Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AllegedLeek1996
Sun Wukong
Level 158
God Stats
86W - 75L
1,496 SR
Queue Stats
500W - 435L
1,503 Elo+
Solo
Ishtar
Ishtar
GrrStorm
Ishtar
Level 142
God Stats
21W - 41L
1,481 SR
Queue Stats
1,384W - 1,333L
1,534 Elo+
Solo
Thor
Thor
ReforgedSteel302
Thor
Level 67
God Stats
4W - 7L
1,631 SR
Queue Stats
331W - 320L
1,508 Elo+
Solo
Bacchus
Bacchus
sweetcalfxx
Bacchus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,450 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,499 Elo+

VS

Team Averages
Level 126
1,554 SR
1,512 Elo+
Thoth
Thoth
 
Thoth
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NickTooFabulous
Mulan
Level 70
God Stats
29W - 23L
1,534 SR
Queue Stats
143W - 144L
1,495 Elo+
Solo
Charon
Charon
SunkistSlurper
Charon
Level 129
God Stats
2W - 1L
1,738 SR
Queue Stats
4W - 2L
1,719 Elo+
Party 1
Nemesis
Nemesis
SweetTeaSlurper
Nemesis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Valespyr
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 2
7,444
620
2,135
5,256
2,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
AllegedLeek1996
Sun Wukong
10
0 / 1 / 2
5,975
498
4,824
7,632
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
GrrStorm
Ishtar
13
1 / 1 / 2
7,315
610
3,416
6,918
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 1
6,964
580
6,206
7,354
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
sweetcalfxx
Bacchus
10
0 / 1 / 2
6,128
511
2,780
6,232
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 3 / 0
5,502
459
870
4,523
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 2
7,129
594
5,089
11,259
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 2
5,931
494
3,189
2,991
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,831
569
5,361
7,542
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Valespyr
Heimdallr
11
2 / 3 / 0
6,348
529
3,802
8,094
3,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
2
3
W
Thoth
 
Thoth
0
3
0
0
L
Sun Wukong
AllegedLeek1996
Sun Wukong
0
1
2
1
L
Ishtar
GrrStorm
Ishtar
1
1
2
2
W
0
3
2
0.33
L
5
1
1
5.5
W
0
0
2
1
W
3
1
1
3.5
W
Heimdallr
Valespyr
Heimdallr
2
3
0
0.67
L
Bacchus
sweetcalfxx
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
18,311
33,392
Taken
34,409
19,291
Mitigated
14,271
15,361
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,135
110
0
3,463
5,256
2,635
0
915
4,341
74,842
0
W
Thoth
 
Thoth
870
77
0
0
4,523
926
0
1,382
3,141
29,873
0
L
Sun Wukong
AllegedLeek1996
Sun Wukong
4,824
736
0
1,888
7,632
5,459
0
0
7,632
0
38,031
L
Ishtar
GrrStorm
Ishtar
3,416
1,113
0
3,247
6,918
2,844
480
1,084
5,834
0
60,150
W
5,089
567
0
3,631
11,259
5,483
354
11
11,248
0
54,020
L
6,206
1,670
0
4,492
7,354
2,797
0
151
7,203
0
50,233
W
3,189
843
0
994
2,991
2,127
0
794
2,197
10,648
0
W
5,361
3,363
0
207
7,542
2,409
0
1,341
6,201
0
50,092
W
Heimdallr
Valespyr
Heimdallr
3,802
1,967
0
2,488
8,094
3,326
0
1,387
6,707
0
37,918
L
Bacchus
sweetcalfxx
Bacchus
2,780
240
0
2,271
6,232
5,556
0
1,909
4,322
11,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
31,741
415
Minions Killed
307
0
Camps Cleared
0
1,142,176
Distance Traveled
1,185,441
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,444
620
145
12
0
246,047
2
W
Thoth
5,502
459
57
5
0
206,770
5
L
Sun Wukong
5,975
498
67
6
0
165,837
0
L
Ishtar
7,315
610
108
9
0
191,679
3
W
Mulan
7,129
594
89
7
0
207,240
0
L
Thor
6,964
580
73
6
0
253,404
0
W
Charon
5,931
494
15
1
0
249,135
4
W
Nemesis
6,831
569
78
7
0
294,925
0
W
Heimdallr
6,348
529
68
6
0
227,371
0
L
Bacchus
6,128
511
22
2
0
285,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role