Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Blaster33333
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 20L
1,642 Elo+
Party 1
Fafnir
Fafnir
Mefistö
Fafnir
Level 188
God Stats
24W - 1L
2,265 SR
Queue Stats
319W - 22L
2,153 Elo+
Party 1
Charon
Charon
N0tAnEgirl
Charon
Level 107
God Stats
1W - 0L
1,587 SR
Queue Stats
16W - 13L
1,403 Elo+
Party 1
Team Averages
Level 127
1,670 SR
1,640 Elo+

VS

Team Averages
Level 71
1,400 SR
1,383 Elo+
Nu Wa
Nu Wa
CreamyMoo01
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Artemis
Artemis
MRPEGCITY420
Artemis
Level 65
God Stats
4W - 6L
1,353 SR
Queue Stats
10W - 10L
1,457 Elo+
Solo
Ne Zha
Ne Zha
Mx Rathalios xH
Ne Zha
Level 117
God Stats
1W - 3L
1,411 SR
Queue Stats
59W - 61L
1,507 Elo+
Solo
Atlas
Atlas
SaiyanGoDUMB
Atlas
Level 28
God Stats
11W - 19L
1,287 SR
Queue Stats
95W - 147L
1,314 Elo+
Party 2
Ao Kuang
Ao Kuang
barackosamah
Ao Kuang
Level 107
God Stats
15W - 18L
1,448 SR
Queue Stats
97W - 142L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 1 / 11
8,413
1,402
13,979
3,358
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
13
6 / 0 / 7
8,067
1,345
12,643
5,881
2,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Blaster33333
Gilgamesh
13
4 / 1 / 9
8,143
1,357
6,464
4,259
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Mefistö
Fafnir
13
0 / 0 / 17
7,663
1,277
4,207
4,991
6,253
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Charon
N0tAnEgirl
Charon
13
4 / 0 / 14
7,762
1,294
9,203
3,285
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

418

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
5,891
982
2,381
5,548
1,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MRPEGCITY420
Artemis
11
0 / 6 / 1
6,192
1,032
5,066
10,873
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 0
6,987
1,165
3,324
12,014
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,169
1,028
3,540
13,268
13,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
barackosamah
Ao Kuang
11
0 / 2 / 1
6,027
1,005
1,437
8,339
7,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
20
Kills
2
2
Deaths
20
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
11
11.5
W
Cupid
 
Cupid
6
0
7
9.5
W
Gilgamesh
Blaster33333
Gilgamesh
4
1
9
8.5
L
0
5
0
0
L
Artemis
MRPEGCITY420
Artemis
0
6
1
0.08
W
Fafnir
Mefistö
Fafnir
0
0
17
8.5
L
2
4
0
0.5
W
Charon
N0tAnEgirl
Charon
4
0
14
11
L
0
3
2
0.33
L
Ao Kuang
barackosamah
Ao Kuang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,496
Damage
15,748
21,774
Taken
50,042
14,846
Mitigated
31,850
3,427
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,979
1,372
0
629
3,358
1,342
0
866
2,492
26,166
0
W
Cupid
 
Cupid
12,643
8,305
76
761
5,881
2,344
0
2,368
3,513
0
32,106
W
Gilgamesh
Blaster33333
Gilgamesh
6,464
1,888
0
130
4,259
2,657
0
1,323
2,936
0
19,103
L
2,381
1,071
151
185
5,548
1,891
0
3,103
2,445
5,947
0
L
Artemis
MRPEGCITY420
Artemis
5,066
1,639
0
304
10,873
4,186
0
6,325
4,548
0
10,292
W
Fafnir
Mefistö
Fafnir
4,207
644
0
1,661
4,991
6,253
0
1,120
3,551
6,112
0
L
3,324
163
0
1,003
12,014
5,026
0
8,084
3,930
0
20,842
W
Charon
N0tAnEgirl
Charon
9,203
1,531
0
170
3,285
2,250
0
1,559
1,726
14,546
0
L
3,540
1,115
0
0
13,268
13,727
0
5,418
7,850
7,810
0
L
Ao Kuang
barackosamah
Ao Kuang
1,437
222
0
378
8,339
7,020
0
4,459
3,880
2,671
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
31,266
121
Minions Killed
70
6
Camps Cleared
3
639,640
Distance Traveled
500,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,413
1,402
30
5
2
127,766
0
W
Cupid
8,067
1,345
40
7
2
123,061
0
W
Gilgamesh
8,143
1,357
35
6
2
128,082
0
L
Nu Wa
5,891
982
3
1
0
59,119
0
L
Artemis
6,192
1,032
20
3
0
92,764
0
W
Fafnir
7,663
1,277
1
0
0
133,623
0
L
Ne Zha
6,987
1,165
35
6
1
119,210
0
W
Charon
7,762
1,294
15
3
0
127,108
0
L
Atlas
6,169
1,028
12
2
2
113,279
0
L
Ao Kuang
6,027
1,005
0
0
0
116,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role