433 SR
Queue Stats
189W - 114L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hugini
Charon
14
1 / 3 / 2
7,480
748
6,111
8,127
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 0
8,080
808
8,214
8,627
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 2
7,367
737
6,197
8,768
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
commonresponse
Danzaburou
14
1 / 2 / 0
7,651
765
3,176
7,334
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 6 / 1
6,996
700
3,052
8,608
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeczkaPiwa
Bacchus
16
7 / 0 / 8
9,203
920
11,336
10,090
6,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
DaViCaR
Fenrir
15
4 / 3 / 9
8,177
818
7,698
11,008
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KokainUA
Danzaburou
14
3 / 1 / 5
7,897
790
5,683
8,771
3,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
15
4 / 1 / 3
8,703
870
7,515
6,233
4,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
kerls
Janus
16
1 / 0 / 7
8,736
874
4,421
3,172
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
19
19
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeczkaPiwa
Bacchus
7
0
8
11
W
Fenrir
DaViCaR
Fenrir
4
3
9
2.83
L
Charon
Hugini
Charon
1
3
2
0.67
W
Danzaburou
KokainUA
Danzaburou
3
1
5
5.5
L
3
4
0
0.75
W
Cabrakan
4
1
3
5.5
L
0
4
2
0.25
L
Danzaburou
commonresponse
Danzaburou
1
2
0
0.5
W
Janus
kerls
Janus
1
0
7
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
36,653
41,464
Taken
39,274
18,221
Mitigated
20,132
4,865
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeczkaPiwa
Bacchus
11,336
1,740
0
1,027
10,090
6,479
153
2,378
7,369
27,256
0
W
Fenrir
DaViCaR
Fenrir
7,698
1,191
0
1,763
11,008
4,687
543
3,401
7,243
0
18,595
L
Charon
Hugini
Charon
6,111
487
0
1,068
8,127
5,932
0
4,967
3,160
12,648
0
W
Danzaburou
KokainUA
Danzaburou
5,683
1,153
0
3,017
8,771
3,455
1,474
3,313
5,105
0
20,633
L
8,214
1,400
0
1,097
8,627
3,381
0
3,562
5,065
0
26,107
W
Cabrakan
7,515
1,037
0
1,428
6,233
4,074
0
3,148
2,917
26,589
0
L
6,197
141
0
1,136
8,768
3,190
0
5,402
3,366
19,913
0
L
Danzaburou
commonresponse
Danzaburou
3,176
1,180
0
1,220
7,334
2,963
0
4,533
2,801
0
22,046
W
Janus
kerls
Janus
4,421
131
0
0
3,172
1,437
423
1,764
1,280
40,768
0
L
3,052
77
0
344
8,608
2,755
0
4,808
3,800
12,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
42,716
173
Minions Killed
234
0
Camps Cleared
0
992,273
Distance Traveled
1,077,080
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,203
920
38
4
0
236,679
0
W
Fenrir
8,177
818
27
3
0
225,909
0
L
Charon
7,480
748
18
2
0
191,659
0
W
Danzaburou
7,897
790
27
3
0
194,142
3
L
Pele
8,080
808
35
4
0
213,502
0
W
Cabrakan
8,703
870
43
4
0
196,207
1
L
Janus
7,367
737
44
4
0
189,024
0
L
Danzaburou
7,651
765
44
4
0
203,728
0
W
Janus
8,736
874
99
10
0
224,143
0
L
He Bo
6,996
700
32
3
0
194,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role