Player Matchup

Da Ji
Da Ji
DUKEY666
Da Ji
Level 157
God Stats
7W - 4L
1,504 SR
Queue Stats
87W - 65L
1,454 Elo+
Party 1
Janus
Janus
InfiniteToeBoi
Janus
Level 127
God Stats
136W - 26L
1,861 SR
Queue Stats
519W - 167L
1,724 Elo+
Solo
Ganesha
Ganesha
jacobnielly19
Ganesha
Level 121
God Stats
1W - 0L
1,762 SR
Queue Stats
59W - 37L
1,464 Elo+
Party 1
Team Averages
Level 135
1,709 SR
1,547 Elo+

VS

Team Averages
Level 76
1,475 SR
1,398 Elo+
Hera
Hera
CocoNoire
Hera
Level 56
God Stats
3W - 4L
1,395 SR
Queue Stats
10W - 14L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
Level 104
God Stats
4W - 3L
1,635 SR
Queue Stats
13W - 17L
1,413 Elo+
Party 2
Odin
Odin
FatMcNut
Odin
Level 68
God Stats
4W - 5L
1,395 SR
Queue Stats
6W - 9L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DUKEY666
Da Ji
11
7 / 3 / 3
8,962
896
4,261
6,661
3,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 6
9,002
900
10,312
5,732
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
10
0 / 1 / 11
7,691
769
2,516
6,629
6,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 7 / 2
7,124
712
3,600
7,762
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
9
2 / 4 / 1
7,211
721
4,358
7,031
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
11
2 / 1 / 3
8,011
801
3,123
5,044
3,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
1
7
2
0.29
W
Da Ji
DUKEY666
Da Ji
7
3
3
2.83
L
Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
2
4
1
0.63
L
Odin
2
1
3
3.5
W
5
1
6
8
W
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,089
Damage
11,081
19,022
Taken
19,837
12,510
Mitigated
8,475
1,294
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,600
1,006
0
0
7,762
2,544
0
4,136
3,458
29,152
0
W
Da Ji
DUKEY666
Da Ji
4,261
753
0
0
6,661
3,385
334
1,528
5,133
0
17,760
L
Ah Muzen Cab
DuckDoolittle
Ah Muzen Cab
4,358
981
0
0
7,031
2,204
0
5,038
1,789
0
16,747
L
Odin
3,123
712
0
0
5,044
3,727
0
3,464
1,443
0
8,040
W
10,312
470
0
994
5,732
2,266
1,115
506
5,226
55,755
0
W
Ganesha
2,516
0
0
300
6,629
6,859
210
1,891
4,738
7,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
22,346
135
Minions Killed
79
0
Camps Cleared
0
530,696
Distance Traveled
506,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,124
712
46
5
0
146,286
0
W
Da Ji
8,962
896
29
3
0
171,537
1
L
Ah Muzen Cab
7,211
721
22
2
0
166,641
0
L
Odin
8,011
801
11
1
0
193,403
0
W
Janus
9,002
900
99
10
0
186,583
1
W
Ganesha
7,691
769
7
1
0
172,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role