Player Matchup

Izanami
Izanami
Fuunoli
Izanami
Level 100
God Stats
3W - 3L
1,384 SR
Queue Stats
30W - 25L
1,569 Elo+
Party 3
Artio
Artio
Pandorax17
Artio
Level 94
God Stats
13W - 10L
1,268 SR
Queue Stats
302W - 324L
1,389 Elo+
Party 2
Thanatos
Thanatos
PuLsE0ne
Thanatos
Level 63
God Stats
19W - 27L
1,427 SR
Queue Stats
452W - 476L
1,446 Elo+
Party 2
Discordia
Discordia
WeakGriff
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,559 Elo+
Party 3
Mulan
Mulan
zZsavagewolfZz
Mulan
Level 101
God Stats
3W - 3L
1,599 SR
Queue Stats
55W - 71L
1,388 Elo+
Party 2
Team Averages
Level 93
1,435 SR
1,470 Elo+

VS

Team Averages
Level 86
1,458 SR
1,375 Elo+
Xbalanque
Xbalanque
AbadonsNightmare
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,251 Elo+
Party 1
Loki
Loki
SingleVision
Loki
Level 123
God Stats
151W - 171L
1,491 SR
Queue Stats
710W - 714L
1,444 Elo+
Solo
Serqet
Serqet
koeyyy123
Serqet
Level 128
God Stats
7W - 8L
1,468 SR
Queue Stats
34W - 41L
1,382 Elo+
Solo
Aphrodite
Aphrodite
skyebluebabyy
Aphrodite
Level 8
God Stats
6W - 10L
1,273 SR
Queue Stats
8W - 17L
1,247 Elo+
Party 1
Bacchus
Bacchus
stampievolta
Bacchus
Level 125
God Stats
66W - 72L
1,559 SR
Queue Stats
275W - 287L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fuunoli
Izanami
19
14 / 0 / 12
13,638
1,240
24,991
6,815
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
17
1 / 0 / 21
11,389
1,035
3,583
11,945
18,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
PuLsE0ne
Thanatos
17
3 / 1 / 14
10,657
969
5,744
4,690
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
WeakGriff
Discordia
18
5 / 0 / 21
11,669
1,061
19,333
5,746
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 20
11,588
1,053
9,938
3,896
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
0 / 12 / 0
9,691
881
7,170
19,439
7,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 7 / 1
10,384
944
8,579
23,094
9,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
koeyyy123
Serqet
14
0 / 0 / 0
9,037
822
120
225
63
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
skyebluebabyy
Aphrodite
14
0 / 6 / 0
9,124
829
1,089
6,609
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
stampievolta
Bacchus
14
1 / 4 / 0
10,396
945
8,432
19,186
20,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
2
29
Kills
1
1
Deaths
29
88
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
12
0
0
W
Izanami
Fuunoli
Izanami
14
0
12
20
W
Artio
1
0
21
11.5
W
Thanatos
PuLsE0ne
Thanatos
3
1
14
10
L
0
7
1
0.07
W
Discordia
WeakGriff
Discordia
5
0
21
15.5
L
Serqet
koeyyy123
Serqet
0
0
0
0
L
Aphrodite
skyebluebabyy
Aphrodite
0
6
0
0
L
Bacchus
stampievolta
Bacchus
1
4
0
0.25
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
25,390
33,092
Taken
68,553
33,463
Mitigated
41,385
7,777
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
7,170
3,807
0
210
19,439
7,714
0
6,902
12,205
0
22,154
W
Izanami
Fuunoli
Izanami
24,991
21,592
0
1,213
6,815
3,663
0
1,693
5,122
0
70,161
W
Artio
3,583
580
1,159
1,946
11,945
18,971
0
3,755
8,190
5,916
0
W
Thanatos
PuLsE0ne
Thanatos
5,744
822
0
2,121
4,690
2,817
0
2,034
2,656
0
13,512
L
8,579
1,014
0
0
23,094
9,425
0
7,082
15,667
0
30,610
W
Discordia
WeakGriff
Discordia
19,333
2,854
0
0
5,746
2,845
0
844
4,902
45,197
0
L
Serqet
koeyyy123
Serqet
120
0
0
0
225
63
0
0
225
0
1,327
L
Aphrodite
skyebluebabyy
Aphrodite
1,089
837
844
199
6,609
3,291
0
3,516
3,049
2,869
0
L
Bacchus
stampievolta
Bacchus
8,432
777
0
484
19,186
20,892
0
5,416
13,554
25,051
0
W
9,938
384
0
1,338
3,896
5,167
0
1,195
2,701
0
14,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,941
Gold Earned
48,632
217
Minions Killed
132
8
Camps Cleared
2
996,836
Distance Traveled
624,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,691
881
45
4
0
120,519
0
W
Izanami
13,638
1,240
120
11
2
202,327
0
W
Artio
11,389
1,035
7
1
0
208,801
0
W
Thanatos
10,657
969
6
1
4
169,143
0
L
Loki
10,384
944
43
4
1
219,252
0
W
Discordia
11,669
1,061
70
6
1
212,796
0
L
Serqet
9,037
822
1
0
1
22,024
0
L
Aphrodite
9,124
829
7
1
0
81,594
0
L
Bacchus
10,396
945
36
3
0
180,688
0
W
Mulan
11,588
1,053
14
1
1
203,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role