Player Matchup

Bacchus
Bacchus
Gold IV
Eidayna
Bacchus
Gold IV
Level 170
God Stats
0W - 1L
1,926 SR
Queue Stats
44W - 45L
1,550 MMR
Solo
Susano
Susano
Gold II
GOLD PANTHER63
Susano
Gold II
Level 149
God Stats
7W - 7L
1,459 SR
Queue Stats
81W - 82L
1,568 MMR
Solo
Apollo
Apollo
Gold II
Havie373
Apollo
Gold II
Level 127
God Stats
2W - 5L
1,594 SR
Queue Stats
198W - 201L
1,668 MMR
Solo
Ra
Ra
Gold V
ShinyKabuto132
Ra
Gold V
Level 33
God Stats
4W - 3L
1,751 SR
Queue Stats
62W - 56L
1,666 MMR
Solo
Rama
Rama
Gold IV
abigbrain
Rama
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,559 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,646 SR
1,602 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,539 SR
1,602 MMR
Thor
Thor
Platinum V
Antgotbigmeat
Thor
Platinum V
Level 120
God Stats
29W - 21L
1,700 SR
Queue Stats
235W - 239L
1,533 MMR
Solo
Agni
Agni
Platinum III
CogBoy
Agni
Platinum III
Level 129
God Stats
2W - 1L
1,552 SR
Queue Stats
92W - 88L
1,679 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
TekGigaYT
Morgan Le Fay
Gold I
Level 129
God Stats
7W - 10L
1,660 SR
Queue Stats
417W - 427L
1,633 MMR
Solo
Izanami
Izanami
Gold II
The_X_666
Izanami
Gold II
Level 158
God Stats
2W - 8L
1,091 SR
Queue Stats
155W - 149L
1,580 MMR
Solo
Fafnir
Fafnir
Silver I
xXTUHERMANAXx
Fafnir
Silver I
Level 153
God Stats
6W - 5L
1,691 SR
Queue Stats
50W - 34L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eidayna
Bacchus
10
1 / 4 / 2
6,506
500
4,109
11,573
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 0
6,424
494
5,046
11,021
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Havie373
Apollo
11
1 / 3 / 2
6,517
501
3,468
9,313
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 4
8,093
623
10,325
8,591
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
12
0 / 1 / 0
6,756
520
872
7,712
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PoseidonRaijinBakasuraNe Zha

VS

Bans
AthenaThanatosAo KuangPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
8,828
679
7,085
10,665
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
CogBoy
Agni
13
1 / 2 / 2
8,195
630
3,307
6,522
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TekGigaYT
Morgan Le Fay
13
2 / 2 / 6
8,563
659
8,769
8,247
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
The_X_666
Izanami
14
2 / 2 / 4
8,420
648
11,047
8,557
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 5
8,521
655
2,838
9,424
10,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
15
15
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
Agni
CogBoy
Agni
1
2
2
1
L
Bacchus
Eidayna
Bacchus
1
4
2
0.5
L
2
5
0
0.4
L
Apollo
Havie373
Apollo
1
3
2
0.67
L
4
2
4
3
W
Morgan Le Fay
TekGigaYT
Morgan Le Fay
2
2
6
2.5
W
Izanami
The_X_666
Izanami
2
2
4
2
L
Rama
0
1
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
33,046
48,210
Taken
43,415
23,188
Mitigated
24,634
14,319
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,085
1,816
0
5,334
10,665
4,268
0
3,727
6,938
0
63,868
W
Agni
CogBoy
Agni
3,307
362
0
1,743
6,522
2,429
407
3,034
3,488
63,823
0
L
Bacchus
Eidayna
Bacchus
4,109
473
0
1,788
11,573
9,948
0
2,975
8,494
17,816
0
L
5,046
931
0
2,981
11,021
3,928
0
4,105
6,678
0
36,318
L
Apollo
Havie373
Apollo
3,468
1,859
0
2,144
9,313
2,886
0
1,756
7,505
0
36,494
L
10,325
987
826
3,131
8,591
3,283
13
2,147
6,258
75,786
958
W
Morgan Le Fay
TekGigaYT
Morgan Le Fay
8,769
989
0
2,589
8,247
3,825
326
2,216
5,947
53,286
0
W
Izanami
The_X_666
Izanami
11,047
7,215
0
2,721
8,557
3,380
1,076
3,076
5,481
0
87,082
L
Rama
872
692
0
3,449
7,712
3,143
90
3,085
4,361
0
50,269
W
2,838
777
0
4,644
9,424
10,732
30
2,486
6,938
11,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
42,527
360
Minions Killed
486
0
Camps Cleared
0
1,264,306
Distance Traveled
1,262,108
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,828
679
89
7
0
288,820
1
W
Agni
8,195
630
127
10
0
261,066
3
L
Bacchus
6,506
500
29
2
0
246,830
5
L
Susano
6,424
494
50
4
0
255,337
1
L
Apollo
6,517
501
56
4
0
265,142
0
L
Ra
8,093
623
125
10
0
264,519
0
W
Morgan Le Fay
8,563
659
102
8
0
237,165
2
W
Izanami
8,420
648
161
12
0
224,906
3
L
Rama
6,756
520
100
8
0
232,478
0
W
Fafnir
8,521
655
7
1
0
250,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role