Player Matchup

Chaac
Chaac
UMADBRO104
Chaac
Level 67
God Stats
116W - 138L
1,387 SR
Queue Stats
134W - 157L
1,291 Elo+
Party 2
Neith
Neith
Zetzori
Neith
Level 83
God Stats
17W - 15L
1,432 SR
Queue Stats
137W - 144L
1,507 Elo+
Solo
Anubis
Anubis
p1mp_d
Anubis
Level 34
God Stats
53W - 61L
1,419 SR
Queue Stats
56W - 68L
1,311 Elo+
Party 2
Team Averages
Level 61
1,413 SR
1,370 Elo+

VS

Team Averages
Level 90
1,451 SR
1,405 Elo+
Jing Wei
Jing Wei
WindaarSAGE
Jing Wei
Level 91
God Stats
1W - 3L
1,354 SR
Queue Stats
144W - 152L
1,397 Elo+
Party 1
Yu Huang
Yu Huang
henry2219solid
Yu Huang
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
205W - 233L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
sebas2219solid
Erlang Shen
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 2 / 3
11,276
705
7,757
10,207
7,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Zetzori
Neith
15
6 / 3 / 4
13,229
827
21,209
16,416
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
p1mp_d
Anubis
16
3 / 1 / 5
12,787
799
15,480
9,365
4,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
WindaarSAGE
Jing Wei
13
1 / 3 / 2
10,632
665
8,314
18,655
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
14
2 / 4 / 2
11,293
706
9,727
13,304
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
sebas2219solid
Erlang Shen
14
2 / 3 / 3
11,120
695
6,765
20,685
22,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
5
6
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
3
1.25
L
Jing Wei
WindaarSAGE
Jing Wei
1
3
2
0.67
W
Neith
Zetzori
Neith
6
3
4
2.67
L
Yu Huang
2
4
2
0.75
W
Anubis
p1mp_d
Anubis
3
1
5
5.5
L
Erlang Shen
sebas2219solid
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,446
Damage
24,806
35,988
Taken
52,644
19,019
Mitigated
35,348
13,081
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,757
843
142
3,086
10,207
7,196
352
3,126
7,081
0
37,299
L
Jing Wei
WindaarSAGE
Jing Wei
8,314
5,642
0
2,700
18,655
7,156
0
5,404
13,251
0
44,436
W
Neith
Zetzori
Neith
21,209
7,939
0
6,903
16,416
6,980
2,003
4,851
11,565
0
63,766
L
Yu Huang
9,727
1,229
250
2,016
13,304
5,286
0
4,540
8,764
64,026
0
W
Anubis
p1mp_d
Anubis
15,480
381
0
2,950
9,365
4,843
482
2,221
7,144
70,131
0
L
Erlang Shen
sebas2219solid
Erlang Shen
6,765
2,627
0
3,816
20,685
22,906
156
6,743
13,942
0
21,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
33,045
199
Minions Killed
159
0
Camps Cleared
0
824,716
Distance Traveled
834,020
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,276
705
44
3
0
230,082
0
L
Jing Wei
10,632
665
50
3
0
282,139
5
W
Neith
13,229
827
71
4
0
286,193
2
L
Yu Huang
11,293
706
82
5
0
265,520
2
W
Anubis
12,787
799
84
5
0
308,441
0
L
Erlang Shen
11,120
695
27
2
0
286,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role