Player Matchup

Ix Chel
Ix Chel
Baetrax-
Ix Chel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Critzune
Guan Yu
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 186L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Python412
Tsukuyomi
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,545 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,494 Elo+

VS

Team Averages
Level 87
1,556 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MF4L MURPHDOG
Zhong Kui
Level 86
God Stats
30W - 19L
1,576 SR
Queue Stats
210W - 190L
1,526 Elo+
Solo
Serqet
Serqet
victoryman1
Serqet
Level 104
God Stats
13W - 7L
1,593 SR
Queue Stats
117W - 106L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Baetrax-
Ix Chel
11
2 / 7 / 3
8,295
830
7,794
9,065
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Critzune
Guan Yu
10
3 / 4 / 2
8,250
825
2,590
11,456
8,024
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Python412
Tsukuyomi
10
1 / 6 / 3
7,379
738
6,752
9,607
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 2 / 9
8,851
885
6,749
9,543
9,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MF4L MURPHDOG
Zhong Kui
12
11 / 2 / 5
9,844
984
14,655
8,720
6,141
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Serqet
11
1 / 2 / 11
8,404
840
3,870
6,523
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
17
17
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
9
4.75
L
Ix Chel
Baetrax-
Ix Chel
2
7
3
0.5
L
Guan Yu
Critzune
Guan Yu
3
4
2
1
W
Zhong Kui
MF4L MURPHDOG
Zhong Kui
11
2
5
6.75
L
Tsukuyomi
Python412
Tsukuyomi
1
6
3
0.42
W
Serqet
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
25,274
30,128
Taken
24,786
15,286
Mitigated
18,448
2,918
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,749
1,595
0
2,573
9,543
9,350
3
3,353
6,190
3,770
27,452
L
Ix Chel
Baetrax-
Ix Chel
7,794
1,011
285
522
9,065
3,248
0
5,973
2,942
27,369
0
L
Guan Yu
Critzune
Guan Yu
2,590
673
319
886
11,456
8,024
0
6,225
5,231
0
13,734
W
Zhong Kui
MF4L MURPHDOG
Zhong Kui
14,655
823
0
1,810
8,720
6,141
252
2,884
5,836
40,844
0
L
Tsukuyomi
Python412
Tsukuyomi
6,752
1,433
0
906
9,607
4,014
0
4,469
4,781
0
17,923
W
Serqet
3,870
349
0
20
6,523
2,957
263
2,010
4,513
0
23,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
27,099
93
Minions Killed
112
0
Camps Cleared
0
506,131
Distance Traveled
546,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,851
885
34
3
0
167,119
1
L
Ix Chel
8,295
830
49
5
0
133,388
0
L
Guan Yu
8,250
825
23
2
0
186,133
0
W
Zhong Kui
9,844
984
38
4
0
181,715
5
L
Tsukuyomi
7,379
738
21
2
0
186,610
0
W
Serqet
8,404
840
40
4
0
197,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role