Player Matchup

Thoth
Thoth
Afterglow_03
Thoth
Level 128
God Stats
0W - 2L
1,322 SR
Queue Stats
410W - 372L
1,440 Elo+
Solo
Mercury
Mercury
AriLeadHand
Mercury
Level 95
God Stats
0W - 2L
1,475 SR
Queue Stats
407W - 391L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
Bloodhound6420
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 330L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Saint5525
Xbalanque
Level 139
God Stats
2W - 6L
1,371 SR
Queue Stats
65W - 86L
1,433 Elo+
Solo
Surtr
Surtr
ThBlackKnight
Surtr
Level 59
God Stats
1W - 3L
1,123 SR
Queue Stats
111W - 104L
1,497 Elo+
Solo
Team Averages
Level 98
1,358 SR
1,457 Elo+

VS

Team Averages
Level 127
1,524 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
APOCALlPSIS
Thanatos
Level 109
God Stats
11W - 16L
1,462 SR
Queue Stats
95W - 113L
1,487 Elo+
Solo
King Arthur
King Arthur
Shai-HuludH20
King Arthur
Level 107
God Stats
35W - 30L
1,451 SR
Queue Stats
347W - 396L
1,428 Elo+
Solo
Anhur
Anhur
UncleFlintyPoo
Anhur
Level 154
God Stats
4W - 2L
1,865 SR
Queue Stats
335W - 341L
1,534 Elo+
Solo
Kukulkan
Kukulkan
merlinpk09
Kukulkan
Level 157
God Stats
2W - 2L
1,342 SR
Queue Stats
190W - 191L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,581
548
664
3,890
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
AriLeadHand
Mercury
9
0 / 1 / 0
5,433
453
2,959
10,606
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Bloodhound6420
Erlang Shen
11
0 / 4 / 0
6,179
515
6,741
15,627
10,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Saint5525
Xbalanque
10
0 / 1 / 0
5,855
488
4,151
7,030
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,661
472
2,601
6,668
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 0
8,052
671
10,804
12,096
8,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
APOCALlPSIS
Thanatos
10
1 / 0 / 1
5,714
476
3,635
8,240
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Shai-HuludH20
King Arthur
10
0 / 0 / 0
5,581
465
1,937
5,950
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 3
6,277
523
2,192
5,611
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
merlinpk09
Kukulkan
11
0 / 0 / 1
6,320
527
4,516
3,621
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
0
4
W
Thanatos
APOCALlPSIS
Thanatos
1
0
1
1.5
L
0
0
0
0
L
Mercury
AriLeadHand
Mercury
0
1
0
0
L
Erlang Shen
Bloodhound6420
Erlang Shen
0
4
0
0
L
Xbalanque
Saint5525
Xbalanque
0
1
0
0
W
King Arthur
Shai-HuludH20
King Arthur
0
0
0
0
L
0
0
0
0
W
1
0
3
2.5
W
Kukulkan
merlinpk09
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
23,084
43,821
Taken
35,518
22,273
Mitigated
20,019
17,015
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,804
2,192
57
6,098
12,096
8,700
0
0
12,096
64,138
16
W
Thanatos
APOCALlPSIS
Thanatos
3,635
892
0
8,843
8,240
4,007
0
70
8,170
0
45,555
L
664
0
0
1,054
3,890
1,105
0
323
3,567
60,405
0
L
Mercury
AriLeadHand
Mercury
2,959
1,347
0
2,081
10,606
3,516
0
2,835
7,771
0
41,106
L
Erlang Shen
Bloodhound6420
Erlang Shen
6,741
3,881
0
6,999
15,627
10,519
0
9,591
6,036
0
45,896
L
Xbalanque
Saint5525
Xbalanque
4,151
2,082
0
3,893
7,030
2,322
0
1,034
5,996
0
44,937
W
King Arthur
Shai-HuludH20
King Arthur
1,937
343
0
2,109
5,950
2,674
0
241
5,709
0
40,910
L
2,601
1,007
0
2,988
6,668
4,811
0
1,521
5,066
406
20,853
W
2,192
995
0
1,545
5,611
3,278
0
27
5,584
0
26,733
W
Kukulkan
merlinpk09
Kukulkan
4,516
405
0
1,703
3,621
1,360
0
482
3,139
57,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
31,944
362
Minions Killed
375
0
Camps Cleared
0
1,196,378
Distance Traveled
1,078,556
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,052
671
106
9
0
223,064
1
W
Thanatos
5,714
476
66
6
0
209,770
0
L
Thoth
6,581
548
122
10
0
262,615
6
L
Mercury
5,433
453
59
5
0
268,781
0
L
Erlang Shen
6,179
515
77
6
0
230,134
0
L
Xbalanque
5,855
488
73
6
0
180,293
0
W
King Arthur
5,581
465
66
6
0
196,510
0
L
Surtr
5,661
472
31
3
0
254,555
2
W
Anhur
6,277
523
27
2
0
214,543
1
W
Kukulkan
6,320
527
110
9
0
234,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role