Player Matchup

Janus
Janus
Breesus68
Janus
Level 142
God Stats
0W - 1L
1,227 SR
Queue Stats
23W - 10L
1,688 Elo+
Solo
Ishtar
Ishtar
DaddyDurdee
Ishtar
Level 109
God Stats
3W - 3L
1,632 SR
Queue Stats
56W - 51L
1,563 Elo+
Solo
Anhur
Anhur
JeezusShaves
Anhur
Level 148
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 28L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
MANGAKAIZER
Heimdallr
Level 156
God Stats
4W - 4L
1,375 SR
Queue Stats
441W - 438L
1,470 Elo+
Solo
Vulcan
Vulcan
NeilinAround
Vulcan
Level 102
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 11L
1,467 Elo+
Party 2
Team Averages
Level 131
1,367 SR
1,541 Elo+

VS

Team Averages
Level 107
1,524 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
Chewong
Kumbhakarna
Level 105
God Stats
4W - 0L
1,431 SR
Queue Stats
127W - 91L
1,592 Elo+
Party 1
Shiva
Shiva
ChunkyWeevil
Shiva
Level 109
God Stats
1W - 0L
1,608 SR
Queue Stats
127W - 91L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
TostrStrudel756
Jing Wei
Level 64
God Stats
2W - 2L
1,819 SR
Queue Stats
97W - 85L
1,481 Elo+
Solo
Hera
Hera
rioramHB8923
Hera
Level 124
God Stats
1W - 1L
1,246 SR
Queue Stats
117W - 103L
1,526 Elo+
Solo
Susano
Susano
tinkertoken109
Susano
Level 132
God Stats
2W - 1L
1,513 SR
Queue Stats
149W - 126L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Breesus68
Janus
15
5 / 5 / 1
8,760
796
12,614
9,230
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
0 / 5 / 5
7,406
673
5,663
9,504
3,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 4
8,057
732
5,609
11,683
4,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MANGAKAIZER
Heimdallr
9
1 / 1 / 2
6,811
619
835
3,513
1,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
15
2 / 5 / 3
7,979
725
11,773
9,653
4,055
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chewong
Kumbhakarna
16
5 / 1 / 8
10,193
927
4,169
14,112
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 12
9,389
854
8,113
12,747
12,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
14
2 / 2 / 7
8,466
770
4,327
5,725
2,456
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 8
9,481
862
8,945
7,578
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 12
10,208
928
11,870
10,061
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
9
Kills
20
21
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
Breesus68
Janus
5
5
1
1.1
W
Kumbhakarna
Chewong
Kumbhakarna
5
1
8
9
W
4
3
12
3.33
L
Ishtar
0
5
5
0.5
L
1
5
4
0.6
L
Heimdallr
MANGAKAIZER
Heimdallr
1
1
2
2
L
Vulcan
2
5
3
0.7
W
Jing Wei
2
2
7
2.75
W
5
2
8
4.5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
37,424
43,583
Taken
50,223
17,917
Mitigated
34,643
7,381
Healing
20,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Breesus68
Janus
12,614
397
0
1,000
9,230
3,629
0
3,989
5,073
24,875
0
W
Kumbhakarna
Chewong
Kumbhakarna
4,169
67
4,392
4,520
14,112
12,038
915
8,123
5,781
12,434
0
W
8,113
519
2,380
3,117
12,747
12,483
810
6,371
5,998
0
17,009
L
Ishtar
5,663
2,704
708
876
9,504
3,625
0
1,832
7,572
0
11,589
L
5,609
2,838
962
1,850
11,683
4,737
0
3,855
7,675
0
14,437
L
Heimdallr
MANGAKAIZER
Heimdallr
835
148
261
1,105
3,513
1,871
0
379
3,134
0
5,079
L
Vulcan
11,773
4,879
425
194
9,653
4,055
0
2,442
7,015
21,612
0
W
Jing Wei
4,327
3,116
1,167
278
5,725
2,456
2,001
2,950
2,725
0
15,210
W
8,945
1,731
331
1,051
7,578
3,268
2,017
3,541
3,832
20,924
0
W
11,870
1,279
961
2,241
10,061
4,398
1,656
2,521
7,500
0
28,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
47,737
92
Minions Killed
130
0
Camps Cleared
0
877,601
Distance Traveled
1,104,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,760
796
27
2
0
180,967
0
W
Kumbhakarna
10,193
927
16
1
0
232,520
0
W
Shiva
9,389
854
26
2
0
229,168
0
L
Ishtar
7,406
673
21
2
0
163,849
0
L
Anhur
8,057
732
16
1
0
177,456
0
L
Heimdallr
6,811
619
8
1
0
153,447
0
L
Vulcan
7,979
725
20
2
0
201,882
0
W
Jing Wei
8,466
770
22
2
0
204,256
0
W
Hera
9,481
862
26
2
0
187,509
0
W
Susano
10,208
928
40
4
0
251,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role