Player Matchup

Ares
Ares
KazeSerpent
Ares
Level 151
God Stats
10W - 6L
1,565 SR
Queue Stats
210W - 198L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
acquirePesos
Baron Samedi
Level 149
God Stats
25W - 12L
1,679 SR
Queue Stats
225W - 249L
1,538 Elo+
Party 1
Thanatos
Thanatos
el_jefe_19125_
Thanatos
Level 99
God Stats
19W - 13L
1,588 SR
Queue Stats
174W - 163L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
gunnySGTadam
Danzaburou
Level 155
God Stats
6W - 4L
1,618 SR
Queue Stats
215W - 203L
1,459 Elo+
Party 2
Izanami
Izanami
kaitiehottie
Izanami
Level 30
God Stats
5W - 10L
1,527 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Team Averages
Level 117
1,595 SR
1,499 Elo+

VS

Team Averages
Level 124
1,524 SR
1,480 Elo+
Fenrir
Fenrir
Cannon_G41
Fenrir
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
126W - 132L
1,489 Elo+
Solo
Neith
Neith
CereCere
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,491 Elo+
Solo
Yemoja
Yemoja
GodLikeHercules
Yemoja
Level 134
God Stats
10W - 5L
1,560 SR
Queue Stats
414W - 403L
1,426 Elo+
Solo
King Arthur
King Arthur
dado2902
King Arthur
Level 116
God Stats
87W - 62L
1,559 SR
Queue Stats
212W - 179L
1,507 Elo+
Solo
Jormungandr
Jormungandr
natillo666
Jormungandr
Level 154
God Stats
33W - 28L
1,500 SR
Queue Stats
618W - 620L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,349
439
11,123
19,066
20,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
acquirePesos
Baron Samedi
14
4 / 6 / 3
9,041
476
16,010
15,502
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
15
6 / 3 / 3
9,278
488
12,363
19,343
12,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
gunnySGTadam
Danzaburou
14
0 / 4 / 1
8,836
465
10,451
13,250
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
kaitiehottie
Izanami
13
1 / 7 / 2
8,195
431
3,810
17,938
7,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cannon_G41
Fenrir
16
4 / 2 / 4
9,817
517
7,213
16,991
13,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
CereCere
Neith
15
2 / 2 / 4
9,533
502
9,273
14,362
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 13
9,425
496
3,316
21,648
18,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
dado2902
King Arthur
17
8 / 1 / 7
11,352
597
19,209
17,967
24,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
natillo666
Jormungandr
16
9 / 4 / 5
10,218
538
21,127
19,879
9,736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
23
24
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cannon_G41
Fenrir
4
2
4
3
W
Neith
CereCere
Neith
2
2
4
2
W
0
2
13
3.25
L
0
4
3
0.38
L
Baron Samedi
acquirePesos
Baron Samedi
4
6
3
0.92
W
King Arthur
dado2902
King Arthur
8
1
7
11.5
L
Thanatos
6
3
3
2.5
L
Danzaburou
gunnySGTadam
Danzaburou
0
4
1
0.13
L
Izanami
kaitiehottie
Izanami
1
7
2
0.29
W
Jormungandr
natillo666
Jormungandr
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,757
Damage
60,138
85,099
Taken
90,847
54,467
Mitigated
74,078
25,991
Healing
34,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cannon_G41
Fenrir
7,213
2,117
0
5,538
16,991
13,867
0
3,337
13,654
0
56,741
W
Neith
CereCere
Neith
9,273
4,242
502
4,308
14,362
7,047
2,609
3,003
11,359
0
78,052
W
3,316
1,642
11,036
8,990
21,648
18,899
483
7,123
14,525
19,774
0
L
11,123
988
1,428
2,737
19,066
20,293
0
6,100
12,857
37,999
0
L
Baron Samedi
acquirePesos
Baron Samedi
16,010
1,367
812
3,525
15,502
8,115
0
8,396
7,064
62,017
0
W
King Arthur
dado2902
King Arthur
19,209
1,071
265
1,304
17,967
24,529
62
5,928
12,039
2,206
82,100
L
Thanatos
12,363
3,096
0
12,540
19,343
12,304
0
5,667
13,637
0
70,016
L
Danzaburou
gunnySGTadam
Danzaburou
10,451
5,412
0
3,646
13,250
6,713
843
2,105
11,108
0
82,920
L
Izanami
kaitiehottie
Izanami
3,810
1,519
0
1,303
17,938
7,042
222
3,028
14,869
0
51,503
W
Jormungandr
natillo666
Jormungandr
21,127
3,308
0
2,963
19,879
9,736
1,490
7,742
12,137
94,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,699
Gold Earned
50,345
425
Minions Killed
492
0
Camps Cleared
0
1,654,076
Distance Traveled
1,803,249
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,817
517
81
4
0
400,698
0
W
Neith
9,533
502
141
7
0
311,266
6
W
Yemoja
9,425
496
31
2
0
331,592
2
L
Ares
8,349
439
36
2
0
336,108
0
L
Baron Samedi
9,041
476
81
4
0
271,048
2
W
King Arthur
11,352
597
112
6
0
362,390
2
L
Thanatos
9,278
488
93
5
0
412,380
1
L
Danzaburou
8,836
465
121
6
0
302,455
0
L
Izanami
8,195
431
94
5
0
332,085
0
W
Jormungandr
10,218
538
127
7
0
397,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role