Player Matchup

Surtr
Surtr
Bronze III
LLIILLTONY
Surtr
Bronze III
Level 60
God Stats
0W - 1L
1,679 SR
Queue Stats
36W - 62L
1,235 MMR
Party 1
Ne Zha
Ne Zha
Gold III
RROQUE23
Ne Zha
Gold III
Level 143
God Stats
11W - 5L
1,638 SR
Queue Stats
177W - 189L
1,348 MMR
Solo
Sol
Sol
Bronze III
TTONYS
Sol
Bronze III
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 46L
1,235 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,605 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,501 SR
1,226 MMR
Bacchus
Bacchus
Silver II
Qpakolas
Bacchus
Silver II
Level 69
God Stats
16W - 9L
1,493 SR
Queue Stats
84W - 125L
1,252 MMR
Party 2
Loki
Loki
Silver II
dommszr
Loki
Silver II
Level 65
God Stats
17W - 11L
1,540 SR
Queue Stats
138W - 202L
1,218 MMR
Party 2
Chang'e
Chang'e
Silver I
fiskenrorsig
Chang'e
Silver I
Level 124
God Stats
31W - 43L
1,471 SR
Queue Stats
555W - 650L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 7 / 3
11,237
661
9,449
21,589
22,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
RROQUE23
Ne Zha
14
2 / 6 / 1
11,459
674
14,390
17,125
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
TTONYS
Sol
14
1 / 6 / 3
11,785
693
8,526
17,671
6,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesDiscordiaFenrirAnubisThoth

VS

Bans
BastetAgniMulanBaron SamediSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Qpakolas
Bacchus
16
3 / 0 / 16
13,567
798
12,682
15,903
24,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
dommszr
Loki
14
6 / 5 / 5
13,082
770
11,271
15,924
6,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
fiskenrorsig
Chang'e
18
10 / 0 / 7
15,138
890
23,763
15,364
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
7
3
0.36
W
Bacchus
Qpakolas
Bacchus
3
0
16
11
L
Ne Zha
RROQUE23
Ne Zha
2
6
1
0.42
L
Sol
TTONYS
Sol
1
6
3
0.42
W
Loki
dommszr
Loki
6
5
5
1.7
W
Chang'e
fiskenrorsig
Chang'e
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
47,716
56,385
Taken
47,191
46,833
Mitigated
38,877
5,610
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
9,449
3,088
0
1,357
21,589
22,542
0
14,271
6,268
476
35,882
W
Bacchus
Qpakolas
Bacchus
12,682
1,360
0
2,901
15,903
24,226
744
2,484
13,030
27,003
0
L
Ne Zha
RROQUE23
Ne Zha
14,390
2,811
0
1,839
17,125
17,530
0
7,552
8,677
0
41,521
L
Sol
TTONYS
Sol
8,526
3,154
0
2,414
17,671
6,761
297
12,444
4,778
58,370
0
W
Loki
dommszr
Loki
11,271
2,126
0
1,609
15,924
6,729
842
2,749
12,588
0
42,682
W
Chang'e
fiskenrorsig
Chang'e
23,763
1,146
4,688
9,200
15,364
7,922
1,350
4,752
10,316
111,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
41,787
154
Minions Killed
242
0
Camps Cleared
0
850,749
Distance Traveled
988,185
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,237
661
38
2
0
292,565
0
W
Bacchus
13,567
798
21
1
0
323,963
8
L
Ne Zha
11,459
674
39
2
0
271,313
0
L
Sol
11,785
693
77
5
0
286,871
0
W
Loki
13,082
770
38
2
0
325,296
0
W
Chang'e
15,138
890
183
11
0
338,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role