Player Matchup

Ix Chel
Ix Chel
HYPERHQKE
Ix Chel
Level 84
God Stats
3W - 1L
1,187 SR
Queue Stats
19W - 16L
1,358 Elo+
Solo
Serqet
Serqet
Whiteeagle303
Serqet
Level 122
God Stats
5W - 3L
1,677 SR
Queue Stats
396W - 394L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
vintagehun
Jormungandr
Level 60
God Stats
11W - 6L
1,557 SR
Queue Stats
366W - 362L
1,402 Elo+
Party 1
Team Averages
Level 89
1,474 SR
1,387 Elo+

VS

Team Averages
Level 62
1,489 SR
1,380 Elo+
Nox
Nox
Arman3027
Nox
Level 48
God Stats
15W - 19L
1,425 SR
Queue Stats
127W - 132L
1,407 Elo+
Solo
Chernobog
Chernobog
BrainyPuppet88
Chernobog
Level 55
God Stats
18W - 15L
1,493 SR
Queue Stats
205W - 212L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
NiePyssKuj84
Kuzenbo
Level 84
God Stats
22W - 14L
1,549 SR
Queue Stats
399W - 409L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HYPERHQKE
Ix Chel
12
7 / 2 / 5
9,281
928
11,721
7,167
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 6
8,847
885
7,022
7,487
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
vintagehun
Jormungandr
11
3 / 0 / 8
8,457
846
7,182
10,046
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,571
757
5,109
9,302
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BrainyPuppet88
Chernobog
9
1 / 3 / 3
7,525
753
5,300
8,277
2,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NiePyssKuj84
Kuzenbo
11
2 / 5 / 2
8,417
842
4,568
12,017
12,339
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
4
4
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Chernobog
BrainyPuppet88
Chernobog
1
3
3
0.83
W
Ix Chel
HYPERHQKE
Ix Chel
7
2
5
4.75
L
Kuzenbo
NiePyssKuj84
Kuzenbo
2
5
2
0.6
W
5
2
6
4
W
Jormungandr
vintagehun
Jormungandr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
14,977
24,700
Taken
29,596
16,698
Mitigated
18,645
5,317
Healing
2,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
270
0
0
9,302
3,452
156
4,628
3,985
18,312
0
L
Chernobog
BrainyPuppet88
Chernobog
5,300
3,118
294
1,452
8,277
2,854
86
4,648
2,935
0
20,781
W
Ix Chel
HYPERHQKE
Ix Chel
11,721
1,527
1,196
1,491
7,167
3,044
230
2,495
4,672
38,810
0
L
Kuzenbo
NiePyssKuj84
Kuzenbo
4,568
1,817
274
544
12,017
12,339
0
8,660
2,594
11,633
151
W
7,022
1,688
0
601
7,487
4,756
681
3,232
4,255
0
29,060
W
Jormungandr
vintagehun
Jormungandr
7,182
1,583
0
2,029
10,046
8,898
117
4,272
5,774
27,472
126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
23,513
122
Minions Killed
72
0
Camps Cleared
0
611,860
Distance Traveled
534,052
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,571
757
28
3
0
182,951
0
L
Chernobog
7,525
753
23
2
0
175,676
0
W
Ix Chel
9,281
928
44
4
0
193,259
3
L
Kuzenbo
8,417
842
21
2
0
175,425
0
W
Serqet
8,847
885
40
4
0
217,342
0
W
Jormungandr
8,457
846
38
4
0
201,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role