Player Matchup

Nu Wa
Nu Wa
Quinncidences
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,422 Elo+
Party 1
Bacchus
Bacchus
Shindairu
Bacchus
Level 15
God Stats
2W - 0L
1,768 SR
Queue Stats
22W - 17L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Yanikku
Danzaburou
Level 67
God Stats
3W - 1L
1,743 SR
Queue Stats
27W - 21L
1,539 Elo+
Party 1
Team Averages
Level 32
1,670 SR
1,479 Elo+

VS

Team Averages
Level 64
1,514 SR
1,413 Elo+
Ishtar
Ishtar
Sate_Hamashi
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 191L
1,432 Elo+
Solo
Merlin
Merlin
ToPOLxMAksGey
Merlin
Level 57
God Stats
52W - 32L
1,559 SR
Queue Stats
245W - 275L
1,366 Elo+
Solo
Artio
Artio
Voluspå
Artio
Level 89
God Stats
18W - 19L
1,483 SR
Queue Stats
180W - 177L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
8,500
850
6,105
3,238
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Shindairu
Bacchus
11
0 / 0 / 11
7,549
755
5,078
5,708
5,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Yanikku
Danzaburou
11
7 / 1 / 4
9,058
906
7,003
5,840
2,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 5 / 1
6,644
664
2,417
7,672
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
6,726
673
4,930
5,834
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
Voluspå
Artio
9
0 / 3 / 0
6,457
646
1,587
8,897
9,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
0
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Ishtar
0
5
1
0.1
W
Bacchus
Shindairu
Bacchus
0
0
11
5.5
L
0
3
0
0
L
Artio
Voluspå
Artio
0
3
0
0
W
Danzaburou
Yanikku
Danzaburou
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
8,934
14,786
Taken
22,403
8,887
Mitigated
14,249
1,283
Healing
1,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,105
2,150
0
240
3,238
1,247
1,274
2,111
1,057
30,374
0
L
Ishtar
2,417
1,117
0
658
7,672
3,017
116
5,344
2,328
0
19,210
W
Bacchus
Shindairu
Bacchus
5,078
569
0
500
5,708
5,416
145
2,013
3,483
11,583
0
L
4,930
188
0
390
5,834
2,156
0
1,961
3,873
40,371
0
L
Artio
Voluspå
Artio
1,587
176
0
190
8,897
9,076
0
4,627
4,270
5,110
0
W
Danzaburou
Yanikku
Danzaburou
7,003
2,616
0
543
5,840
2,224
1,164
2,287
3,372
0
27,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
19,827
94
Minions Killed
105
0
Camps Cleared
0
537,542
Distance Traveled
461,689
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,500
850
40
4
0
157,255
0
L
Ishtar
6,644
664
35
4
0
135,864
0
W
Bacchus
7,549
755
10
1
0
194,589
0
L
Merlin
6,726
673
61
6
0
142,109
0
L
Artio
6,457
646
9
1
0
183,716
0
W
Danzaburou
9,058
906
44
4
0
185,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role