Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DemiPhoenix7
Nox
Level 157
God Stats
4W - 5L
1,444 SR
Queue Stats
315W - 337L
1,462 Elo+
Solo
Xing Tian
Xing Tian
LocoMan02
Xing Tian
Level 109
God Stats
3W - 2L
1,545 SR
Queue Stats
210W - 217L
1,437 Elo+
Party 2
Geb
Geb
MysteryYouth
Geb
Level 158
God Stats
1W - 0L
1,680 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 2
Chiron
Chiron
XxMadara
Chiron
Level 88
God Stats
3W - 0L
1,715 SR
Queue Stats
99W - 88L
1,496 Elo+
Solo
Team Averages
Level 122
1,577 SR
1,476 Elo+

VS

Team Averages
Level 89
1,615 SR
1,492 Elo+
Cernunnos
Cernunnos
ElmosRevenge9
Cernunnos
Level 27
God Stats
1W - 2L
1,319 SR
Queue Stats
26W - 41L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Itz-_-Alexthekid
Danzaburou
Level 142
God Stats
1W - 1L
1,645 SR
Queue Stats
59W - 50L
1,578 Elo+
Party 1
Chronos
Chronos
Itz-_-Draco
Chronos
Level 125
God Stats
2W - 5L
1,899 SR
Queue Stats
174W - 148L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
misterD02
Heimdallr
Level 88
God Stats
2W - 2L
1,521 SR
Queue Stats
219W - 206L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
tennedge
Cabrakan
Level 63
God Stats
1W - 1L
1,690 SR
Queue Stats
35W - 51L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 1 / 11
9,304
846
7,965
11,131
9,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
7 / 1 / 6
9,612
874
7,475
7,470
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LocoMan02
Xing Tian
15
1 / 1 / 14
9,546
868
5,372
13,612
13,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 11
9,392
854
6,400
15,130
12,395
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
XxMadara
Chiron
16
3 / 1 / 10
9,418
856
9,293
11,253
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElmosRevenge9
Cernunnos
15
1 / 5 / 2
7,807
710
9,745
10,567
4,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Itz-_-Alexthekid
Danzaburou
5
0 / 0 / 0
5,770
525
0
0
0
Chronos
Itz-_-Draco
Chronos
16
3 / 4 / 2
9,164
833
13,793
11,300
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
misterD02
Heimdallr
14
2 / 6 / 5
8,136
740
10,354
12,453
6,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
tennedge
Cabrakan
9
1 / 2 / 0
6,804
619
1,353
6,752
5,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
17
Kills
7
7
Deaths
17
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
11
9.5
W
7
1
6
10
L
Cernunnos
ElmosRevenge9
Cernunnos
1
5
2
0.4
L
Danzaburou
Itz-_-Alexthekid
Danzaburou
0
0
0
0
L
Chronos
Itz-_-Draco
Chronos
3
4
2
1
W
Xing Tian
LocoMan02
Xing Tian
1
1
14
8
W
2
3
11
2.5
W
Chiron
XxMadara
Chiron
3
1
10
8
L
Heimdallr
misterD02
Heimdallr
2
6
5
0.75
L
Cabrakan
tennedge
Cabrakan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
35,245
58,596
Taken
41,072
45,421
Mitigated
21,764
25,999
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,965
712
1,734
894
11,131
9,127
1,801
3,046
8,085
0
14,146
W
7,475
713
660
305
7,470
4,074
2,574
2,249
5,221
22,839
0
L
Cernunnos
ElmosRevenge9
Cernunnos
9,745
5,480
398
797
10,567
4,847
0
4,562
5,935
0
19,503
L
Danzaburou
Itz-_-Alexthekid
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Itz-_-Draco
Chronos
13,793
3,917
1,238
2,380
11,300
5,266
0
4,550
6,732
36,506
0
W
Xing Tian
LocoMan02
Xing Tian
5,372
357
4,703
3,243
13,612
13,753
780
3,056
10,556
13,790
0
W
6,400
645
3,567
4,297
15,130
12,395
1,170
2,649
12,481
14,385
0
W
Chiron
XxMadara
Chiron
9,293
1,306
2,401
4,195
11,253
6,072
1,595
4,146
7,107
0
31,766
L
Heimdallr
misterD02
Heimdallr
10,354
2,003
0
1,040
12,453
6,447
0
6,185
6,186
0
19,399
L
Cabrakan
tennedge
Cabrakan
1,353
94
465
1,590
6,752
5,204
0
3,780
2,972
1,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
37,681
116
Minions Killed
89
0
Camps Cleared
0
1,139,120
Distance Traveled
525,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,304
846
15
1
0
252,705
0
W
Nox
9,612
874
30
3
0
210,888
0
L
Cernunnos
7,807
710
21
2
0
142,425
0
L
Danzaburou
5,770
525
0
0
0
0
0
L
Chronos
9,164
833
44
4
0
154,424
0
W
Xing Tian
9,546
868
19
2
0
245,544
0
W
Geb
9,392
854
4
0
0
230,294
0
W
Chiron
9,418
856
48
4
0
199,689
0
L
Heimdallr
8,136
740
23
2
0
171,034
0
L
Cabrakan
6,804
619
1
0
0
57,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role