Player Matchup

Anhur
Anhur
Anvux
Anhur
Level 92
God Stats
11W - 15L
1,472 SR
Queue Stats
173W - 155L
1,502 Elo+
Solo
Surtr
Surtr
ErrorEye
Surtr
Level 122
God Stats
3W - 8L
1,555 SR
Queue Stats
97W - 87L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
HannesGod
Ne Zha
Level 128
God Stats
6W - 3L
1,810 SR
Queue Stats
98W - 86L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
MarcioMonteiro20
Hun Batz
Level 133
God Stats
7W - 5L
1,480 SR
Queue Stats
360W - 355L
1,472 Elo+
Solo
Kukulkan
Kukulkan
kristhesniper
Kukulkan
Level 108
God Stats
8W - 4L
1,600 SR
Queue Stats
76W - 68L
1,489 Elo+
Party 1
Team Averages
Level 117
1,583 SR
1,510 Elo+

VS

Team Averages
Level 124
1,565 SR
1,494 Elo+
Agni
Agni
LlamaSamurai
Agni
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
93W - 80L
1,488 Elo+
Party 2
Ares
Ares
MisterPinnolone
Ares
Level 154
God Stats
4W - 7L
1,540 SR
Queue Stats
262W - 255L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
SanguineHost1
Ne Zha
Level 85
God Stats
13W - 7L
1,739 SR
Queue Stats
280W - 241L
1,539 Elo+
Solo
Osiris
Osiris
TuskarMan
Osiris
Level 83
God Stats
4W - 9L
1,361 SR
Queue Stats
198W - 189L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
volpepalla
Heimdallr
Level 138
God Stats
1W - 4L
1,451 SR
Queue Stats
229W - 214L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anvux
Anhur
13
2 / 5 / 1
7,926
466
4,914
11,822
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
ErrorEye
Surtr
16
1 / 3 / 1
9,864
580
10,502
20,231
18,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
HannesGod
Ne Zha
13
1 / 2 / 3
8,342
491
5,753
15,270
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 2
8,135
479
5,880
14,318
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
kristhesniper
Kukulkan
14
0 / 5 / 0
8,033
473
5,600
12,225
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
8,987
529
7,732
7,003
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 10
8,798
518
7,426
14,239
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 0 / 7
9,799
576
16,506
11,482
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
TuskarMan
Osiris
15
1 / 1 / 4
8,825
519
9,113
13,494
17,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
volpepalla
Heimdallr
15
6 / 1 / 6
9,438
555
10,245
11,430
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
19
19
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anvux
Anhur
2
5
1
0.5
L
Surtr
ErrorEye
Surtr
1
3
1
0.5
L
Ne Zha
HannesGod
Ne Zha
1
2
3
1.25
W
4
2
5
3.25
L
1
4
2
0.5
W
1
1
10
6
W
7
0
7
10.5
W
Osiris
TuskarMan
Osiris
1
1
4
3
L
Kukulkan
kristhesniper
Kukulkan
0
5
0
0
W
Heimdallr
volpepalla
Heimdallr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,649
Damage
51,022
73,866
Taken
57,648
48,896
Mitigated
48,696
15,794
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anvux
Anhur
4,914
2,031
0
1,903
11,822
4,235
0
3,234
8,585
0
48,185
L
Surtr
ErrorEye
Surtr
10,502
3,839
0
7,874
20,231
18,138
58
2,049
18,182
1,190
83,553
L
Ne Zha
HannesGod
Ne Zha
5,753
1,831
0
3,798
15,270
15,971
0
3,456
11,814
0
34,985
W
7,732
564
0
970
7,003
2,892
966
1,399
5,604
67,286
0
L
5,880
426
0
1,510
14,318
5,904
0
2,668
11,650
0
73,133
W
7,426
505
0
1,829
14,239
16,463
252
1,236
13,003
27,515
580
W
16,506
3,589
0
2,515
11,482
5,759
39
2,658
8,824
0
89,292
W
Osiris
TuskarMan
Osiris
9,113
2,529
0
2,606
13,494
17,981
197
268
13,226
0
73,526
L
Kukulkan
kristhesniper
Kukulkan
5,600
140
0
709
12,225
4,648
210
3,171
9,054
75,780
0
W
Heimdallr
volpepalla
Heimdallr
10,245
4,434
0
4,900
11,430
5,601
1,574
465
10,965
0
74,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
45,847
493
Minions Killed
512
0
Camps Cleared
0
1,684,326
Distance Traveled
1,814,835
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,926
466
82
5
0
346,065
2
L
Surtr
9,864
580
155
9
0
316,974
4
L
Ne Zha
8,342
491
30
2
0
362,806
0
W
Agni
8,987
529
126
7
0
340,005
3
L
Hun Batz
8,135
479
99
6
0
331,400
8
W
Ares
8,798
518
38
2
0
370,168
4
W
Ne Zha
9,799
576
104
6
0
442,182
0
W
Osiris
8,825
519
137
8
0
288,519
5
L
Kukulkan
8,033
473
127
7
0
327,081
4
W
Heimdallr
9,438
555
107
6
0
373,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role