Player Matchup

Bakasura
Bakasura
Akuseru_Obanai
Bakasura
Level 46
God Stats
1W - 4L
1,109 SR
Queue Stats
44W - 58L
1,361 Elo+
Solo
Neith
Neith
DjRaspeeGk
Neith
Level 87
God Stats
5W - 5L
1,413 SR
Queue Stats
199W - 211L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Maxipad19
Amaterasu
Level 145
God Stats
200W - 153L
1,568 SR
Queue Stats
227W - 212L
1,495 Elo+
Solo
Ix Chel
Ix Chel
SuperLuminarious
Ix Chel
Level 145
God Stats
12W - 6L
1,533 SR
Queue Stats
191W - 183L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
ZerketGT
Baron Samedi
Level 49
God Stats
6W - 0L
1,913 SR
Queue Stats
122W - 119L
1,437 Elo+
Solo
Team Averages
Level 94
1,507 SR
1,440 Elo+

VS

Team Averages
Level 95
1,390 SR
1,437 Elo+
Apollo
Apollo
BagofChips32
Apollo
Level 67
God Stats
8W - 13L
1,432 SR
Queue Stats
101W - 98L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HUAPA456
Tsukuyomi
Level 110
God Stats
3W - 4L
1,412 SR
Queue Stats
321W - 299L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Kc_Curly
Sun Wukong
Level 75
God Stats
15W - 18L
1,588 SR
Queue Stats
139W - 135L
1,490 Elo+
Solo
Olorun
Olorun
KofyOnTheTrack
Olorun
Level 98
God Stats
134W - 154L
1,319 SR
Queue Stats
137W - 166L
1,343 Elo+
Solo
Da Ji
Da Ji
antuco22
Da Ji
Level 123
God Stats
0W - 3L
1,202 SR
Queue Stats
158W - 151L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 1 / 3
6,266
627
1,726
5,991
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
10
2 / 0 / 2
5,734
573
2,511
3,003
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Maxipad19
Amaterasu
11
3 / 1 / 1
6,763
676
5,708
10,438
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
7 / 1 / 1
7,296
730
6,988
5,914
2,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ZerketGT
Baron Samedi
9
1 / 0 / 3
5,538
554
4,862
4,182
3,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 2 / 0
4,697
470
1,289
5,737
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
HUAPA456
Tsukuyomi
7
0 / 3 / 0
4,900
490
2,838
9,227
4,521
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Kc_Curly
Sun Wukong
10
1 / 3 / 1
5,936
594
4,826
8,138
5,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,659
566
3,724
9,582
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
antuco22
Da Ji
9
1 / 4 / 1
5,364
536
3,145
8,167
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
1
3
4.5
L
Apollo
0
2
0
0
W
Neith
2
0
2
3
L
Tsukuyomi
HUAPA456
Tsukuyomi
0
3
0
0
L
Sun Wukong
Kc_Curly
Sun Wukong
1
3
1
0.5
L
1
4
0
0.25
W
Amaterasu
Maxipad19
Amaterasu
3
1
1
3.5
W
7
1
1
7.5
W
Baron Samedi
ZerketGT
Baron Samedi
1
0
3
2.5
L
Da Ji
antuco22
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
15,822
29,528
Taken
40,851
16,508
Mitigated
17,995
13,467
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,726
1,370
0
1,165
5,991
1,940
0
0
5,991
0
26,022
L
Apollo
1,289
933
0
1,613
5,737
1,705
0
2,674
3,063
0
25,573
W
Neith
2,511
1,627
0
1,597
3,003
883
1,012
0
3,003
0
25,425
L
Tsukuyomi
HUAPA456
Tsukuyomi
2,838
824
111
2,134
9,227
4,521
0
2,322
6,905
0
12,911
L
Sun Wukong
Kc_Curly
Sun Wukong
4,826
1,954
0
2,237
8,138
5,051
549
885
7,242
0
29,692
L
3,724
2,019
394
2,922
9,582
3,387
130
2,776
6,806
42,230
0
W
Amaterasu
Maxipad19
Amaterasu
5,708
2,646
0
4,851
10,438
8,376
573
2,514
7,924
0
42,912
W
6,988
1,693
357
2,711
5,914
2,062
285
1,210
4,704
42,830
0
W
Baron Samedi
ZerketGT
Baron Samedi
4,862
914
247
2,539
4,182
3,247
188
0
4,182
24,985
0
L
Da Ji
antuco22
Da Ji
3,145
822
0
290
8,167
3,331
0
3,193
4,974
0
39,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
26,556
273
Minions Killed
249
0
Camps Cleared
0
903,211
Distance Traveled
874,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,266
627
59
6
0
191,191
0
L
Apollo
4,697
470
55
6
0
161,605
0
W
Neith
5,734
573
37
4
0
159,711
0
L
Tsukuyomi
4,900
490
10
1
0
194,440
0
L
Sun Wukong
5,936
594
51
5
0
162,649
0
L
Olorun
5,659
566
64
6
0
170,294
0
W
Amaterasu
6,763
676
73
7
0
188,544
0
W
Ix Chel
7,296
730
66
7
0
183,905
1
W
Baron Samedi
5,538
554
38
4
0
179,860
0
L
Da Ji
5,364
536
69
7
0
185,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role