Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
chbartem
Arachne
Level 101
God Stats
2W - 2L
1,845 SR
Queue Stats
364W - 372L
1,386 Elo+
Solo
Ishtar
Ishtar
homermaster
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
lethevaeternum
Raijin
Level 67
God Stats
0W - 2L
1,266 SR
Queue Stats
23W - 34L
1,423 Elo+
Solo
Fafnir
Fafnir
xTamara-Jane
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 313L
1,436 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,449 Elo+

VS

Team Averages
Level 129
1,531 SR
1,469 Elo+
Cabrakan
Cabrakan
BradConutZA
Cabrakan
Level 148
God Stats
5W - 0L
1,883 SR
Queue Stats
553W - 552L
1,418 Elo+
Solo
Sol
Sol
Onixse
Sol
Level 107
God Stats
1W - 3L
1,167 SR
Queue Stats
121W - 127L
1,458 Elo+
Solo
Martichoras
Martichoras
WlmShk
Martichoras
Level 158
God Stats
20W - 17L
1,509 SR
Queue Stats
1,007W - 1,021L
1,448 Elo+
Solo
Thanatos
Thanatos
WooHoo92
Thanatos
Level 158
God Stats
14W - 18L
1,359 SR
Queue Stats
336W - 333L
1,528 Elo+
Solo
Fafnir
Fafnir
loborex
Fafnir
Level 76
God Stats
1W - 0L
1,739 SR
Queue Stats
25W - 21L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 5 / 7
8,356
836
7,665
13,457
17,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
chbartem
Arachne
12
3 / 6 / 6
7,692
769
8,168
13,042
8,892
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
15
1 / 4 / 9
8,479
848
8,691
8,182
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 7
9,706
971
9,415
6,980
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
16
3 / 4 / 10
8,645
865
6,373
12,042
15,521
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BradConutZA
Cabrakan
14
0 / 5 / 14
8,889
889
5,461
13,164
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Onixse
Sol
16
5 / 3 / 8
9,262
926
16,232
9,726
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
WlmShk
Martichoras
18
5 / 1 / 7
9,924
992
9,142
6,262
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
WooHoo92
Thanatos
15
11 / 3 / 6
9,856
986
11,822
11,054
6,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
loborex
Fafnir
14
1 / 2 / 11
9,141
914
3,695
12,197
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
14
Kills
22
22
Deaths
14
39
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
7
1.1
W
Cabrakan
BradConutZA
Cabrakan
0
5
14
1.4
W
Sol
Onixse
Sol
5
3
8
3
W
Martichoras
WlmShk
Martichoras
5
1
7
8.5
W
Thanatos
WooHoo92
Thanatos
11
3
6
4.67
L
Arachne
chbartem
Arachne
3
6
6
1
L
Ishtar
1
4
9
1.38
L
5
3
7
2.83
W
Fafnir
loborex
Fafnir
1
2
11
3.25
L
Fafnir
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
46,352
53,703
Taken
52,403
49,227
Mitigated
47,456
13,061
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,665
2,255
727
3,255
13,457
17,935
44
4,981
8,476
10,095
0
W
Cabrakan
BradConutZA
Cabrakan
5,461
503
689
1,095
13,164
17,524
203
5,376
7,542
11,607
377
W
Sol
Onixse
Sol
16,232
4,444
1,652
3,669
9,726
4,933
2,761
4,476
5,031
36,046
0
W
Martichoras
WlmShk
Martichoras
9,142
3,268
59
1,258
6,262
3,853
932
2,527
3,478
0
38,739
W
Thanatos
WooHoo92
Thanatos
11,822
1,668
1,856
6,932
11,054
6,311
597
5,496
5,358
0
18,541
L
Arachne
chbartem
Arachne
8,168
6,317
1,742
2,694
13,042
8,892
0
7,131
5,911
0
13,208
L
Ishtar
8,691
4,890
0
503
8,182
3,703
540
3,441
4,741
0
24,575
L
9,415
2,538
322
1,219
6,980
3,176
854
3,702
3,278
21,446
0
W
Fafnir
loborex
Fafnir
3,695
616
2,447
4,740
12,197
14,835
0
4,484
7,541
8,108
0
L
Fafnir
6,373
819
488
2,111
12,042
15,521
410
5,756
6,286
15,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
47,072
108
Minions Killed
175
0
Camps Cleared
0
902,700
Distance Traveled
910,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,356
836
7
1
0
205,463
0
W
Cabrakan
8,889
889
21
2
0
160,398
0
W
Sol
9,262
926
58
6
0
189,696
0
W
Martichoras
9,924
992
70
7
0
150,604
0
W
Thanatos
9,856
986
20
2
0
225,754
1
L
Arachne
7,692
769
8
1
0
194,474
0
L
Ishtar
8,479
848
36
4
0
162,327
0
L
Raijin
9,706
971
42
4
0
189,475
0
W
Fafnir
9,141
914
6
1
0
183,740
0
L
Fafnir
8,645
865
15
2
0
150,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role