Player Matchup

Tyr
Tyr
DotAmelhorLoL
Tyr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,506 Elo+
Party 1
Artemis
Artemis
Natsukiayakashi
Artemis
Level 125
God Stats
13W - 7L
1,742 SR
Queue Stats
149W - 95L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
Serfyroth
Ah Puch
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,449 Elo+
Party 1
Team Averages
Level 133
1,581 SR
1,495 Elo+

VS

Team Averages
Level 97
1,428 SR
1,353 Elo+
Ishtar
Ishtar
 
Ishtar
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hugoflat21
Kuzenbo
Level 81
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo
Thoth
Thoth
Terminnus
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 255L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
9,134
830
5,913
12,343
9,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 6
9,168
833
9,283
7,325
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Serfyroth
Ah Puch
13
7 / 0 / 4
10,331
939
11,550
7,179
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 3 / 1
8,166
742
9,323
8,862
3,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Hugoflat21
Kuzenbo
10
0 / 3 / 1
7,404
673
2,887
12,594
14,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Terminnus
Thoth
10
1 / 5 / 1
8,112
737
5,538
8,452
3,027
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
W
1
0
9
5.5
L
Kuzenbo
Hugoflat21
Kuzenbo
0
3
1
0.17
W
3
2
6
3
W
Ah Puch
Serfyroth
Ah Puch
7
0
4
9
L
Thoth
Terminnus
Thoth
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,746
Damage
17,748
26,847
Taken
29,908
15,794
Mitigated
21,191
8,836
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,323
4,673
0
1,703
8,862
3,842
0
3,262
5,600
0
44,270
W
5,913
621
0
4,161
12,343
9,857
706
4,094
8,249
0
31,934
L
Kuzenbo
Hugoflat21
Kuzenbo
2,887
1,182
160
1,162
12,594
14,322
0
4,993
7,601
8,747
0
W
9,283
4,193
0
1,334
7,325
2,967
1,586
3,084
4,241
0
31,989
W
Ah Puch
Serfyroth
Ah Puch
11,550
685
0
3,341
7,179
2,970
533
1,709
5,470
52,957
0
L
Thoth
Terminnus
Thoth
5,538
286
0
792
8,452
3,027
0
3,472
4,980
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
23,682
150
Minions Killed
123
0
Camps Cleared
0
646,636
Distance Traveled
569,078
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,166
742
72
7
0
183,901
0
W
Tyr
9,134
830
38
3
0
248,338
7
L
Kuzenbo
7,404
673
13
1
0
203,352
2
W
Artemis
9,168
833
45
4
0
183,877
1
W
Ah Puch
10,331
939
67
6
0
214,421
1
L
Thoth
8,112
737
38
3
0
181,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role