Player Matchup

Tsukuyomi
Tsukuyomi
IMAYLINEDAMNIT
Tsukuyomi
Level 147
God Stats
21W - 22L
1,547 SR
Queue Stats
352W - 320L
1,430 Elo+
Solo
Chronos
Chronos
JOSIE378
Chronos
Level 120
God Stats
17W - 13L
1,582 SR
Queue Stats
410W - 421L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Sarge_SpRiT3
Kukulkan
Level 94
God Stats
1W - 1L
1,597 SR
Queue Stats
87W - 73L
1,490 Elo+
Solo
Ares
Ares
Tartoruss
Ares
Level 28
God Stats
28W - 27L
1,443 SR
Queue Stats
35W - 64L
1,274 Elo+
Party 1
Arachne
Arachne
UnitY-Hollow
Arachne
Level 66
God Stats
7W - 13L
1,407 SR
Queue Stats
145W - 180L
1,369 Elo+
Party 1
Team Averages
Level 91
1,515 SR
1,418 Elo+

VS

Team Averages
Level 102
1,522 SR
1,453 Elo+
Izanami
Izanami
DEA Plex
Izanami
Level 42
God Stats
16W - 11L
1,720 SR
Queue Stats
148W - 148L
1,484 Elo+
Party 2
Hercules
Hercules
DEA Screw
Hercules
Level 102
God Stats
243W - 215L
1,483 SR
Queue Stats
304W - 294L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBasedRob
Kuzenbo
Level 159
God Stats
75W - 77L
1,435 SR
Queue Stats
698W - 759L
1,458 Elo+
Solo
Mercury
Mercury
XaoDragon
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Zantetsuken
Nu Wa
Level 158
God Stats
5W - 5L
1,471 SR
Queue Stats
91W - 134L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IMAYLINEDAMNIT
Tsukuyomi
19
5 / 5 / 1
11,953
569
22,763
28,034
25,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
JOSIE378
Chronos
17
10 / 4 / 3
11,164
532
18,674
16,902
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Sarge_SpRiT3
Kukulkan
15
2 / 6 / 2
9,988
476
9,330
13,662
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
14
1 / 2 / 7
9,462
451
7,765
21,134
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
UnitY-Hollow
Arachne
16
3 / 8 / 7
9,939
473
14,158
21,598
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEA Plex
Izanami
17
1 / 6 / 6
10,252
488
13,812
18,912
7,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DEA Screw
Hercules
16
6 / 4 / 5
11,435
545
12,808
30,874
38,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
TheBasedRob
Kuzenbo
18
4 / 1 / 4
11,114
529
11,459
19,713
26,594
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
XaoDragon
Mercury
19
4 / 6 / 6
11,670
556
11,312
21,786
9,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
10 / 4 / 6
13,132
625
26,177
17,071
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
21
Kills
25
25
Deaths
21
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
DEA Plex
Izanami
1
6
6
0.67
W
Hercules
DEA Screw
Hercules
6
4
5
2.13
L
Tsukuyomi
IMAYLINEDAMNIT
Tsukuyomi
5
5
1
1.1
L
Chronos
JOSIE378
Chronos
10
4
3
2.88
L
Kukulkan
Sarge_SpRiT3
Kukulkan
2
6
2
0.5
L
Ares
1
2
7
2.25
W
Kuzenbo
TheBasedRob
Kuzenbo
4
1
4
6
L
Arachne
UnitY-Hollow
Arachne
3
8
7
0.81
W
Mercury
XaoDragon
Mercury
4
6
6
1.17
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,690
Damage
75,568
101,330
Taken
108,356
66,879
Mitigated
89,209
22,541
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DEA Plex
Izanami
13,812
8,663
70
6,375
18,912
7,745
5,184
9,304
9,608
0
85,323
W
Hercules
DEA Screw
Hercules
12,808
2,360
556
15,259
30,874
38,548
1,189
14,982
15,892
0
35,781
L
Tsukuyomi
IMAYLINEDAMNIT
Tsukuyomi
22,763
3,929
0
5,231
28,034
25,631
53
13,713
14,091
0
121,790
L
Chronos
JOSIE378
Chronos
18,674
5,506
0
2,569
16,902
7,324
795
4,263
12,463
82,377
6,005
L
Kukulkan
Sarge_SpRiT3
Kukulkan
9,330
342
0
1,929
13,662
5,088
961
6,218
6,984
86,804
0
L
Ares
7,765
906
0
7,278
21,134
17,914
322
5,423
15,459
26,991
0
W
Kuzenbo
TheBasedRob
Kuzenbo
11,459
3,149
0
6,238
19,713
26,594
135
1,366
18,347
73,282
0
L
Arachne
UnitY-Hollow
Arachne
14,158
9,451
0
5,534
21,598
10,922
168
6,561
14,697
0
84,853
W
Mercury
XaoDragon
Mercury
11,312
5,664
0
2,113
21,786
9,326
858
5,354
16,432
0
121,324
W
26,177
6,853
305
6,034
17,071
6,996
593
4,619
12,452
96,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
57,603
607
Minions Killed
542
0
Camps Cleared
0
1,992,095
Distance Traveled
2,055,603
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,252
488
122
6
0
363,592
3
W
Hercules
11,435
545
40
2
0
433,459
0
L
Tsukuyomi
11,953
569
188
9
0
390,115
0
L
Chronos
11,164
532
145
7
0
420,439
6
L
Kukulkan
9,988
476
146
7
0
338,666
2
L
Ares
9,462
451
28
1
0
437,706
0
W
Kuzenbo
11,114
529
95
5
0
405,886
5
L
Arachne
9,939
473
100
5
0
405,169
0
W
Mercury
11,670
556
145
7
0
470,824
0
W
Nu Wa
13,132
625
140
7
0
381,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role