Player Matchup

Morgan Le Fay
Morgan Le Fay
EBlink
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
2W - 9L
1,247 Elo+
Party 1
Kuzenbo
Kuzenbo
Ssaymtae
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,242 Elo+
Party 1
Odin
Odin
fatalyew9
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,286 Elo+
Party 1
Team Averages
Level 29
1,416 SR
1,258 Elo+

VS

Team Averages
Level 38
1,725 SR
1,717 Elo+
Atlas
Atlas
EmotionalNerd
Atlas
Level 20
God Stats
6W - 0L
1,882 SR
Queue Stats
32W - 2L
1,805 Elo+
Party 2
Ix Chel
Ix Chel
GerfenCR
Ix Chel
Level 45
God Stats
31W - 9L
1,796 SR
Queue Stats
389W - 48L
1,922 Elo+
Party 2
Cupid
Cupid
lostb0i333
Cupid
Level 48
God Stats
203W - 204L
1,496 SR
Queue Stats
217W - 223L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EBlink
Morgan Le Fay
11
2 / 6 / 0
9,330
718
6,152
11,500
8,556
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Ssaymtae
Kuzenbo
9
0 / 4 / 2
7,747
596
5,636
13,329
15,313
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
10
0 / 2 / 2
8,013
616
4,864
12,275
7,593
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
9,672
744
5,457
12,287
12,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
GerfenCR
Ix Chel
13
7 / 1 / 4
11,006
847
16,509
7,463
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
14
4 / 1 / 7
10,692
822
7,385
6,930
2,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EBlink
Morgan Le Fay
2
6
0
0.33
W
1
0
9
5.5
W
Ix Chel
GerfenCR
Ix Chel
7
1
4
9
L
Kuzenbo
Ssaymtae
Kuzenbo
0
4
2
0.25
L
Odin
0
2
2
0.5
W
Cupid
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,652
Damage
29,351
37,104
Taken
26,680
31,462
Mitigated
18,548
1,477
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EBlink
Morgan Le Fay
6,152
546
0
689
11,500
8,556
0
8,321
3,179
24,314
0
W
5,457
1,574
0
1,447
12,287
12,627
504
5,867
6,420
17,332
743
W
Ix Chel
GerfenCR
Ix Chel
16,509
2,109
1,097
2,166
7,463
3,271
1,085
4,167
3,296
61,772
0
L
Kuzenbo
Ssaymtae
Kuzenbo
5,636
2,410
0
0
13,329
15,313
0
7,190
6,139
11,913
0
L
Odin
4,864
409
462
326
12,275
7,593
0
6,080
6,195
262
23,869
W
Cupid
7,385
3,755
921
1,993
6,930
2,650
1,277
2,653
4,277
0
47,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
31,370
57
Minions Killed
167
0
Camps Cleared
0
638,728
Distance Traveled
702,815
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,330
718
26
2
0
192,699
0
W
Atlas
9,672
744
22
2
0
226,832
0
W
Ix Chel
11,006
847
66
5
0
241,977
2
L
Kuzenbo
7,747
596
1
0
0
230,620
0
L
Odin
8,013
616
30
2
0
215,409
0
W
Cupid
10,692
822
79
6
0
234,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role