Player Matchup

Atlas
Atlas
DaJisBoyToy
Atlas
Level 23
God Stats
1W - 0L
1,671 SR
Queue Stats
22W - 15L
1,648 Elo+
Party 1
Thoth
Thoth
MVP Bullet
Thoth
Level 126
God Stats
8W - 5L
1,500 SR
Queue Stats
187W - 194L
1,458 Elo+
Solo
Medusa
Medusa
TonyCrustacean
Medusa
Level 23
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 15L
1,461 Elo+
Party 1
Chronos
Chronos
WisconSinner44
Chronos
Level 154
God Stats
9W - 20L
1,319 SR
Queue Stats
924W - 979L
1,377 Elo+
Solo
Cthulhu
Cthulhu
chilla Emmi
Cthulhu
Level 231
God Stats
13W - 8L
1,592 SR
Queue Stats
1,275W - 1,270L
1,470 Elo+
Solo
Team Averages
Level 111
1,470 SR
1,483 Elo+

VS

Team Averages
Level 124
1,461 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Eladru
Rama
Level 118
God Stats
1W - 2L
1,746 SR
Queue Stats
189W - 205L
1,517 Elo+
Solo
Fenrir
Fenrir
FixieGoon109
Fenrir
Level 54
God Stats
0W - 1L
1,493 SR
Queue Stats
80W - 66L
1,574 Elo+
Solo
Thanatos
Thanatos
SkaiShift
Thanatos
Level 156
God Stats
1W - 9L
1,064 SR
Queue Stats
367W - 362L
1,534 Elo+
Party 2
Achilles
Achilles
evilraindrop60
Achilles
Level 141
God Stats
4W - 8L
1,504 SR
Queue Stats
234W - 253L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 13
8,264
1,181
8,475
10,427
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
14
6 / 0 / 10
8,110
1,159
9,247
4,857
2,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 10
7,362
1,052
6,521
6,131
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 11
7,884
1,126
5,544
6,685
2,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
chilla Emmi
Cthulhu
12
2 / 3 / 13
7,441
1,063
12,736
10,042
12,070
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 2
6,022
860
3,394
10,331
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Eladru
Rama
13
2 / 4 / 5
6,758
965
9,217
9,140
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
8
0 / 4 / 2
5,200
743
4,018
6,773
5,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SkaiShift
Thanatos
12
1 / 1 / 3
6,095
871
6,371
10,102
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
10
1 / 4 / 3
5,674
811
4,709
10,306
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
17
Kills
5
7
Deaths
17
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
4
2
13
5.25
L
Rama
Eladru
Rama
2
4
5
1.13
L
Fenrir
0
4
2
0.25
W
Thoth
6
0
10
11
L
Thanatos
SkaiShift
Thanatos
1
1
3
2.5
W
3
1
10
8
W
2
1
11
7.5
W
Cthulhu
chilla Emmi
Cthulhu
2
3
13
2.83
L
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,523
Damage
27,709
38,142
Taken
46,652
33,357
Mitigated
34,380
10,661
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,394
520
299
1,596
10,331
7,992
0
7,832
2,240
8,091
0
W
8,475
3,300
500
2,208
10,427
13,406
0
870
9,353
11,823
0
L
Rama
Eladru
Rama
9,217
7,809
424
2,257
9,140
3,927
0
7,220
1,796
0
17,206
L
Fenrir
4,018
669
685
779
6,773
5,769
0
4,572
2,040
0
5,801
W
Thoth
9,247
488
1,033
1,307
4,857
2,158
2,003
252
4,605
15,330
0
L
Thanatos
SkaiShift
Thanatos
6,371
631
787
5,712
10,102
4,999
0
7,766
1,832
0
11,839
W
6,521
2,961
0
750
6,131
2,789
825
567
5,442
0
11,210
W
5,544
2,110
1,225
1,014
6,685
2,934
1,689
992
5,655
16,919
0
W
Cthulhu
chilla Emmi
Cthulhu
12,736
195
750
1,874
10,042
12,070
40
713
9,080
17,355
0
L
Achilles
4,709
1,166
491
2,109
10,306
11,693
0
7,266
2,742
0
9,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
29,749
80
Minions Killed
54
0
Camps Cleared
0
808,218
Distance Traveled
674,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,022
860
7
1
0
130,756
0
W
Atlas
8,264
1,181
5
1
0
151,529
0
L
Rama
6,758
965
24
3
0
123,506
0
L
Fenrir
5,200
743
2
0
0
108,056
0
W
Thoth
8,110
1,159
14
2
0
188,417
0
L
Thanatos
6,095
871
15
2
0
175,522
0
W
Medusa
7,362
1,052
17
2
0
162,768
0
W
Chronos
7,884
1,126
25
4
0
156,750
0
W
Cthulhu
7,441
1,063
19
3
0
148,754
0
L
Achilles
5,674
811
6
1
0
136,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role