Player Matchup

Nu Wa
Nu Wa
OnPoint7364
Nu Wa
Level 81
God Stats
4W - 5L
1,569 SR
Queue Stats
267W - 292L
1,455 Elo+
Solo
Bellona
Bellona
RidgedFury
Bellona
Level 153
God Stats
6W - 2L
1,624 SR
Queue Stats
686W - 700L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
TopRamenxLoD
Hou Yi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,287 Elo+
Solo
Cliodhna
Cliodhna
Zay The Man7340
Cliodhna
Level 68
God Stats
5W - 4L
1,491 SR
Queue Stats
283W - 303L
1,485 Elo+
Party 1
Ymir
Ymir
nicoCalde
Ymir
Level 102
God Stats
18W - 13L
1,513 SR
Queue Stats
396W - 383L
1,445 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,433 Elo+

VS

Team Averages
Level 44
1,503 SR
1,390 Elo+
Ra
Ra
ClassyDavid5844
Ra
Level 43
God Stats
2W - 4L
1,479 SR
Queue Stats
80W - 86L
1,426 Elo+
Solo
Pele
Pele
Gleipnirr
Pele
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
15W - 34L
1,266 Elo+
Party 2
Atlas
Atlas
IIlllII-IlII
Atlas
Level 48
God Stats
9W - 14L
1,523 SR
Queue Stats
85W - 118L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
IM__BACK_2005
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,368 Elo+
Party 2
Anhur
Anhur
sanjidoro
Anhur
Level 74
God Stats
19W - 9L
1,695 SR
Queue Stats
175W - 170L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,182
618
6,072
4,401
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
RidgedFury
Bellona
10
2 / 0 / 4
6,309
631
11,195
8,960
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
0 / 0 / 1
4,918
492
2,699
3,966
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
7 / 1 / 1
6,816
682
4,104
7,856
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 0 / 5
5,522
552
2,608
6,829
4,210
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,906
591
3,486
6,980
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
9
0 / 4 / 1
5,255
526
2,997
10,087
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,189
519
3,288
7,997
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
10
1 / 3 / 0
5,647
565
4,032
11,430
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
sanjidoro
Anhur
9
0 / 1 / 0
5,596
560
2,228
5,331
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Pele
0
4
1
0.13
L
0
1
0
0
L
Guan Yu
1
3
0
0.33
W
1
0
3
2.5
W
Bellona
RidgedFury
Bellona
2
0
4
4
W
Hou Yi
0
0
1
0.5
W
Cliodhna
7
1
1
7.5
W
Ymir
0
0
5
2.5
L
Anhur
sanjidoro
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
16,031
32,012
Taken
41,825
18,726
Mitigated
22,637
12,335
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,486
409
192
2,651
6,980
2,268
0
2,653
4,167
60,008
0
L
Pele
2,997
1,087
0
3,196
10,087
4,070
0
1,797
7,983
0
37,232
L
3,288
1,321
0
2,680
7,997
5,746
0
1,845
5,989
18,433
0
L
Guan Yu
4,032
574
380
3,058
11,430
8,853
0
1,156
9,313
0
35,448
W
6,072
1,368
0
1,040
4,401
1,489
48
2,330
1,834
47,137
0
W
Bellona
RidgedFury
Bellona
11,195
2,357
0
2,994
8,960
9,312
0
1,350
7,610
0
44,098
W
Hou Yi
2,699
1,576
0
1,087
3,966
1,080
0
586
3,380
0
18,274
W
Cliodhna
4,104
694
0
4,744
7,856
2,635
0
543
7,265
0
46,041
W
Ymir
2,608
271
0
2,470
6,829
4,210
0
1,629
5,149
19,592
0
L
Anhur
sanjidoro
Anhur
2,228
1,761
0
1,314
5,331
1,700
538
735
4,542
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
27,593
298
Minions Killed
296
0
Camps Cleared
0
1,063,734
Distance Traveled
1,066,442
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,906
591
103
10
0
220,163
2
L
Pele
5,255
526
58
6
0
225,637
0
L
Atlas
5,189
519
19
2
0
200,362
0
L
Guan Yu
5,647
565
54
5
0
229,375
0
W
Nu Wa
6,182
618
78
8
0
191,822
0
W
Bellona
6,309
631
64
6
0
203,353
1
W
Hou Yi
4,918
492
39
4
0
197,018
1
W
Cliodhna
6,816
682
85
9
0
258,585
0
W
Ymir
5,522
552
32
3
0
212,956
4
L
Anhur
5,596
560
62
6
0
190,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role