Player Matchup

Hou Yi
Hou Yi
New_Deimos
Hou Yi
Level 109
God Stats
0W - 2L
1,623 SR
Queue Stats
80W - 64L
1,531 Elo+
Solo
Janus
Janus
UniversalProxy
Janus
Level 129
God Stats
3W - 6L
1,581 SR
Queue Stats
213W - 191L
1,505 Elo+
Solo
Tyr
Tyr
Yokai13
Tyr
Level 129
God Stats
22W - 12L
1,712 SR
Queue Stats
432W - 415L
1,458 Elo+
Solo
Aphrodite
Aphrodite
itz quackss
Aphrodite
Level 101
God Stats
0W - 3L
1,210 SR
Queue Stats
146W - 134L
1,490 Elo+
Solo
Serqet
Serqet
tommysmokes
Serqet
Level 157
God Stats
25W - 25L
1,458 SR
Queue Stats
326W - 313L
1,484 Elo+
Solo
Team Averages
Level 125
1,517 SR
1,494 Elo+

VS

Team Averages
Level 122
1,538 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Liveknot8275362
Fenrir
Level 127
God Stats
18W - 19L
1,488 SR
Queue Stats
233W - 218L
1,651 Elo+
Party 2
Ah Puch
Ah Puch
MiDWeSTMatt72
Ah Puch
Level 121
God Stats
5W - 2L
1,843 SR
Queue Stats
195W - 194L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
Taco0004
The Morrigan
Level 103
God Stats
1W - 2L
1,251 SR
Queue Stats
101W - 108L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
Tardoboy2
Cabrakan
Level 127
God Stats
43W - 30L
1,606 SR
Queue Stats
259W - 243L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
New_Deimos
Hou Yi
14
2 / 1 / 0
8,751
547
5,426
7,730
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 1
8,659
541
12,824
11,075
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
0 / 1 / 3
7,878
492
5,433
15,050
14,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Aphrodite
itz quackss
Aphrodite
14
2 / 1 / 4
7,791
487
9,063
13,628
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
14
3 / 2 / 1
7,989
499
6,826
16,862
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 1 / 0
9,190
574
3,304
8,898
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 4
8,557
535
9,295
18,391
13,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
14
1 / 2 / 0
8,783
549
11,157
13,186
7,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Taco0004
The Morrigan
13
2 / 2 / 2
8,006
500
10,146
9,707
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Tardoboy2
Cabrakan
14
1 / 3 / 3
8,345
522
7,096
13,654
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
7
7
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
W
2
2
4
2
W
Ah Puch
1
2
0
0.5
L
Hou Yi
New_Deimos
Hou Yi
2
1
0
2
W
The Morrigan
Taco0004
The Morrigan
2
2
2
1.5
W
Cabrakan
Tardoboy2
Cabrakan
1
3
3
0.83
L
3
2
1
1.75
L
Tyr
0
1
3
1.5
L
Aphrodite
itz quackss
Aphrodite
2
1
4
4
L
Serqet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
40,998
64,345
Taken
63,836
35,409
Mitigated
37,031
36,328
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,304
2,481
0
3,541
8,898
3,881
867
761
8,137
0
81,644
W
9,295
2,475
1,755
3,656
18,391
13,303
299
9,168
8,684
0
28,368
W
Ah Puch
11,157
1,553
0
6,686
13,186
7,614
372
497
12,263
64,525
0
L
Hou Yi
New_Deimos
Hou Yi
5,426
2,660
0
3,685
7,730
3,250
0
952
6,778
0
62,917
W
The Morrigan
Taco0004
The Morrigan
10,146
1,565
0
1,357
9,707
3,732
0
7,337
2,203
70,015
182
W
Cabrakan
Tardoboy2
Cabrakan
7,096
531
0
5,905
13,654
8,501
156
3,652
9,566
64,043
1,354
L
12,824
565
0
1,950
11,075
4,463
504
5,583
5,492
78,807
0
L
Tyr
5,433
685
0
8,380
15,050
14,055
0
10,224
4,826
74
48,404
L
Aphrodite
itz quackss
Aphrodite
9,063
1,121
4,704
9,374
13,628
6,364
253
5,878
7,742
49,684
0
L
Serqet
6,826
2,487
0
8,235
16,862
7,277
0
5,324
11,538
29
64,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
42,881
479
Minions Killed
490
0
Camps Cleared
0
1,636,165
Distance Traveled
1,504,649
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,190
574
146
9
0
299,634
7
W
Fenrir
8,557
535
28
2
0
319,879
2
W
Ah Puch
8,783
549
103
6
0
257,295
3
L
Hou Yi
8,751
547
110
7
0
271,658
2
W
The Morrigan
8,006
500
109
7
0
317,311
2
W
Cabrakan
8,345
522
104
7
0
310,530
4
L
Janus
8,659
541
135
8
0
332,377
4
L
Tyr
7,878
492
81
5
0
351,580
6
L
Aphrodite
7,791
487
65
4
0
312,795
0
L
Serqet
7,989
499
88
6
0
367,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role