Player Matchup

Chaac
Chaac
DaniCiga
Chaac
Level 103
God Stats
5W - 1L
1,477 SR
Queue Stats
15W - 20L
1,312 Elo+
Solo
Anubis
Anubis
Verdic
Anubis
Level 149
God Stats
9W - 6L
1,664 SR
Queue Stats
333W - 352L
1,495 Elo+
Solo
Anhur
Anhur
WithToppings
Anhur
Level 139
God Stats
8W - 3L
1,655 SR
Queue Stats
381W - 393L
1,490 Elo+
Solo
Team Averages
Level 130
1,598 SR
1,433 Elo+

VS

Team Averages
Level 61
1,449 SR
1,431 Elo+
Discordia
Discordia
fugaku27
Discordia
Level 34
God Stats
0W - 2L
1,281 SR
Queue Stats
79W - 95L
1,420 Elo+
Party 1
Skadi
Skadi
ricos-010
Skadi
Level 122
God Stats
2W - 2L
1,565 SR
Queue Stats
107W - 101L
1,462 Elo+
Solo
Surtr
Surtr
teKatO9438
Surtr
Level 28
God Stats
5W - 10L
1,500 SR
Queue Stats
65W - 98L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaniCiga
Chaac
13
1 / 0 / 8
9,950
765
6,698
13,809
13,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Verdic
Anubis
13
6 / 4 / 7
11,198
861
16,103
11,129
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 1
11,237
864
8,085
11,343
4,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
fugaku27
Discordia
13
2 / 4 / 3
9,582
737
13,411
7,704
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
ricos-010
Skadi
11
1 / 8 / 4
8,998
692
7,273
12,907
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
12
2 / 3 / 3
9,375
721
9,352
14,421
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
5
5
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaniCiga
Chaac
1
0
8
5
W
Anubis
Verdic
Anubis
6
4
7
2.38
W
8
1
1
8.5
L
Discordia
fugaku27
Discordia
2
4
3
0.88
L
Skadi
ricos-010
Skadi
1
8
4
0.38
L
Surtr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,886
Damage
30,036
36,281
Taken
35,032
24,676
Mitigated
15,616
12,815
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaniCiga
Chaac
6,698
661
0
2,558
13,809
13,553
307
4,355
8,996
0
24,649
W
Anubis
Verdic
Anubis
16,103
1,350
0
4,906
11,129
6,205
870
3,892
6,990
61,384
0
W
8,085
4,515
0
5,351
11,343
4,918
1,652
5,802
5,330
0
51,848
L
Discordia
fugaku27
Discordia
13,411
696
0
600
7,704
2,302
0
3,334
4,370
49,463
0
L
Skadi
ricos-010
Skadi
7,273
2,065
0
1,033
12,907
3,133
0
6,656
6,251
0
28,112
L
Surtr
9,352
3,503
0
2,114
14,421
10,181
0
6,591
7,830
339
18,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
27,955
187
Minions Killed
124
0
Camps Cleared
0
684,516
Distance Traveled
661,035
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,950
765
20
2
0
257,188
0
W
Anubis
11,198
861
90
7
0
206,184
0
W
Anhur
11,237
864
77
6
0
221,144
0
L
Discordia
9,582
737
74
6
0
219,858
1
L
Skadi
8,998
692
34
3
0
196,321
0
L
Surtr
9,375
721
16
1
0
244,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role