Player Matchup

Thanatos
Thanatos
ArchiElement
Thanatos
Level 140
God Stats
5W - 12L
1,177 SR
Queue Stats
11W - 22L
1,235 Elo+
Solo
Geb
Geb
TeIubescGoanga
Geb
Level 88
God Stats
9W - 7L
1,309 SR
Queue Stats
56W - 51L
1,406 Elo+
Solo
Ra
Ra
maxklym78
Ra
Level 57
God Stats
25W - 38L
1,314 SR
Queue Stats
188W - 198L
1,321 Elo+
Solo
Team Averages
Level 95
1,266 SR
1,321 Elo+

VS

Team Averages
Level 105
1,584 SR
1,533 Elo+
Anubis
Anubis
ArgusStronk
Anubis
Level 127
God Stats
48W - 22L
1,726 SR
Queue Stats
240W - 126L
1,600 Elo+
Party 1
Athena
Athena
Drakansel
Athena
Level 64
God Stats
1W - 1L
1,199 SR
Queue Stats
9W - 9L
1,318 Elo+
Solo
Ne Zha
Ne Zha
stalinas008
Ne Zha
Level 124
God Stats
45W - 6L
1,827 SR
Queue Stats
150W - 40L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArchiElement
Thanatos
11
5 / 7 / 0
9,008
693
5,899
13,320
3,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 4
8,096
623
7,596
14,926
13,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 3
8,823
679
7,600
12,114
5,299
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 0 / 8
11,234
864
13,267
7,363
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Drakansel
Athena
12
1 / 3 / 12
9,321
717
3,174
12,025
9,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
14
7 / 2 / 8
10,879
837
17,581
10,597
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
15
15
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArchiElement
Thanatos
5
7
0
0.71
W
Anubis
7
0
8
11
W
Athena
Drakansel
Athena
1
3
12
2.33
L
0
4
4
0.5
L
0
4
3
0.38
W
Ne Zha
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
34,022
40,360
Taken
29,985
21,791
Mitigated
19,696
8,305
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArchiElement
Thanatos
5,899
1,498
0
5,468
13,320
3,401
0
5,883
7,437
0
14,276
W
Anubis
13,267
181
342
3,920
7,363
4,810
522
3,830
3,391
57,163
0
W
Athena
Drakansel
Athena
3,174
1,258
313
2,039
12,025
9,773
210
6,379
5,229
15,489
239
L
7,596
695
0
609
14,926
13,091
0
5,770
9,156
24,960
0
L
7,600
657
1,360
868
12,114
5,299
0
4,646
7,468
42,203
0
W
Ne Zha
17,581
2,248
319
1,269
10,597
5,113
618
5,148
5,295
0
54,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
31,434
115
Minions Killed
153
0
Camps Cleared
0
670,646
Distance Traveled
776,957
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,008
693
16
1
0
241,803
0
W
Anubis
11,234
864
83
6
0
252,109
0
W
Athena
9,321
717
16
1
0
254,343
5
L
Geb
8,096
623
17
1
0
222,017
0
L
Ra
8,823
679
82
6
0
206,826
0
W
Ne Zha
10,879
837
54
4
0
270,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role