Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ThePowerOfLove
Sobek
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 1
Ra
Ra
ZoMyGo0dNeSs
Ra
Level 84
God Stats
1W - 2L
1,687 SR
Queue Stats
23W - 25L
1,471 Elo+
Party 1
Team Averages
Level 86
1,562 SR
1,438 Elo+

VS

Team Averages
Level 90
1,518 SR
1,488 Elo+
Baron Samedi
Baron Samedi
BigDaddy101Cris
Baron Samedi
Level 84
God Stats
24W - 10L
1,603 SR
Queue Stats
50W - 51L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
DaGeminiGo-Yard
Erlang Shen
Level 69
God Stats
0W - 2L
1,207 SR
Queue Stats
364W - 355L
1,437 Elo+
Solo
Neith
Neith
ZCastorsupremoZ
Neith
Level 117
God Stats
3W - 2L
1,743 SR
Queue Stats
191W - 181L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 6
9,844
895
7,589
8,514
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 11
8,611
783
4,569
11,955
15,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 3 / 6
9,738
885
12,259
7,705
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDaddy101Cris
Baron Samedi
5
0 / 1 / 1
6,606
601
0
1,197
256
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
DaGeminiGo-Yard
Erlang Shen
11
3 / 7 / 2
8,621
784
5,692
16,761
13,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 4 / 2
9,496
863
11,783
11,166
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
8
8
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
6
2.67
L
Baron Samedi
BigDaddy101Cris
Baron Samedi
0
1
1
0.5
L
Erlang Shen
DaGeminiGo-Yard
Erlang Shen
3
7
2
0.57
W
1
2
11
3.25
L
5
4
2
1.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
17,475
28,174
Taken
29,124
22,564
Mitigated
17,771
5,270
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,589
1,870
0
473
8,514
3,722
1,571
354
8,047
0
40,647
L
Baron Samedi
BigDaddy101Cris
Baron Samedi
0
0
0
0
1,197
256
0
869
289
0
0
L
Erlang Shen
DaGeminiGo-Yard
Erlang Shen
5,692
2,477
0
2,435
16,761
13,364
0
9,864
6,807
0
12,180
W
4,569
317
0
587
11,955
15,830
290
0
11,955
11,248
0
L
11,783
3,228
0
1,764
11,166
4,151
0
6,148
4,943
0
47,263
W
12,259
2,160
1,894
2,316
7,705
3,012
639
50
7,655
50,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
24,723
129
Minions Killed
72
0
Camps Cleared
0
571,753
Distance Traveled
370,826
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,844
895
47
4
0
211,999
7
L
Baron Samedi
6,606
601
0
0
0
8,325
0
L
Erlang Shen
8,621
784
10
1
0
179,906
0
W
Sobek
8,611
783
8
1
0
178,364
0
L
Neith
9,496
863
62
6
0
182,595
0
W
Ra
9,738
885
74
7
0
181,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role