Player Matchup

Ullr
Ullr
Diamond III
Hippper
Ullr
Diamond III
Level 159
God Stats
23W - 28L
1,620 SR
Queue Stats
357W - 346L
2,280 MMR
Solo
Anhur
Anhur
Diamond IV
RainbowFingers
Anhur
Diamond IV
Level 168
God Stats
40W - 39L
1,655 SR
Queue Stats
376W - 367L
2,233 MMR
Solo
Hel
Hel
Masters
toychest
Hel
Masters
Level 88
God Stats
10W - 8L
1,648 SR
Queue Stats
270W - 226L
2,614 MMR
Solo
Atlas
Atlas
Diamond III
xDjingox
Atlas
Diamond III
Level 101
God Stats
2W - 3L
1,585 SR
Queue Stats
213W - 189L
2,328 MMR
Solo
Maman Brigitte
Maman Brigitte
Masters
Αlalu
Maman Brigitte
Masters
Level 123
God Stats
1W - 1L
1,750 SR
Queue Stats
276W - 243L
2,713 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,652 SR
2,433 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,572 SR
2,139 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
BυññïêBσσ
Ne Zha
Masters
Level 119
God Stats
25W - 25L
1,730 SR
Queue Stats
280W - 252L
2,529 MMR
Party 1
Rama
Rama
Masters
OldTimerDan
Rama
Masters
Level 107
God Stats
7W - 3L
1,769 SR
Queue Stats
243W - 190L
2,957 MMR
Solo
Achilles
Achilles
Diamond III
RealDrwzee
Achilles
Diamond III
Level 177
God Stats
1W - 4L
1,362 SR
Queue Stats
195W - 191L
2,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Hippper
Ullr
12
1 / 2 / 2
6,567
505
3,768
8,032
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 2
7,030
541
5,220
8,634
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 4
7,422
571
7,378
10,226
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
xDjingox
Atlas
10
1 / 4 / 1
6,587
507
3,608
11,030
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Αlalu
Maman Brigitte
14
5 / 3 / 1
7,928
610
6,653
11,593
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Zhong KuiThanatosAh PuchThor

VS

Bans
AthenaMorgan Le FaySobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 0 / 5
8,700
669
9,991
4,476
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
 
Fafnir
10
2 / 2 / 8
7,248
558
2,273
9,896
9,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 6
7,602
585
7,347
9,407
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 4
8,292
638
8,732
8,625
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RealDrwzee
Achilles
12
0 / 3 / 1
7,269
559
6,169
14,383
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
5
8.5
W
Fafnir
 
Fafnir
2
2
8
3
W
3
1
6
6
L
Ullr
Hippper
Ullr
1
2
2
1
W
4
1
4
6
L
0
4
2
0.25
W
Achilles
RealDrwzee
Achilles
0
3
1
0.17
L
0
2
4
1
L
Atlas
xDjingox
Atlas
1
4
1
0.38
L
Maman Brigitte
Αlalu
Maman Brigitte
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
34,512
49,515
Taken
46,787
21,185
Mitigated
28,808
17,945
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,991
768
0
491
4,476
1,917
0
1,858
2,618
71,860
960
W
Fafnir
 
Fafnir
2,273
868
0
2,385
9,896
9,063
86
2,292
7,528
9,397
0
W
7,347
531
0
1,498
9,407
3,862
0
1,983
7,384
0
51,129
L
Ullr
Hippper
Ullr
3,768
1,826
0
1,424
8,032
2,411
0
3,438
4,490
0
51,267
W
8,732
7,540
0
4,225
8,625
2,901
714
2,344
6,281
0
72,756
L
5,220
2,979
0
2,212
8,634
2,287
0
1,721
6,803
0
52,553
W
Achilles
RealDrwzee
Achilles
6,169
1,536
0
3,731
14,383
11,065
0
8,909
4,988
257
49,214
L
7,378
255
559
5,234
10,226
5,305
53
1,200
8,988
53,084
0
L
Atlas
xDjingox
Atlas
3,608
1,777
209
2,125
11,030
7,380
0
3,144
7,820
23,392
0
L
Maman Brigitte
Αlalu
Maman Brigitte
6,653
394
0
6,182
11,593
3,802
0
2,297
9,176
67,957
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
39,111
438
Minions Killed
429
0
Camps Cleared
0
1,356,317
Distance Traveled
1,398,355
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,700
669
134
10
0
313,972
0
W
Fafnir
7,248
558
6
0
0
284,282
9
W
Ne Zha
7,602
585
84
6
0
307,282
0
L
Ullr
6,567
505
100
8
0
246,584
3
W
Rama
8,292
638
129
10
0
243,100
0
L
Anhur
7,030
541
102
8
0
237,674
2
W
Achilles
7,269
559
76
6
0
249,719
0
L
Hel
7,422
571
107
8
0
285,550
0
L
Atlas
6,587
507
28
2
0
256,351
6
L
Maman Brigitte
7,928
610
101
8
0
330,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role