Player Matchup

Tiamat
Tiamat
Silver V
AxeMoneyCMOHBD
Tiamat
Silver V
Level 156
God Stats
1W - 2L
1,801 SR
Queue Stats
42W - 57L
1,067 MMR
Solo
Cupid
Cupid
Silver V
BornOplol
Cupid
Silver V
Level 60
God Stats
2W - 4L
1,324 SR
Queue Stats
33W - 49L
1,028 MMR
Solo
Sol
Sol
Silver IV
DirectedByObi
Sol
Silver IV
Level 129
God Stats
32W - 54L
1,372 SR
Queue Stats
228W - 263L
731 MMR
Solo
Fenrir
Fenrir
Silver V
RhavenXD
Fenrir
Silver V
Level 156
God Stats
1W - 4L
1,494 SR
Queue Stats
39W - 55L
814 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
bobbujack
Ao Kuang
Silver II
Level 121
God Stats
0W - 1L
1,271 SR
Queue Stats
236W - 259L
1,069 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,453 SR
942 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,561 SR
912 MMR
Neith
Neith
Silver IV
Sango1996
Neith
Silver IV
Level 123
God Stats
15W - 14L
1,501 SR
Queue Stats
90W - 110L
662 MMR
Solo
Charon
Charon
Silver III
Zayamex
Charon
Silver III
Level 116
God Stats
10W - 5L
1,592 SR
Queue Stats
66W - 82L
854 MMR
Solo
Ravana
Ravana
Silver II
alejogonzalez_89
Ravana
Silver II
Level 149
God Stats
51W - 65L
1,504 SR
Queue Stats
1,232W - 1,263L
1,083 MMR
Solo
Hel
Hel
Bronze I
ritchie254
Hel
Bronze I
Level 124
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 36L
1,029 MMR
Solo
Chaac
Chaac
Silver IV
zockio
Chaac
Silver IV
Level 104
God Stats
14W - 17L
1,491 SR
Queue Stats
208W - 228L
930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,041
674
1,616
2,495
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
BornOplol
Cupid
5
0 / 1 / 1
3,208
535
664
2,540
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,010
668
1,924
3,397
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
RhavenXD
Fenrir
6
1 / 0 / 0
3,699
617
224
5,107
2,102
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
bobbujack
Ao Kuang
7
1 / 0 / 0
3,818
636
1,897
5,053
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PeleZeusMaman BrigitteAh Muzen Cab

VS

Bans
ArachneAthenaGaneshaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sango1996
Neith
7
0 / 0 / 0
3,955
659
1,879
1,038
317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Zayamex
Charon
6
0 / 1 / 1
4,089
682
1,635
3,824
1,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 0 / 1
4,028
671
1,228
2,379
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,220
703
1,527
3,829
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
zockio
Chaac
8
2 / 0 / 0
4,957
826
2,076
4,158
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cupid
BornOplol
Cupid
0
1
1
0.5
L
0
2
0
0
L
Fenrir
RhavenXD
Fenrir
1
0
0
1
W
Neith
Sango1996
Neith
0
0
0
0
W
Charon
Zayamex
Charon
0
1
1
0.5
W
0
0
1
0.5
L
Ao Kuang
bobbujack
Ao Kuang
1
0
0
1
W
1
1
0
1
W
Chaac
zockio
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,325
Damage
8,345
18,592
Taken
15,228
6,580
Mitigated
6,879
6,489
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
202
0
1,054
2,495
1,084
0
568
1,927
21,600
0
L
Cupid
BornOplol
Cupid
664
338
691
870
2,540
764
0
782
1,758
0
11,740
L
1,924
942
0
1,039
3,397
1,090
0
0
3,071
18,476
2,519
L
Fenrir
RhavenXD
Fenrir
224
66
0
1,745
5,107
2,102
0
577
4,530
0
8,300
W
Neith
Sango1996
Neith
1,879
812
0
322
1,038
317
0
301
737
0
25,687
W
Charon
Zayamex
Charon
1,635
195
54
1,637
3,824
1,865
0
528
3,296
8,737
0
W
1,228
464
0
439
2,379
851
0
620
1,759
0
25,573
L
Ao Kuang
bobbujack
Ao Kuang
1,897
807
0
1,090
5,053
1,540
0
1,235
3,818
17,777
0
W
1,527
69
87
1,452
3,829
1,324
0
2,064
1,765
31,945
0
W
Chaac
zockio
Chaac
2,076
128
0
2,332
4,158
2,522
0
1,730
2,428
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
21,249
146
Minions Killed
201
0
Camps Cleared
0
603,827
Distance Traveled
652,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,041
674
48
8
0
122,262
0
L
Cupid
3,208
535
19
3
0
83,354
1
L
Sol
4,010
668
36
6
0
113,135
0
L
Fenrir
3,699
617
13
2
0
123,771
0
W
Neith
3,955
659
43
7
0
108,014
0
W
Charon
4,089
682
8
1
0
118,528
0
W
Ravana
4,028
671
51
9
0
150,988
0
L
Ao Kuang
3,818
636
30
5
0
161,305
0
W
Hel
4,220
703
49
8
0
131,714
0
W
Chaac
4,957
826
50
8
0
143,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role