Player Matchup

Sylvanus
Sylvanus
Biqnnan96
Sylvanus
Level 89
God Stats
2W - 0L
1,607 SR
Queue Stats
57W - 55L
1,338 Elo+
Party 1
Hachiman
Hachiman
RedRyderGaming
Hachiman
Level 42
God Stats
3W - 5L
1,318 SR
Queue Stats
73W - 67L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
Verxian
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 20L
1,262 Elo+
Party 1
Team Averages
Level 49
1,475 SR
1,335 Elo+

VS

Team Averages
Level 96
1,516 SR
1,434 Elo+
Anubis
Anubis
MrBlackOpS198
Anubis
Level 58
God Stats
50W - 43L
1,732 SR
Queue Stats
148W - 147L
1,349 Elo+
Solo
King Arthur
King Arthur
afropower1
King Arthur
Level 109
God Stats
6W - 7L
1,361 SR
Queue Stats
26W - 31L
1,553 Elo+
Solo
Neith
Neith
thighqueen
Neith
Level 120
God Stats
41W - 43L
1,455 SR
Queue Stats
226W - 230L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biqnnan96
Sylvanus
15
2 / 3 / 17
12,031
802
6,896
21,281
20,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
17
15 / 5 / 4
14,732
982
25,850
16,538
7,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Verxian
Kukulkan
15
2 / 5 / 13
11,597
773
9,967
12,286
5,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
12,295
820
18,534
16,919
7,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
afropower1
King Arthur
15
7 / 5 / 4
12,910
861
10,289
17,005
13,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
1 / 6 / 7
11,662
777
13,939
18,616
5,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
19
Kills
13
13
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Biqnnan96
Sylvanus
2
3
17
3.5
L
5
8
4
0.88
W
Hachiman
15
5
4
3.4
W
Kukulkan
Verxian
Kukulkan
2
5
13
1.7
L
King Arthur
afropower1
King Arthur
7
5
4
1.8
L
Neith
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,713
Damage
42,762
50,105
Taken
52,540
33,664
Mitigated
27,197
15,329
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Biqnnan96
Sylvanus
6,896
1,054
5,235
7,142
21,281
20,836
336
9,403
11,878
17,110
0
L
18,534
1,371
0
3,222
16,919
7,571
0
5,522
11,397
62,717
0
W
Hachiman
25,850
16,259
579
457
16,538
7,650
2,144
4,190
12,348
0
70,031
W
Kukulkan
Verxian
Kukulkan
9,967
427
505
1,411
12,286
5,178
803
5,105
7,181
42,107
0
L
King Arthur
afropower1
King Arthur
10,289
986
0
2,011
17,005
13,638
0
4,976
12,029
0
29,872
L
Neith
13,939
8,029
88
4,638
18,616
5,988
1,964
6,779
11,837
0
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
36,867
139
Minions Killed
178
0
Camps Cleared
0
745,962
Distance Traveled
698,838
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,031
802
20
1
0
254,792
2
L
Anubis
12,295
820
75
5
0
204,583
0
W
Hachiman
14,732
982
55
4
0
245,236
2
W
Kukulkan
11,597
773
64
4
0
245,934
4
L
King Arthur
12,910
861
27
2
0
253,020
0
L
Neith
11,662
777
76
5
0
241,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role