Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Johnny_Deep4real
Fenrir
Level 85
God Stats
2W - 0L
1,716 SR
Queue Stats
89W - 95L
1,329 Elo+
Solo
Olorun
Olorun
SuntPePastile
Olorun
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 78L
1,573 Elo+
Solo
Shiva
Shiva
shpekoshpon812
Shiva
Level 103
God Stats
13W - 13L
1,579 SR
Queue Stats
575W - 576L
1,471 Elo+
Solo
Team Averages
Level 122
1,559 SR
1,474 Elo+

VS

Team Averages
Level 121
1,489 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AvaMelGameRu
Eset
Level 145
God Stats
1W - 2L
1,536 SR
Queue Stats
114W - 112L
1,479 Elo+
Solo
Da Ji
Da Ji
CrazyMadPika
Da Ji
Level 62
God Stats
1W - 2L
1,723 SR
Queue Stats
103W - 85L
1,500 Elo+
Solo
Freya
Freya
Grd-TORINO-85
Freya
Level 158
God Stats
3W - 6L
1,323 SR
Queue Stats
631W - 640L
1,441 Elo+
Solo
Nemesis
Nemesis
Saaa4
Nemesis
Level 102
God Stats
1W - 3L
1,361 SR
Queue Stats
100W - 109L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
3 / 1 / 11
9,191
919
7,552
11,962
14,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
14
2 / 2 / 10
7,964
796
8,156
5,225
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 11
8,087
809
3,650
10,423
4,799
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 9
9,407
941
7,969
8,522
4,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 13
8,794
879
10,186
11,712
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 0 / 3
7,719
772
12,426
5,513
1,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
2 / 3 / 2
7,237
724
9,216
6,964
3,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 2
6,166
617
4,665
10,646
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 3
7,360
736
6,034
9,911
3,854
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Saaa4
Nemesis
11
0 / 4 / 3
6,134
613
2,015
6,390
2,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
17
Kills
7
9
Deaths
17
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
11
8.5
W
Nu Wa
 
Nu Wa
2
2
10
3.5
L
Tsukuyomi
 
Tsukuyomi
3
0
3
4.5
L
2
3
2
1
L
0
6
2
0.17
L
2
4
3
0.88
W
4
4
11
2.38
L
Nemesis
Saaa4
Nemesis
0
4
3
0.38
W
5
1
9
9.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
34,356
47,844
Taken
39,424
37,502
Mitigated
17,959
22,876
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,552
508
481
2,306
11,962
14,507
473
4,031
7,931
16,011
0
W
Nu Wa
 
Nu Wa
8,156
2,875
458
328
5,225
2,062
358
520
4,705
24,946
0
L
Tsukuyomi
 
Tsukuyomi
12,426
842
157
853
5,513
1,955
0
4,686
780
0
40,206
L
9,216
304
484
1,119
6,964
3,136
0
4,120
2,587
23,013
0
L
4,665
368
427
1,184
10,646
6,163
0
5,190
5,138
0
6,428
L
6,034
1,474
0
3,089
9,911
3,854
0
6,681
3,054
23,232
0
W
3,650
567
159
2,030
10,423
4,799
351
3,321
7,102
0
5,257
L
Nemesis
Saaa4
Nemesis
2,015
298
95
448
6,390
2,851
0
4,249
1,982
0
4,642
W
7,969
2,083
7,048
3,387
8,522
4,640
3,422
3,588
4,934
15,632
0
W
10,186
561
3,239
3,440
11,712
11,494
342
3,790
7,922
1,824
19,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
34,616
111
Minions Killed
113
0
Camps Cleared
0
977,566
Distance Traveled
812,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,191
919
15
2
0
214,464
0
W
Nu Wa
7,964
796
36
4
0
175,506
0
L
Tsukuyomi
7,719
772
31
3
0
207,839
0
L
Eset
7,237
724
29
3
0
171,783
0
L
Da Ji
6,166
617
10
1
0
145,293
0
L
Freya
7,360
736
38
4
0
124,797
0
W
Fenrir
8,087
809
6
1
0
194,890
0
L
Nemesis
6,134
613
5
1
0
163,251
0
W
Olorun
9,407
941
31
3
0
201,036
0
W
Shiva
8,794
879
23
2
0
191,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role