Player Matchup

Nike
Nike
B SharkUrM0M
Nike
Level 269
God Stats
15W - 10L
1,592 SR
Queue Stats
546W - 565L
1,470 Elo+
Party 1
Chaac
Chaac
Eirimay
Chaac
Level 58
God Stats
9W - 13L
1,432 SR
Queue Stats
279W - 292L
1,503 Elo+
Party 1
Chronos
Chronos
SSTR8UPGOD
Chronos
Level 129
God Stats
12W - 12L
1,549 SR
Queue Stats
991W - 1,073L
1,501 Elo+
Party 1
Team Averages
Level 152
1,524 SR
1,491 Elo+

VS

Team Averages
Level 124
1,470 SR
1,491 Elo+
Anubis
Anubis
GDNYoungBoy
Anubis
Level 103
God Stats
14W - 10L
1,620 SR
Queue Stats
294W - 276L
1,468 Elo+
Solo
King Arthur
King Arthur
IHaveNoChips
King Arthur
Level 158
God Stats
2W - 8L
1,341 SR
Queue Stats
299W - 303L
1,540 Elo+
Solo
Bastet
Bastet
xBattyCaninex
Bastet
Level 111
God Stats
1W - 1L
1,447 SR
Queue Stats
27W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
8,376
838
4,652
8,988
7,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
Eirimay
Chaac
11
4 / 4 / 2
8,365
837
9,447
11,115
12,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
SSTR8UPGOD
Chronos
11
4 / 3 / 4
8,764
876
11,178
11,200
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 4 / 4
7,983
798
5,403
7,680
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
IHaveNoChips
King Arthur
12
2 / 2 / 6
8,372
837
10,879
11,081
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 3 / 4
9,142
914
7,568
10,712
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
9
9
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Chaac
Eirimay
Chaac
4
4
2
1.25
L
Anubis
2
4
4
1
L
King Arthur
IHaveNoChips
King Arthur
2
2
6
2.5
W
Chronos
SSTR8UPGOD
Chronos
4
3
4
2
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
23,850
31,303
Taken
29,473
23,450
Mitigated
20,135
6,480
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,652
561
0
1,160
8,988
7,169
0
2,078
6,458
0
13,768
W
Chaac
Eirimay
Chaac
9,447
1,123
0
2,447
11,115
12,114
0
3,032
7,851
1,303
28,335
L
Anubis
5,403
128
84
1,604
7,680
3,582
190
2,542
4,962
27,773
0
L
King Arthur
IHaveNoChips
King Arthur
10,879
1,274
122
1,548
11,081
12,323
0
4,595
6,212
2,081
28,754
W
Chronos
SSTR8UPGOD
Chronos
11,178
2,699
0
2,873
11,200
4,167
0
1,325
9,535
28,024
0
L
7,568
1,598
0
3,003
10,712
4,230
0
4,267
6,171
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
25,497
104
Minions Killed
108
0
Camps Cleared
0
568,440
Distance Traveled
528,555
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,376
838
22
2
0
182,787
0
W
Chaac
8,365
837
24
2
0
191,311
2
L
Anubis
7,983
798
41
4
0
148,544
0
L
King Arthur
8,372
837
35
4
0
187,345
0
W
Chronos
8,764
876
58
6
0
194,342
0
L
Bastet
9,142
914
32
3
0
192,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role