Player Matchup

Hades
Hades
Babushhka
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 78L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
HepCYouLater
Ne Zha
Level 126
God Stats
0W - 1L
1,374 SR
Queue Stats
46W - 40L
1,558 Elo+
Party 1
Merlin
Merlin
Joseloy8022
Merlin
Level 116
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 3
Heimdallr
Heimdallr
LuFer666
Heimdallr
Level 141
God Stats
0W - 1L
1,356 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 3
Lancelot
Lancelot
R4ikiri
Lancelot
Level 140
God Stats
8W - 6L
1,688 SR
Queue Stats
149W - 143L
1,489 Elo+
Party 1
Team Averages
Level 122
1,441 SR
1,587 Elo+

VS

Team Averages
Level 131
1,438 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
LOBØ
Freya
Level 160
God Stats
2W - 0L
1,716 SR
Queue Stats
19W - 17L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
Woolumx88
Tsukuyomi
Level 121
God Stats
11W - 4L
1,212 SR
Queue Stats
60W - 57L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
uglyDariiin
Cu Chulainn
Level 149
God Stats
1W - 1L
1,244 SR
Queue Stats
214W - 190L
1,479 Elo+
Solo
Cupid
Cupid
βlasian
Cupid
Level 103
God Stats
7W - 5L
1,517 SR
Queue Stats
176W - 143L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Babushhka
Hades
18
13 / 4 / 3
12,383
652
26,596
22,321
17,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
13
0 / 2 / 12
8,761
461
5,836
16,178
17,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
2 / 10 / 6
8,602
453
11,594
14,336
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LuFer666
Heimdallr
14
1 / 4 / 2
8,419
443
4,600
11,841
5,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
R4ikiri
Lancelot
16
5 / 3 / 10
10,060
529
12,543
15,635
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 3 / 10
9,320
491
4,802
19,509
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
LOBØ
Freya
18
18 / 5 / 0
13,015
685
27,882
23,456
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Woolumx88
Tsukuyomi
17
4 / 6 / 1
10,137
534
10,373
18,499
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
uglyDariiin
Cu Chulainn
17
0 / 4 / 7
10,466
551
11,785
18,405
16,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
βlasian
Cupid
18
1 / 3 / 2
11,026
580
6,466
11,937
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
21
Kills
23
23
Deaths
21
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
10
1.67
L
Hades
Babushhka
Hades
13
4
3
3.63
L
Ne Zha
0
2
12
3
L
Merlin
2
10
6
0.5
W
Freya
LOBØ
Freya
18
5
0
3.6
L
Heimdallr
LuFer666
Heimdallr
1
4
2
0.5
L
Lancelot
R4ikiri
Lancelot
5
3
10
3.33
W
Tsukuyomi
Woolumx88
Tsukuyomi
4
6
1
0.75
W
Cu Chulainn
uglyDariiin
Cu Chulainn
0
4
7
0.88
W
Cupid
βlasian
Cupid
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
61,308
80,311
Taken
91,806
54,702
Mitigated
56,924
20,497
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,802
968
0
3,942
19,509
20,048
0
6,954
12,555
28,688
0
L
Hades
Babushhka
Hades
26,596
3,632
256
10,963
22,321
17,921
0
8,279
14,042
109,924
0
L
Ne Zha
5,836
940
0
2,871
16,178
17,868
0
6,592
9,586
0
26,547
L
Merlin
11,594
308
0
1,040
14,336
5,897
0
8,577
5,759
48,534
0
W
Freya
LOBØ
Freya
27,882
8,756
0
11,622
23,456
8,697
990
11,435
12,021
81,869
0
L
Heimdallr
LuFer666
Heimdallr
4,600
2,154
0
2,867
11,841
5,008
324
2,346
9,495
0
55,048
L
Lancelot
R4ikiri
Lancelot
12,543
2,819
0
2,500
15,635
8,008
0
6,890
8,745
0
85,059
W
Tsukuyomi
Woolumx88
Tsukuyomi
10,373
2,991
0
1,663
18,499
7,110
0
5,780
12,719
0
94,350
W
Cu Chulainn
uglyDariiin
Cu Chulainn
11,785
2,058
0
1,389
18,405
16,562
216
9,802
8,603
0
86,102
W
Cupid
βlasian
Cupid
6,466
4,116
432
4,786
11,937
4,507
2,570
4,219
7,718
0
94,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
53,964
471
Minions Killed
572
0
Camps Cleared
0
1,887,774
Distance Traveled
1,932,010
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,320
491
39
2
0
414,664
2
L
Hades
12,383
652
145
8
0
371,550
4
L
Ne Zha
8,761
461
41
2
0
416,190
2
L
Merlin
8,602
453
82
4
0
339,189
1
W
Freya
13,015
685
114
6
0
348,037
3
L
Heimdallr
8,419
443
85
4
0
344,426
1
L
Lancelot
10,060
529
118
6
0
416,419
1
W
Tsukuyomi
10,137
534
117
6
0
414,461
0
W
Cu Chulainn
10,466
551
147
8
0
420,271
5
W
Cupid
11,026
580
155
8
0
334,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role