Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver II
FaelzadaXD
Heimdallr
Silver II
Level 82
God Stats
3W - 0L
1,777 SR
Queue Stats
68W - 88L
1,115 MMR
Party 1
Arachne
Arachne
Silver I
KombatEvolv3d
Arachne
Silver I
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,189 MMR
Solo
Hades
Hades
Silver I
Luckygamer5454
Hades
Silver I
Level 99
God Stats
93W - 87L
1,545 SR
Queue Stats
113W - 126L
1,038 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,564 SR
1,268 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,512 SR
1,067 MMR
Tiamat
Tiamat
Silver V
IIMiGII
Tiamat
Silver V
Level 124
God Stats
0W - 2L
1,491 SR
Queue Stats
135W - 147L
1,026 MMR
Party 2
Izanami
Izanami
Gold V
Show Me Rock
Izanami
Gold V
Level 108
God Stats
19W - 11L
1,668 SR
Queue Stats
168W - 173L
1,207 MMR
Solo
Bastet
Bastet
Bronze IV
XXI_dafNIKLAUS
Bastet
Bronze IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,026 MMR
Party 2
Awilix
Awilix
Silver III
Yslwandel
Awilix
Silver III
Level 169
God Stats
57W - 64L
1,448 SR
Queue Stats
426W - 439L
1,004 MMR
Solo
Ares
Ares
Silver II
ZoRgMaN
Ares
Silver II
Level 107
God Stats
2W - 3L
1,451 SR
Queue Stats
54W - 66L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 2
8,124
580
10,066
13,207
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
 
Kuzenbo
11
1 / 1 / 7
7,215
515
2,957
9,184
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
FaelzadaXD
Heimdallr
14
5 / 3 / 2
8,246
589
10,677
11,807
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
15
7 / 0 / 5
8,855
633
12,603
13,248
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 2 / 5
8,850
632
10,104
9,745
5,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonChernobogKumbhakarnaAo Kuang

VS

Bans
AnubisJormungandrRaijinHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IIMiGII
Tiamat
13
2 / 4 / 2
7,352
525
5,830
10,505
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Show Me Rock
Izanami
13
2 / 4 / 1
7,551
539
9,639
11,932
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
6,315
451
5,475
14,767
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Yslwandel
Awilix
13
0 / 2 / 1
7,307
522
7,913
15,171
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
ZoRgMaN
Ares
11
3 / 3 / 2
7,564
540
6,490
15,639
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
7
7
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
2
2
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
W
Heimdallr
FaelzadaXD
Heimdallr
5
3
2
2
L
Tiamat
IIMiGII
Tiamat
2
4
2
0.75
W
Arachne
7
0
5
9.5
W
6
2
5
4.25
L
Izanami
Show Me Rock
Izanami
2
4
1
0.63
L
0
7
1
0.07
L
Awilix
Yslwandel
Awilix
0
2
1
0.25
L
Ares
ZoRgMaN
Ares
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
35,347
57,191
Taken
68,014
35,239
Mitigated
37,064
27,999
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,066
2,728
0
7,538
13,207
10,150
0
633
12,524
526
63,008
W
Kuzenbo
 
Kuzenbo
2,957
1,486
0
2,504
9,184
9,010
203
3,121
6,050
14,176
0
W
Heimdallr
FaelzadaXD
Heimdallr
10,677
6,449
0
5,230
11,807
4,939
718
1,571
10,192
0
67,137
L
Tiamat
IIMiGII
Tiamat
5,830
462
0
1,723
10,505
6,493
0
4,454
6,051
46,653
0
W
Arachne
12,603
8,644
0
7,747
13,248
5,898
481
3,339
9,811
0
68,058
W
10,104
214
474
4,506
9,745
5,242
526
3,221
6,294
67,046
0
L
Izanami
Show Me Rock
Izanami
9,639
6,756
0
3,086
11,932
3,945
272
274
11,658
0
68,833
L
5,475
1,429
0
2,378
14,767
5,460
0
4,310
10,365
0
50,962
L
Awilix
Yslwandel
Awilix
7,913
2,217
0
4,858
15,171
7,237
0
374
13,769
0
61,863
L
Ares
ZoRgMaN
Ares
6,490
408
742
4,010
15,639
13,929
0
4,023
11,616
22,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
36,089
417
Minions Killed
382
0
Camps Cleared
0
1,391,636
Distance Traveled
1,394,460
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,124
580
93
7
0
258,172
4
W
Kuzenbo
7,215
515
15
1
0
271,672
0
W
Heimdallr
8,246
589
90
6
0
259,098
0
L
Tiamat
7,352
525
103
7
0
269,075
3
W
Arachne
8,855
633
96
7
0
325,380
3
W
Hades
8,850
632
123
9
0
277,314
2
L
Izanami
7,551
539
119
9
0
252,505
0
L
Bastet
6,315
451
66
5
0
311,307
5
L
Awilix
7,307
522
79
6
0
276,897
0
L
Ares
7,564
540
15
1
0
284,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role