Player Matchup

Sol
Sol
 
Sol
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
San4oRez
He Bo
Level 45
God Stats
1W - 3L
1,153 SR
Queue Stats
255W - 247L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
Toxasir
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
staszka24
Ne Zha
Level 85
God Stats
1W - 2L
1,522 SR
Queue Stats
543W - 549L
1,432 Elo+
Party 3
Anhur
Anhur
tdgncat
Anhur
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,443 Elo+
Party 2
Team Averages
Level 69
1,435 SR
1,461 Elo+

VS

Team Averages
Level 103
1,455 SR
1,451 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bulvaj
The Morrigan
Level 66
God Stats
2W - 1L
1,327 SR
Queue Stats
176W - 173L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Rizvo
Cthulhu
Level 127
God Stats
10W - 10L
1,379 SR
Queue Stats
681W - 708L
1,458 Elo+
Solo
Raijin
Raijin
Z6PO
Raijin
Level 106
God Stats
10W - 7L
1,570 SR
Queue Stats
318W - 316L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 3 / 5
11,222
802
16,040
14,350
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
San4oRez
He Bo
15
2 / 6 / 5
9,037
646
13,646
14,623
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Toxasir
Cthulhu
17
2 / 5 / 5
9,219
659
7,628
18,793
18,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
staszka24
Ne Zha
13
0 / 9 / 4
8,093
578
4,107
16,497
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
tdgncat
Anhur
16
3 / 4 / 5
9,429
674
7,983
12,848
5,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 0 / 18
11,347
811
15,654
7,195
3,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
 
Awilix
16
1 / 4 / 16
9,628
688
7,875
11,337
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Bulvaj
The Morrigan
16
6 / 6 / 12
10,517
751
8,425
13,272
5,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rizvo
Cthulhu
18
3 / 3 / 15
10,713
765
15,877
18,713
22,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Z6PO
Raijin
20
13 / 3 / 8
12,551
897
22,175
12,586
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
14
Kills
27
27
Deaths
16
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
3
5
3.17
W
Scylla
 
Scylla
4
0
18
13
W
Awilix
 
Awilix
1
4
16
2.25
W
The Morrigan
Bulvaj
The Morrigan
6
6
12
2
W
Cthulhu
Rizvo
Cthulhu
3
3
15
3.5
L
He Bo
San4oRez
He Bo
2
6
5
0.75
L
Cthulhu
Toxasir
Cthulhu
2
5
5
0.9
W
Raijin
Z6PO
Raijin
13
3
8
5.67
L
Ne Zha
staszka24
Ne Zha
0
9
4
0.22
L
Anhur
tdgncat
Anhur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,404
Damage
70,006
77,111
Taken
63,103
42,147
Mitigated
42,092
18,837
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,040
3,521
1,304
6,158
14,350
5,964
0
11,664
2,686
38,360
0
W
Scylla
 
Scylla
15,654
2,203
1,862
1,731
7,195
3,034
1,829
4,235
2,960
35,300
0
W
Awilix
 
Awilix
7,875
1,753
1,230
763
11,337
4,956
980
6,208
5,129
0
9,770
W
The Morrigan
Bulvaj
The Morrigan
8,425
2,011
2,622
2,049
13,272
5,535
1,197
8,351
4,866
17,935
0
W
Cthulhu
Rizvo
Cthulhu
15,877
372
2,789
3,292
18,713
22,469
413
10,722
7,991
29,610
1,935
L
He Bo
San4oRez
He Bo
13,646
292
150
2,284
14,623
6,392
0
10,411
4,212
28,852
0
L
Cthulhu
Toxasir
Cthulhu
7,628
245
1,672
2,608
18,793
18,003
0
14,321
4,472
25,405
0
W
Raijin
Z6PO
Raijin
22,175
2,073
2,469
2,658
12,586
6,098
907
7,743
4,843
42,692
0
L
Ne Zha
staszka24
Ne Zha
4,107
256
677
1,738
16,497
6,437
0
13,244
3,253
0
9,882
L
Anhur
tdgncat
Anhur
7,983
3,979
0
2,246
12,848
5,351
105
10,556
2,292
0
16,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
54,756
150
Minions Killed
154
0
Camps Cleared
0
1,281,943
Distance Traveled
1,333,358
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,222
802
59
4
0
246,672
0
W
Scylla
11,347
811
48
3
0
270,251
0
W
Awilix
9,628
688
5
0
0
283,488
0
W
The Morrigan
10,517
751
16
1
0
246,123
0
W
Cthulhu
10,713
765
25
2
0
285,337
3
L
He Bo
9,037
646
32
2
0
263,912
0
L
Cthulhu
9,219
659
30
2
0
266,743
0
W
Raijin
12,551
897
60
4
0
248,159
0
L
Ne Zha
8,093
578
6
0
0
252,763
0
L
Anhur
9,429
674
23
2
0
251,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role