Player Matchup

Janus
Janus
Faynyy
Janus
Level 61
God Stats
4W - 7L
1,485 SR
Queue Stats
25W - 38L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
Razda4a
Jormungandr
Level 103
God Stats
0W - 2L
1,133 SR
Queue Stats
144W - 146L
1,486 Elo+
Party 1
Neith
Neith
tapoebat
Neith
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Team Averages
Level 60
1,373 SR
1,466 Elo+

VS

Team Averages
Level 97
1,586 SR
1,604 Elo+
Anhur
Anhur
Bohesh
Anhur
Level 88
God Stats
13W - 8L
1,688 SR
Queue Stats
24W - 13L
1,666 Elo+
Solo
Anubis
Anubis
Nerf_Ah_Puch
Anubis
Level 84
God Stats
14W - 6L
1,570 SR
Queue Stats
106W - 95L
1,418 Elo+
Solo
Geb
Geb
oyoke
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 51L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faynyy
Janus
11
3 / 8 / 2
8,667
722
9,993
13,553
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Razda4a
Jormungandr
11
4 / 9 / 3
9,659
805
11,798
19,680
18,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
tapoebat
Neith
9
2 / 6 / 1
8,310
693
3,266
8,004
2,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bohesh
Anhur
12
9 / 5 / 6
10,438
870
8,062
10,918
4,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
15
13 / 2 / 6
12,093
1,008
22,259
14,191
8,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
oyoke
Geb
12
1 / 2 / 18
9,756
813
7,047
14,624
15,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
23
23
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bohesh
Anhur
9
5
6
2.4
L
Janus
Faynyy
Janus
3
8
2
0.5
W
Anubis
13
2
6
8
L
Jormungandr
Razda4a
Jormungandr
4
9
3
0.61
W
Geb
oyoke
Geb
1
2
18
5
L
Neith
tapoebat
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
37,368
41,237
Taken
39,733
25,305
Mitigated
27,983
3,209
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bohesh
Anhur
8,062
4,608
0
1,505
10,918
4,434
1,158
5,507
5,033
0
26,079
L
Janus
Faynyy
Janus
9,993
1,155
0
1,440
13,553
4,025
0
9,192
4,361
30,681
0
W
Anubis
22,259
1,123
0
7,491
14,191
8,090
363
8,603
5,116
71,860
0
L
Jormungandr
Razda4a
Jormungandr
11,798
2,293
0
1,220
19,680
18,939
0
13,698
5,982
30,676
665
W
Geb
oyoke
Geb
7,047
1,089
0
0
14,624
15,459
182
6,371
7,995
15,989
667
L
Neith
tapoebat
Neith
3,266
1,403
9
540
8,004
2,341
0
5,749
2,255
0
10,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
32,287
74
Minions Killed
125
0
Camps Cleared
0
448,177
Distance Traveled
624,513
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,438
870
26
2
0
206,208
2
L
Janus
8,667
722
30
3
0
182,418
0
W
Anubis
12,093
1,008
86
7
0
180,859
0
L
Jormungandr
9,659
805
22
2
0
177,045
0
W
Geb
9,756
813
13
1
0
237,446
0
L
Neith
8,310
693
22
2
0
88,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role