Player Matchup

Janus
Janus
ArtificialVoid
Janus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,544 Elo+
Solo
Heimdallr
Heimdallr
IJusFreakin
Heimdallr
Level 88
God Stats
1W - 1L
1,287 SR
Queue Stats
26W - 24L
1,564 Elo+
Solo
Vulcan
Vulcan
drastikNZ
Vulcan
Level 124
God Stats
19W - 7L
1,772 SR
Queue Stats
551W - 554L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lonewolf397
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,763 SR
Queue Stats
15W - 7L
1,585 Elo+
Solo
Kukulkan
Kukulkan
yOzzy456
Kukulkan
Level 145
God Stats
7W - 1L
1,826 SR
Queue Stats
566W - 599L
1,452 Elo+
Solo
Team Averages
Level 110
1,630 SR
1,531 Elo+

VS

Team Averages
Level 96
1,566 SR
1,474 Elo+
Anhur
Anhur
Aldorthahun
Anhur
Level 69
God Stats
1W - 2L
1,380 SR
Queue Stats
102W - 88L
1,538 Elo+
Solo
Artemis
Artemis
Falkyr8616
Artemis
Level 129
God Stats
6W - 2L
1,750 SR
Queue Stats
457W - 465L
1,541 Elo+
Solo
Bakasura
Bakasura
Gmo Skeev
Bakasura
Level 113
God Stats
2W - 1L
1,836 SR
Queue Stats
972W - 965L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
WaTTup33
Kumbhakarna
Level 86
God Stats
4W - 4L
1,602 SR
Queue Stats
283W - 279L
1,442 Elo+
Solo
Kukulkan
Kukulkan
bruno boyan 576
Kukulkan
Level 85
God Stats
1W - 1L
1,261 SR
Queue Stats
70W - 80L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
9,536
734
10,701
9,745
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
IJusFreakin
Heimdallr
16
5 / 5 / 11
10,194
784
10,487
10,189
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
drastikNZ
Vulcan
18
7 / 1 / 11
11,097
854
18,310
10,740
5,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
lonewolf397
Ah Muzen Cab
18
7 / 3 / 12
10,879
837
11,731
10,453
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
yOzzy456
Kukulkan
20
8 / 2 / 10
11,732
902
16,470
9,931
4,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
8,895
684
11,005
13,034
5,219
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Falkyr8616
Artemis
15
2 / 7 / 4
8,630
664
11,888
12,925
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Gmo Skeev
Bakasura
14
1 / 5 / 8
8,151
627
5,581
16,388
15,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
WaTTup33
Kumbhakarna
16
4 / 5 / 8
9,833
756
5,049
18,611
23,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
4 / 5 / 7
9,823
756
12,459
10,647
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
29
Kills
15
15
Deaths
29
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
2
4
13
2.13
L
Artemis
Falkyr8616
Artemis
2
7
4
0.57
L
Bakasura
Gmo Skeev
Bakasura
1
5
8
1
W
Heimdallr
IJusFreakin
Heimdallr
5
5
11
2.1
L
Kumbhakarna
WaTTup33
Kumbhakarna
4
5
8
1.6
L
Kukulkan
4
5
7
1.5
W
Vulcan
drastikNZ
Vulcan
7
1
11
12.5
W
Ah Muzen Cab
lonewolf397
Ah Muzen Cab
7
3
12
4.33
W
Kukulkan
yOzzy456
Kukulkan
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,699
Damage
45,982
51,058
Taken
71,605
22,977
Mitigated
54,220
16,117
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,005
4,590
365
1,194
13,034
5,219
0
8,159
4,744
0
17,445
W
10,701
557
2,046
1,567
9,745
3,779
1,471
3,276
6,408
21,187
0
L
Artemis
Falkyr8616
Artemis
11,888
5,192
448
907
12,925
5,748
0
7,439
5,276
0
21,318
L
Bakasura
Gmo Skeev
Bakasura
5,581
3,974
1,229
5,583
16,388
15,595
0
10,397
5,707
0
7,635
W
Heimdallr
IJusFreakin
Heimdallr
10,487
3,933
286
1,093
10,189
4,515
0
2,150
7,793
0
17,454
L
Kumbhakarna
WaTTup33
Kumbhakarna
5,049
667
1,136
2,032
18,611
23,031
0
10,961
7,372
10,129
0
L
Kukulkan
12,459
871
1,113
1,034
10,647
4,627
0
7,451
3,024
48,839
0
W
Vulcan
drastikNZ
Vulcan
18,310
12,378
1,473
3,065
10,740
5,240
1,214
5,363
5,377
33,393
0
W
Ah Muzen Cab
lonewolf397
Ah Muzen Cab
11,731
2,849
142
986
10,453
4,551
3,568
3,763
6,547
0
26,928
W
Kukulkan
yOzzy456
Kukulkan
16,470
1,123
1,466
3,993
9,931
4,892
1,834
2,956
6,738
44,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
45,332
154
Minions Killed
161
0
Camps Cleared
0
1,205,056
Distance Traveled
1,141,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,895
684
21
2
0
221,145
0
W
Janus
9,536
734
27
2
0
244,335
0
L
Artemis
8,630
664
17
1
0
196,230
0
L
Bakasura
8,151
627
27
2
0
263,455
0
W
Heimdallr
10,194
784
11
1
0
215,328
0
L
Kumbhakarna
9,833
756
16
1
0
225,526
0
L
Kukulkan
9,823
756
80
6
0
234,861
0
W
Vulcan
11,097
854
29
2
0
285,902
0
W
Ah Muzen Cab
10,879
837
32
2
0
235,252
0
W
Kukulkan
11,732
902
55
4
0
224,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role