Player Matchup

Zeus
Zeus
 
Zeus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BAU Lead Foot
Cernunnos
Level 103
God Stats
1W - 3L
1,495 SR
Queue Stats
99W - 89L
1,499 Elo+
Party 2
Fenrir
Fenrir
BAU Titan
Fenrir
Level 118
God Stats
1W - 4L
1,306 SR
Queue Stats
168W - 163L
1,501 Elo+
Party 2
Poseidon
Poseidon
BAU Viper
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,471 Elo+
Party 2
Horus
Horus
MachoPegasus
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,484 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,491 Elo+

VS

Team Averages
Level 128
1,505 SR
1,454 Elo+
Chiron
Chiron
 
Chiron
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArmageddontDeath
Medusa
Level 119
God Stats
7W - 1L
1,726 SR
Queue Stats
322W - 313L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
JimmyChad
Jormungandr
Level 108
God Stats
1W - 1L
1,253 SR
Queue Stats
41W - 51L
1,396 Elo+
Party 1
Terra
Terra
Marekulus
Terra
Level 145
God Stats
3W - 3L
1,537 SR
Queue Stats
447W - 448L
1,494 Elo+
Solo
Izanami
Izanami
xDroMethazine
Izanami
Level 104
God Stats
16W - 15L
1,509 SR
Queue Stats
835W - 886L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 2 / 0
7,847
785
9,133
5,396
2,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BAU Lead Foot
Cernunnos
11
0 / 5 / 3
6,557
656
3,964
9,108
3,792
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
BAU Titan
Fenrir
13
2 / 4 / 2
7,050
705
5,625
9,150
6,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
BAU Viper
Poseidon
12
0 / 4 / 3
6,788
679
3,182
6,140
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 4
7,110
711
2,100
8,819
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 2 / 7
9,513
951
13,280
7,053
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 3 / 5
8,297
830
8,240
7,918
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
JimmyChad
Jormungandr
15
2 / 0 / 9
8,920
892
6,141
8,680
6,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Terra
Marekulus
Terra
13
4 / 1 / 7
8,580
858
3,728
8,787
9,157
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
14
1 / 0 / 9
8,232
823
5,170
5,028
2,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
17
17
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
2
0
2
W
Chiron
 
Chiron
7
2
7
5.25
W
3
3
5
1.83
L
Cernunnos
BAU Lead Foot
Cernunnos
0
5
3
0.3
L
Fenrir
BAU Titan
Fenrir
2
4
2
0.75
L
Poseidon
BAU Viper
Poseidon
0
4
3
0.38
W
Jormungandr
JimmyChad
Jormungandr
2
0
9
6.5
L
0
2
4
1
W
Terra
Marekulus
Terra
4
1
7
7.5
W
Izanami
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
36,559
38,613
Taken
37,466
22,812
Mitigated
25,733
7,209
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,133
687
803
583
5,396
2,105
0
1,831
3,565
23,963
0
W
Chiron
 
Chiron
13,280
2,144
859
572
7,053
3,509
762
2,052
5,001
0
33,434
W
8,240
2,125
589
1,274
7,918
3,851
0
3,105
4,813
0
16,011
L
Cernunnos
BAU Lead Foot
Cernunnos
3,964
1,255
506
563
9,108
3,792
0
1,527
7,581
0
12,629
L
Fenrir
BAU Titan
Fenrir
5,625
1,588
516
321
9,150
6,394
0
1,937
7,213
0
7,618
L
Poseidon
BAU Viper
Poseidon
3,182
489
631
434
6,140
2,051
0
1,443
4,697
15,063
0
W
Jormungandr
JimmyChad
Jormungandr
6,141
703
665
2,177
8,680
6,864
419
4,942
3,738
12,496
0
L
2,100
398
630
2,222
8,819
8,470
0
3,131
5,688
1,960
1,002
W
Terra
Marekulus
Terra
3,728
674
4,008
3,333
8,787
9,157
415
2,019
6,768
7,162
0
W
Izanami
5,170
2,967
29
659
5,028
2,352
2,799
1,813
3,215
0
14,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
43,542
86
Minions Killed
112
0
Camps Cleared
0
825,783
Distance Traveled
857,147
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,847
785
34
3
0
187,040
0
W
Chiron
9,513
951
46
5
0
156,066
4
W
Medusa
8,297
830
20
2
0
163,321
0
L
Cernunnos
6,557
656
28
3
0
136,678
0
L
Fenrir
7,050
705
2
0
0
172,216
0
L
Poseidon
6,788
679
20
2
0
148,318
0
W
Jormungandr
8,920
892
11
1
0
212,275
0
L
Horus
7,110
711
2
0
0
181,531
0
W
Terra
8,580
858
9
1
0
151,250
0
W
Izanami
8,232
823
26
3
0
174,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role