Player Matchup

Neith
Neith
Abdara12
Neith
Level 44
God Stats
45W - 55L
1,416 SR
Queue Stats
52W - 64L
1,379 Elo+
Solo
Nox
Nox
BuggyJee
Nox
Level 121
God Stats
31W - 23L
1,521 SR
Queue Stats
415W - 410L
1,451 Elo+
Solo
Bacchus
Bacchus
ame-debout6
Bacchus
Level 13
God Stats
5W - 4L
1,505 SR
Queue Stats
68W - 81L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 42
God Stats
76W - 102L
1,414 SR
Queue Stats
79W - 108L
1,353 Elo+
Solo
Hun Batz
Hun Batz
zigzag-eclair
Hun Batz
Level 149
God Stats
1W - 1L
1,539 SR
Queue Stats
106W - 112L
1,491 Elo+
Party 2
Team Averages
Level 74
1,479 SR
1,435 Elo+

VS

Team Averages
Level 77
1,545 SR
1,437 Elo+
Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FaceZero
Horus
Level 66
God Stats
4W - 2L
1,439 SR
Queue Stats
37W - 27L
1,439 Elo+
Party 1
Sol
Sol
Gman1515
Sol
Level 12
God Stats
3W - 1L
1,788 SR
Queue Stats
10W - 10L
1,350 Elo+
Party 1
Loki
Loki
MaabeeRick
Loki
Level 125
God Stats
18W - 19L
1,499 SR
Queue Stats
354W - 363L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
6
0 / 1 / 0
3,346
558
975
3,170
1,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,089
682
2,007
3,063
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ame-debout6
Bacchus
6
0 / 1 / 0
3,789
632
625
3,410
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
korraobaid550
Morgan Le Fay
5
0 / 2 / 0
3,515
586
370
2,371
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
zigzag-eclair
Hun Batz
6
0 / 1 / 0
3,862
644
1,695
4,507
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 1
4,920
820
2,011
1,702
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 0
4,055
676
1,976
5,370
2,750
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
FaceZero
Horus
6
0 / 0 / 3
4,167
695
1,516
3,056
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 2
3,959
660
2,180
1,436
390
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
2 / 0 / 1
4,434
739
1,644
4,342
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Neith
Abdara12
Neith
0
1
0
0
L
0
0
0
0
W
Horus
FaceZero
Horus
0
0
3
1.5
W
0
0
2
1
W
2
0
1
2.5
L
Bacchus
ame-debout6
Bacchus
0
1
0
0
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
0
2
0
0
L
Hun Batz
zigzag-eclair
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,672
Damage
9,327
16,521
Taken
15,906
6,746
Mitigated
6,202
3,002
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,011
92
0
415
1,702
472
804
370
1,332
26,786
0
W
Cu Chulainn
 
Cu Chulainn
1,976
791
0
2,150
5,370
2,750
0
1,846
3,524
0
19,770
L
Neith
Abdara12
Neith
975
269
0
355
3,170
1,053
0
1,623
1,515
0
12,818
L
2,007
153
0
1,407
3,063
1,072
0
0
3,063
20,721
0
W
Horus
FaceZero
Horus
1,516
729
200
1,029
3,056
1,379
0
165
2,891
0
8,936
W
2,180
829
0
693
1,436
390
0
460
976
21,116
0
W
1,644
707
0
2,871
4,342
1,211
0
161
4,181
0
24,469
L
Bacchus
ame-debout6
Bacchus
625
67
0
504
3,410
2,668
0
1,272
2,107
9,425
0
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
370
0
0
356
2,371
639
0
871
1,450
13,113
0
L
Hun Batz
zigzag-eclair
Hun Batz
1,695
377
0
380
4,507
1,314
0
272
4,195
0
22,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,601
Gold Earned
21,535
145
Minions Killed
191
0
Camps Cleared
0
611,311
Distance Traveled
683,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,920
820
60
10
0
125,285
1
W
Cu Chulainn
4,055
676
34
6
0
146,236
0
L
Neith
3,346
558
23
4
0
102,699
0
L
Nox
4,089
682
37
6
0
132,817
0
W
Horus
4,167
695
13
2
0
139,584
1
W
Sol
3,959
660
39
7
0
119,628
0
W
Loki
4,434
739
45
8
0
152,737
0
L
Bacchus
3,789
632
16
3
0
147,639
0
L
Morgan Le Fay
3,515
586
25
4
0
82,604
0
L
Hun Batz
3,862
644
44
7
0
145,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role