Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ActionJacson
Bellona
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 221L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
BatGerogi
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
ZiiReeYzeeN
Ah Puch
Level 83
God Stats
9W - 6L
1,834 SR
Queue Stats
744W - 688L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
walfred
Cu Chulainn
Level 58
God Stats
2W - 1L
1,811 SR
Queue Stats
244W - 218L
1,504 Elo+
Solo
Team Averages
Level 94
1,629 SR
1,517 Elo+

VS

Team Averages
Level 142
1,529 SR
1,520 Elo+
Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Jergue
Thoth
Level 149
God Stats
2W - 1L
1,663 SR
Queue Stats
74W - 54L
1,589 Elo+
Party 3
Discordia
Discordia
jjabra
Discordia
Level 145
God Stats
6W - 5L
1,427 SR
Queue Stats
585W - 604L
1,442 Elo+
Solo
Atlas
Atlas
punctdani
Atlas
Level 152
God Stats
7W - 5L
1,666 SR
Queue Stats
911W - 936L
1,448 Elo+
Solo
Rama
Rama
shidoni
Rama
Level 149
God Stats
1W - 2L
1,390 SR
Queue Stats
73W - 47L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 9 / 8
10,296
686
8,237
17,768
8,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ActionJacson
Bellona
15
1 / 8 / 7
9,721
648
7,756
21,614
25,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
BatGerogi
Zhong Kui
14
3 / 10 / 2
9,360
624
9,377
22,074
15,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ZiiReeYzeeN
Ah Puch
20
3 / 4 / 6
11,799
787
24,160
16,955
8,616
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
walfred
Cu Chulainn
18
8 / 4 / 4
11,806
787
13,226
20,274
25,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
8 / 4 / 18
12,957
864
16,349
23,350
23,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Jergue
Thoth
18
3 / 4 / 17
11,443
763
20,343
11,112
5,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
jjabra
Discordia
19
7 / 1 / 13
12,064
804
18,301
6,364
2,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
punctdani
Atlas
17
2 / 5 / 18
10,660
711
9,127
20,721
17,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
shidoni
Rama
20
15 / 2 / 14
13,414
894
26,141
15,625
8,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
15
Kills
35
35
Deaths
16
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
8
0.44
W
Bellona
 
Bellona
8
4
18
4.25
L
Bellona
ActionJacson
Bellona
1
8
7
0.56
L
Zhong Kui
BatGerogi
Zhong Kui
3
10
2
0.4
W
Thoth
Jergue
Thoth
3
4
17
2.88
L
Ah Puch
ZiiReeYzeeN
Ah Puch
3
4
6
1.5
W
Discordia
jjabra
Discordia
7
1
13
13.5
W
Atlas
punctdani
Atlas
2
5
18
2.2
W
Rama
shidoni
Rama
15
2
14
11
L
Cu Chulainn
walfred
Cu Chulainn
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,756
Damage
90,261
98,685
Taken
77,172
84,275
Mitigated
58,572
22,355
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,237
874
104
1,852
17,768
8,076
696
10,543
6,929
25,817
0
W
Bellona
 
Bellona
16,349
2,891
1,389
6,594
23,350
23,826
1,234
12,714
10,156
0
24,561
L
Bellona
ActionJacson
Bellona
7,756
1,309
788
3,541
21,614
25,972
338
8,426
12,668
0
10,316
L
Zhong Kui
BatGerogi
Zhong Kui
9,377
396
42
2,877
22,074
15,619
781
9,810
11,882
17,715
0
W
Thoth
Jergue
Thoth
20,343
707
933
1,587
11,112
5,116
1,211
5,798
5,266
43,281
0
L
Ah Puch
ZiiReeYzeeN
Ah Puch
24,160
159
0
7,164
16,955
8,616
911
10,986
5,765
48,070
0
W
Discordia
jjabra
Discordia
18,301
295
837
708
6,364
2,780
1,146
4,222
2,142
35,032
0
W
Atlas
punctdani
Atlas
9,127
2,522
1,090
4,668
20,721
17,855
0
10,182
10,271
18,206
0
W
Rama
shidoni
Rama
26,141
20,222
4,833
5,702
15,625
8,995
3,991
9,772
5,713
0
51,426
L
Cu Chulainn
walfred
Cu Chulainn
13,226
994
911
5,076
20,274
25,992
849
8,006
11,923
988
23,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,982
Gold Earned
60,538
148
Minions Killed
189
0
Camps Cleared
0
1,310,483
Distance Traveled
1,421,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,296
686
52
3
0
242,125
0
W
Bellona
12,957
864
16
1
0
292,773
0
L
Bellona
9,721
648
6
0
0
280,276
0
L
Zhong Kui
9,360
624
23
2
0
224,924
0
W
Thoth
11,443
763
55
4
0
277,611
0
L
Ah Puch
11,799
787
49
3
0
287,625
0
W
Discordia
12,064
804
26
2
0
338,343
0
W
Atlas
10,660
711
16
1
0
263,783
0
W
Rama
13,414
894
76
5
0
249,054
0
L
Cu Chulainn
11,806
787
18
1
0
275,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role