Player Matchup

Nox
Nox
CsrTrujillo
Nox
Level 148
God Stats
5W - 4L
1,514 SR
Queue Stats
106W - 82L
1,591 Elo+
Party 2
Izanami
Izanami
RiceMan05
Izanami
Level 79
God Stats
1W - 2L
1,270 SR
Queue Stats
188W - 179L
1,509 Elo+
Solo
Fenrir
Fenrir
SinesterBrayn23
Fenrir
Level 157
God Stats
1W - 2L
1,391 SR
Queue Stats
197W - 166L
1,565 Elo+
Solo
Ymir
Ymir
geoday
Ymir
Level 125
God Stats
171W - 129L
1,622 SR
Queue Stats
290W - 268L
1,545 Elo+
Solo
Chaac
Chaac
xX22DANI11Xx
Chaac
Level 136
God Stats
1W - 0L
1,395 SR
Queue Stats
107W - 70L
1,600 Elo+
Party 2
Team Averages
Level 129
1,439 SR
1,562 Elo+

VS

Team Averages
Level 126
1,430 SR
1,259 Elo+
Chaac
Chaac
ADBM666
Chaac
Level 149
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 1
Maui
Maui
Jorjanos
Maui
Level 157
God Stats
0W - 4L
1,288 SR
Queue Stats
59W - 52L
1,613 Elo+
Solo
Discordia
Discordia
Lizz0118
Discordia
Level 44
God Stats
0W - 3L
1,326 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 1
Cupid
Cupid
OogaBelooga
Cupid
Level 157
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 1
Aphrodite
Aphrodite
dontjuiceme
Aphrodite
Level 123
God Stats
2W - 1L
1,806 SR
Queue Stats
13W - 21L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,781
878
9,492
6,616
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RiceMan05
Izanami
15
2 / 2 / 13
8,822
882
6,383
8,051
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 6
9,299
930
9,085
9,350
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
geoday
Ymir
14
2 / 1 / 6
8,090
809
6,054
5,124
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 0 / 7
9,366
937
9,257
15,785
13,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADBM666
Chaac
13
3 / 7 / 0
7,438
744
9,867
15,299
14,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
15
1 / 2 / 2
8,117
812
4,759
12,487
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Lizz0118
Discordia
14
1 / 3 / 0
7,246
725
4,799
6,022
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,336
734
3,862
9,755
4,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
dontjuiceme
Aphrodite
14
0 / 3 / 1
7,264
726
3,014
7,037
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
20
Kills
5
5
Deaths
20
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
ADBM666
Chaac
3
7
0
0.43
W
3
1
12
9
L
Maui
1
2
2
1
L
Discordia
Lizz0118
Discordia
1
3
0
0.33
L
0
5
1
0.1
W
Izanami
RiceMan05
Izanami
2
2
13
4.25
W
6
1
6
9
L
Aphrodite
dontjuiceme
Aphrodite
0
3
1
0.17
W
Ymir
geoday
Ymir
2
1
6
5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,271
Damage
26,301
44,926
Taken
50,600
29,435
Mitigated
38,515
14,461
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ADBM666
Chaac
9,867
1,563
0
2,228
15,299
14,516
19
4,288
11,011
0
18,086
W
9,492
1,752
0
2,037
6,616
3,361
2,010
1,249
5,139
28,172
450
L
Maui
4,759
1,053
0
1,290
12,487
13,551
0
3,550
8,937
19,092
0
L
Discordia
Lizz0118
Discordia
4,799
198
0
0
6,022
2,787
0
3,078
2,944
14,521
0
L
3,862
609
169
1,148
9,755
4,183
57
2,105
7,650
0
20,014
W
Izanami
RiceMan05
Izanami
6,383
4,115
0
1,349
8,051
3,268
2,072
2,286
5,485
0
25,739
W
9,085
2,174
0
1,728
9,350
5,491
113
2,298
6,932
0
27,168
L
Aphrodite
dontjuiceme
Aphrodite
3,014
213
1,668
2,644
7,037
3,478
117
2,525
4,512
17,792
0
W
Ymir
geoday
Ymir
6,054
1,118
0
0
5,124
4,159
172
3,021
1,859
14,063
0
W
9,257
2,447
0
9,347
15,785
13,156
760
3,407
12,135
0
34,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
37,401
220
Minions Killed
166
0
Camps Cleared
0
979,777
Distance Traveled
823,112
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,438
744
14
1
0
169,282
0
W
Nox
8,781
878
55
6
0
195,725
0
L
Maui
8,117
812
27
3
0
189,153
1
L
Discordia
7,246
725
35
4
0
135,212
0
L
Cupid
7,336
734
46
5
0
175,262
3
W
Izanami
8,822
882
40
4
0
204,667
0
W
Fenrir
9,299
930
36
4
0
224,066
0
L
Aphrodite
7,264
726
44
4
0
154,203
1
W
Ymir
8,090
809
18
2
0
140,116
0
W
Chaac
9,366
937
71
7
0
215,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role