Player Matchup

Bastet
Bastet
Datrizzzle
Bastet
Level 88
God Stats
3W - 2L
1,782 SR
Queue Stats
140W - 124L
1,539 Elo+
Solo
Janus
Janus
Hokage Hulk
Janus
Level 124
God Stats
1W - 4L
1,414 SR
Queue Stats
176W - 189L
1,492 Elo+
Party 1
Artemis
Artemis
Meatswrd
Artemis
Level 127
God Stats
3W - 4L
1,212 SR
Queue Stats
460W - 443L
1,463 Elo+
Solo
Fenrir
Fenrir
Solbi
Fenrir
Level 155
God Stats
14W - 15L
1,592 SR
Queue Stats
284W - 283L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
Tacolicious234
Kuzenbo
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 20L
1,437 Elo+
Solo
Team Averages
Level 112
1,547 SR
1,489 Elo+

VS

Team Averages
Level 150
1,598 SR
1,512 Elo+
Fafnir
Fafnir
BigApe0610
Fafnir
Level 88
God Stats
2W - 3L
1,447 SR
Queue Stats
62W - 64L
1,436 Elo+
Solo
Vulcan
Vulcan
SiG3R
Vulcan
Level 179
God Stats
10W - 1L
1,738 SR
Queue Stats
287W - 242L
1,583 Elo+
Party 2
Awilix
Awilix
Yitties
Awilix
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
304W - 282L
1,571 Elo+
Solo
Zeus
Zeus
xCarlosDiasx
Zeus
Level 218
God Stats
6W - 1L
1,616 SR
Queue Stats
267W - 228L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
xK1NGxSALMONx
Kuzenbo
Level 158
God Stats
2W - 2L
1,688 SR
Queue Stats
155W - 166L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Datrizzzle
Bastet
14
3 / 3 / 3
7,688
699
7,820
12,503
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 6
7,656
696
7,193
6,490
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Meatswrd
Artemis
14
2 / 5 / 4
7,793
708
8,418
10,324
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Solbi
Fenrir
14
2 / 3 / 5
7,700
700
5,138
10,065
10,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 5
7,257
660
4,025
9,367
12,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigApe0610
Fafnir
15
2 / 2 / 9
9,988
908
3,967
9,048
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
SiG3R
Vulcan
17
7 / 2 / 8
10,486
953
14,206
6,650
3,307
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Yitties
Awilix
14
2 / 3 / 7
8,894
809
6,932
8,281
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 2 / 7
9,266
842
13,553
5,294
2,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
2 / 0 / 9
9,904
900
6,585
15,064
12,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
8
Kills
16
16
Deaths
9
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigApe0610
Fafnir
2
2
9
3.25
L
Bastet
Datrizzzle
Bastet
3
3
3
1.5
L
1
2
6
2
L
Artemis
Meatswrd
Artemis
2
5
4
0.8
W
Vulcan
SiG3R
Vulcan
7
2
8
5.5
L
Fenrir
Solbi
Fenrir
2
3
5
1.5
L
0
3
5
0.83
W
Awilix
Yitties
Awilix
2
3
7
1.83
W
3
2
7
3.25
W
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
45,243
48,749
Taken
44,337
36,909
Mitigated
35,128
14,466
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigApe0610
Fafnir
3,967
602
375
2,161
9,048
12,794
885
2,631
6,417
9,909
0
L
Bastet
Datrizzzle
Bastet
7,820
2,506
2,920
3,342
12,503
6,789
0
9,523
2,980
0
15,012
L
7,193
75
0
1,740
6,490
2,891
0
5,775
715
20,333
0
L
Artemis
Meatswrd
Artemis
8,418
4,454
986
613
10,324
4,681
0
7,779
2,545
0
29,820
W
Vulcan
SiG3R
Vulcan
14,206
6,501
319
1,424
6,650
3,307
2,235
2,467
4,183
36,347
0
L
Fenrir
Solbi
Fenrir
5,138
1,179
1,080
1,804
10,065
10,463
0
7,660
2,405
0
9,273
L
4,025
1,518
1,090
891
9,367
12,085
0
7,574
1,793
9,516
0
W
Awilix
Yitties
Awilix
6,932
1,291
166
608
8,281
4,635
702
854
7,427
0
14,400
W
13,553
439
108
81
5,294
2,325
2,538
1,033
4,261
28,418
0
W
Kuzenbo
6,585
2,502
4,739
9,080
15,064
12,067
707
4,233
10,831
13,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
48,538
114
Minions Killed
159
0
Camps Cleared
0
980,189
Distance Traveled
1,063,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,988
908
22
2
0
201,740
0
L
Bastet
7,688
699
17
2
0
222,271
0
L
Janus
7,656
696
43
4
0
184,547
0
L
Artemis
7,793
708
39
4
0
162,161
0
W
Vulcan
10,486
953
62
6
0
216,980
0
L
Fenrir
7,700
700
10
1
0
194,069
0
L
Kuzenbo
7,257
660
5
0
0
217,141
0
W
Awilix
8,894
809
20
2
0
208,528
0
W
Zeus
9,266
842
34
3
0
195,004
0
W
Kuzenbo
9,904
900
21
2
0
241,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role