Player Matchup

Kukulkan
Kukulkan
Gurkentonne_
Kukulkan
Level 104
God Stats
54W - 57L
1,450 SR
Queue Stats
346W - 332L
1,463 Elo+
Solo
Ares
Ares
OneRichMF
Ares
Level 41
God Stats
49W - 42L
1,512 SR
Queue Stats
151W - 182L
1,525 Elo+
Solo
Mercury
Mercury
herbe-severe
Mercury
Level 55
God Stats
9W - 6L
1,588 SR
Queue Stats
323W - 343L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
jimmycastalla
Baron Samedi
Level 114
God Stats
23W - 27L
1,489 SR
Queue Stats
112W - 137L
1,444 Elo+
Solo
Danzaburou
Danzaburou
morais997
Danzaburou
Level 64
God Stats
1W - 1L
1,716 SR
Queue Stats
9W - 21L
1,346 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,456 Elo+

VS

Team Averages
Level 96
1,511 SR
1,480 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DKxHQ
Hel
Level 92
God Stats
9W - 8L
1,496 SR
Queue Stats
46W - 57L
1,414 Elo+
Solo
Nemesis
Nemesis
DeepInHell
Nemesis
Level 44
God Stats
12W - 14L
1,478 SR
Queue Stats
56W - 50L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
MarshMalo
Baron Samedi
Level 125
God Stats
15W - 17L
1,581 SR
Queue Stats
108W - 114L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gurkentonne_
Kukulkan
14
0 / 1 / 3
8,386
1,048
14,326
3,369
1,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
14
2 / 2 / 1
10,030
1,254
9,929
18,562
23,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
herbe-severe
Mercury
13
0 / 3 / 1
7,830
979
2,886
6,883
3,152
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
jimmycastalla
Baron Samedi
14
1 / 2 / 2
8,618
1,077
9,384
7,482
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
morais997
Danzaburou
13
0 / 3 / 1
8,263
1,033
7,456
12,145
6,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

273

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 2 / 4
9,535
1,192
8,190
8,903
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
 
Tyr
15
1 / 1 / 10
8,916
1,115
10,939
18,040
19,351
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
DKxHQ
Hel
14
1 / 0 / 9
8,946
1,118
4,905
8,655
7,196
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DeepInHell
Nemesis
14
3 / 0 / 7
9,290
1,161
7,632
8,459
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MarshMalo
Baron Samedi
14
2 / 0 / 8
9,040
1,130
13,506
5,040
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
3
Kills
11
11
Deaths
3
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
4
3
W
Tyr
 
Tyr
1
1
10
6
W
Hel
DKxHQ
Hel
1
0
9
5.5
W
Nemesis
DeepInHell
Nemesis
3
0
7
6.5
L
Kukulkan
Gurkentonne_
Kukulkan
0
1
3
1.5
W
Baron Samedi
MarshMalo
Baron Samedi
2
0
8
6
L
Ares
2
2
1
1.25
L
Mercury
herbe-severe
Mercury
0
3
1
0.17
L
Baron Samedi
jimmycastalla
Baron Samedi
1
2
2
1
L
Danzaburou
morais997
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
45,172
48,441
Taken
49,097
38,729
Mitigated
38,932
10,763
Healing
26,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,190
2,201
0
820
8,903
4,663
0
7,211
1,692
0
18,684
W
Tyr
 
Tyr
10,939
1,058
0
7,274
18,040
19,351
0
11,019
6,709
0
31,684
W
Hel
DKxHQ
Hel
4,905
524
5,383
4,967
8,655
7,196
0
6,952
1,703
12,041
0
W
Nemesis
DeepInHell
Nemesis
7,632
3,696
371
1,691
8,459
4,760
0
6,422
2,037
0
21,089
L
Kukulkan
Gurkentonne_
Kukulkan
14,326
157
0
32
3,369
1,685
0
1,338
2,031
37,461
0
W
Baron Samedi
MarshMalo
Baron Samedi
13,506
923
4,032
1,757
5,040
2,962
0
2,035
3,005
29,158
0
L
Ares
9,929
1,136
0
3,682
18,562
23,565
0
8,050
10,512
14,348
0
L
Mercury
herbe-severe
Mercury
2,886
900
0
55
6,883
3,152
0
1,578
5,305
0
8,158
L
Baron Samedi
jimmycastalla
Baron Samedi
9,384
283
3,093
2,466
7,482
4,025
0
2,808
4,674
23,073
0
L
Danzaburou
morais997
Danzaburou
7,456
3,233
0
1,435
12,145
6,302
0
4,637
7,508
0
23,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
45,727
168
Minions Killed
171
4
Camps Cleared
8
754,441
Distance Traveled
946,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,535
1,192
21
3
1
176,039
0
W
Tyr
8,916
1,115
37
5
0
207,857
0
W
Hel
8,946
1,118
29
4
0
192,852
0
W
Nemesis
9,290
1,161
35
4
6
194,703
0
L
Kukulkan
8,386
1,048
62
8
1
184,523
0
W
Baron Samedi
9,040
1,130
49
6
1
174,700
0
L
Ares
10,030
1,254
6
1
0
161,757
0
L
Mercury
7,830
979
10
1
2
113,288
0
L
Baron Samedi
8,618
1,077
34
4
1
150,765
0
L
Danzaburou
8,263
1,033
56
7
0
144,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role