Player Matchup

Chaac
Chaac
ADBM666
Chaac
Level 149
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 2
Artemis
Artemis
Gangsta1Bear
Artemis
Level 95
God Stats
11W - 4L
1,601 SR
Queue Stats
273W - 248L
1,486 Elo+
Solo
Discordia
Discordia
Lizz0118
Discordia
Level 44
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Xing Tian
Xing Tian
OogaBelooga
Xing Tian
Level 157
God Stats
0W - 2L
1,449 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 2
Skadi
Skadi
dontjuiceme
Skadi
Level 123
God Stats
0W - 4L
1,189 SR
Queue Stats
3W - 11L
1,316 Elo+
Party 2
Team Averages
Level 114
1,410 SR
1,354 Elo+

VS

Team Averages
Level 104
1,448 SR
1,362 Elo+
Nu Wa
Nu Wa
Alphaleonidas91
Nu Wa
Level 109
God Stats
61W - 56L
1,431 SR
Queue Stats
209W - 259L
1,297 Elo+
Solo
Bellona
Bellona
IsaacTheIllegal
Bellona
Level 34
God Stats
5W - 4L
1,620 SR
Queue Stats
10W - 12L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Set_the_Usurper
Xing Tian
Level 129
God Stats
4W - 10L
1,494 SR
Queue Stats
9W - 22L
1,285 Elo+
Solo
Arachne
Arachne
xTOPxDOGx1
Arachne
Level 126
God Stats
2W - 2L
1,446 SR
Queue Stats
46W - 62L
1,389 Elo+
Party 1
Neith
Neith
young_demigodWNF
Neith
Level 122
God Stats
1W - 2L
1,246 SR
Queue Stats
8W - 9L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADBM666
Chaac
10
0 / 1 / 2
5,908
591
6,213
9,120
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Gangsta1Bear
Artemis
9
1 / 1 / 0
5,072
507
4,464
5,767
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Lizz0118
Discordia
9
0 / 3 / 0
5,150
515
1,428
3,782
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
OogaBelooga
Xing Tian
8
0 / 2 / 1
4,251
425
1,631
6,079
4,573
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 0
5,137
514
2,310
6,510
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,320
632
3,049
2,802
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 1
5,157
516
4,010
8,438
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xing Tian
Set_the_Usurper
Xing Tian
8
1 / 0 / 1
5,304
530
2,636
6,896
3,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
xTOPxDOGx1
Arachne
9
3 / 2 / 0
5,564
556
3,057
8,061
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 1
5,358
536
5,332
5,676
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
ADBM666
Chaac
0
1
2
1
W
1
0
2
2
L
Artemis
Gangsta1Bear
Artemis
1
1
0
1
W
0
0
1
0.5
L
Discordia
Lizz0118
Discordia
0
3
0
0
L
Xing Tian
OogaBelooga
Xing Tian
0
2
1
0.25
W
Xing Tian
Set_the_Usurper
Xing Tian
1
0
1
1.5
L
2
1
0
2
W
Arachne
xTOPxDOGx1
Arachne
3
2
0
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
18,084
31,258
Taken
31,873
14,575
Mitigated
17,933
5,825
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ADBM666
Chaac
6,213
1,592
0
3,260
9,120
5,010
271
247
8,795
0
41,519
W
3,049
377
0
750
2,802
936
0
1,407
1,395
38,963
0
L
Artemis
Gangsta1Bear
Artemis
4,464
1,673
0
1,719
5,767
1,929
0
1,439
4,210
0
29,464
W
4,010
1,529
0
2,492
8,438
7,621
0
0
8,438
0
29,776
L
Discordia
Lizz0118
Discordia
1,428
0
0
250
3,782
1,131
0
1,328
2,248
34,046
0
L
Xing Tian
OogaBelooga
Xing Tian
1,631
95
0
290
6,079
4,573
0
1,416
4,585
8,857
0
W
Xing Tian
Set_the_Usurper
Xing Tian
2,636
240
0
2,050
6,896
3,676
0
913
5,983
12,096
0
L
2,310
975
86
220
6,510
1,932
0
657
5,735
0
24,465
W
Arachne
xTOPxDOGx1
Arachne
3,057
1,989
0
3,305
8,061
3,698
0
88
7,973
0
34,629
W
5,332
2,682
0
1,555
5,676
2,002
208
651
5,025
0
37,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
27,703
230
Minions Killed
240
0
Camps Cleared
0
969,370
Distance Traveled
979,088
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,908
591
66
7
0
212,935
2
W
Nu Wa
6,320
632
83
8
0
181,319
0
L
Artemis
5,072
507
43
4
0
167,749
0
W
Bellona
5,157
516
47
5
0
193,488
0
L
Discordia
5,150
515
66
7
0
179,057
0
L
Xing Tian
4,251
425
11
1
0
193,977
3
W
Xing Tian
5,304
530
14
1
0
206,792
6
L
Skadi
5,137
514
44
4
0
215,652
6
W
Arachne
5,564
556
47
5
0
226,266
0
W
Neith
5,358
536
49
5
0
171,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role