Player Matchup

Pele
Pele
Diamond V
 
Pele
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond IV
Aqsin
He Bo
Diamond IV
Level 107
God Stats
19W - 18L
1,537 SR
Queue Stats
258W - 241L
2,263 MMR
Solo
Chang'e
Chang'e
Masters
Topastic
Chang'e
Masters
Level 194
God Stats
46W - 24L
1,689 SR
Queue Stats
215W - 164L
2,752 MMR
Solo
Athena
Athena
Diamond IV
breent
Athena
Diamond IV
Level 146
God Stats
5W - 5L
1,705 SR
Queue Stats
179W - 145L
2,221 MMR
Party 1
Apollo
Apollo
Diamond II
newtyyy
Apollo
Diamond II
Level 129
God Stats
8W - 10L
1,604 SR
Queue Stats
44W - 30L
2,493 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,607 SR
2,246 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,571 SR
2,189 MMR
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
LePigeonCelest
Osiris
Diamond V
Level 154
God Stats
1W - 4L
1,495 SR
Queue Stats
294W - 277L
2,097 MMR
Solo
Rama
Rama
Masters
PisVlekje
Rama
Masters
Level 88
God Stats
7W - 7L
1,606 SR
Queue Stats
176W - 150L
2,431 MMR
Solo
Janus
Janus
Masters
SchiebtAnders
Janus
Masters
Level 142
God Stats
120W - 88L
1,724 SR
Queue Stats
581W - 564L
2,689 MMR
Solo
Nemesis
Nemesis
Diamond III
Shipi9
Nemesis
Diamond III
Level 160
God Stats
1W - 2L
1,528 SR
Queue Stats
131W - 111L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 1 / 4
8,057
620
13,150
11,558
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

He Bo
Aqsin
He Bo
14
4 / 1 / 0
8,224
633
8,890
11,103
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Topastic
Chang'e
14
2 / 0 / 4
8,203
631
10,248
10,510
4,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
breent
Athena
11
2 / 2 / 6
7,056
543
4,044
11,406
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
newtyyy
Apollo
14
1 / 2 / 2
8,339
641
7,206
8,559
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrLancelotFreyaMaman Brigitte

VS

Bans
SusanoAo KuangNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 2
6,062
466
5,139
12,057
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 2
7,872
606
7,872
15,717
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
13
1 / 2 / 1
8,046
619
6,689
10,025
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 1
7,178
552
8,812
9,348
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Shipi9
Nemesis
12
1 / 2 / 2
6,832
526
4,519
10,672
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
6
6
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
4
9
L
Ganesha
 
Ganesha
0
4
2
0.25
W
He Bo
Aqsin
He Bo
4
1
0
4
L
1
4
2
0.5
L
Rama
1
2
1
0.75
L
3
4
1
0.88
L
Nemesis
Shipi9
Nemesis
1
2
2
1
W
Chang'e
Topastic
Chang'e
2
0
4
4
W
Athena
breent
Athena
2
2
6
2.5
W
Apollo
newtyyy
Apollo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
33,031
53,136
Taken
57,819
25,944
Mitigated
31,261
25,813
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,150
4,245
0
4,005
11,558
4,822
0
3,647
7,911
0
67,501
L
Ganesha
 
Ganesha
5,139
701
1,116
1,902
12,057
7,369
0
5,375
6,682
14,638
0
W
He Bo
Aqsin
He Bo
8,890
549
0
6,564
11,103
4,020
0
425
10,678
62,063
0
L
7,872
1,769
0
5,081
15,717
13,782
0
8,908
6,809
0
54,304
L
Rama
6,689
6,094
0
4,506
10,025
3,021
0
481
9,544
0
76,642
L
8,812
907
0
1,463
9,348
3,119
0
6,592
2,756
63,422
0
L
Nemesis
Shipi9
Nemesis
4,519
1,725
0
1,850
10,672
3,970
0
2,331
8,341
0
62,765
W
Chang'e
Topastic
Chang'e
10,248
1,681
1,946
6,795
10,510
4,137
0
5,142
5,368
87,241
0
W
Athena
breent
Athena
4,044
1,487
0
2,972
11,406
9,071
0
5,172
6,234
16,597
0
W
Apollo
newtyyy
Apollo
7,206
5,099
0
3,531
8,559
3,894
0
1,729
6,830
0
77,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
35,990
505
Minions Killed
451
0
Camps Cleared
0
1,492,114
Distance Traveled
1,345,795
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,057
620
82
6
0
333,772
4
L
Ganesha
6,062
466
5
0
0
245,911
1
W
He Bo
8,224
633
111
9
0
289,434
4
L
Osiris
7,872
606
81
6
0
258,339
2
L
Rama
8,046
619
152
12
0
224,605
2
L
Janus
7,178
552
116
9
0
278,574
3
L
Nemesis
6,832
526
97
7
0
338,366
4
W
Chang'e
8,203
631
150
12
0
293,131
6
W
Athena
7,056
543
23
2
0
322,081
3
W
Apollo
8,339
641
139
11
0
253,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role