Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
CalzonsBatsy
Ao Kuang
Gold II
Level 170
God Stats
14W - 19L
1,513 SR
Queue Stats
786W - 809L
1,479 MMR
Solo
Hera
Hera
Gold V
FancyxHawkx
Hera
Gold V
Level 159
God Stats
106W - 86L
1,577 SR
Queue Stats
491W - 501L
1,421 MMR
Solo
Medusa
Medusa
Gold IV
TheSilkinson
Medusa
Gold IV
Level 127
God Stats
31W - 38L
1,560 SR
Queue Stats
621W - 636L
1,471 MMR
Solo
Artio
Artio
Bronze III
iMellowDrama
Artio
Bronze III
Level 108
God Stats
2W - 1L
1,724 SR
Queue Stats
4W - 3L
1,417 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,575 SR
1,458 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,561 SR
1,379 MMR
Charon
Charon
Gold V
DeathMetalYeti
Charon
Gold V
Level 124
God Stats
82W - 63L
1,601 SR
Queue Stats
205W - 203L
1,213 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Kaous
Hou Yi
Platinum II
Level 125
God Stats
2W - 4L
1,525 SR
Queue Stats
202W - 195L
1,864 MMR
Party 1
Poseidon
Poseidon
Silver III
Spicy_Winner-RK
Poseidon
Silver III
Level 127
God Stats
12W - 13L
1,493 SR
Queue Stats
228W - 247L
996 MMR
Solo
Fenrir
Fenrir
Gold I
YNGQuincy
Fenrir
Gold I
Level 103
God Stats
23W - 24L
1,569 SR
Queue Stats
172W - 175L
1,597 MMR
Party 1
Chaac
Chaac
Silver I
xxDarkAngelww
Chaac
Silver I
Level 128
God Stats
10W - 8L
1,618 SR
Queue Stats
347W - 366L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 4 / 0
6,237
446
2,719
13,218
10,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
CalzonsBatsy
Ao Kuang
12
3 / 4 / 1
6,894
492
5,331
11,098
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 4 / 1
7,107
508
6,761
9,210
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
9
2 / 5 / 0
6,062
433
5,846
10,554
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 8 / 5
6,379
456
4,305
18,364
12,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaThanatosArachneJanus

VS

Bans
Cu ChulainnKaliAnubisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 16
8,590
614
5,844
10,027
7,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Kaous
Hou Yi
15
8 / 1 / 2
9,603
686
11,899
8,564
3,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
0 / 4 / 9
8,346
596
6,350
9,181
4,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
YNGQuincy
Fenrir
15
13 / 0 / 3
9,577
684
12,167
10,237
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 3
9,375
670
6,554
7,755
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
25
25
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
L
Ao Kuang
CalzonsBatsy
Ao Kuang
3
4
1
0.88
W
1
2
16
4.5
L
2
4
1
0.63
W
Hou Yi
Kaous
Hou Yi
8
1
2
9
W
Poseidon
0
4
9
1.13
L
Medusa
2
5
0
0.4
W
Fenrir
YNGQuincy
Fenrir
13
0
3
14.5
L
0
8
5
0.31
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
42,814
62,444
Taken
45,764
33,024
Mitigated
26,629
13,282
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,719
1,408
0
4,205
13,218
10,293
0
828
11,840
0
34,438
L
Ao Kuang
CalzonsBatsy
Ao Kuang
5,331
1,411
0
2,584
11,098
3,778
0
1,238
9,813
47,711
748
W
5,844
2,092
0
1,899
10,027
7,916
0
4,036
5,991
21,249
0
L
6,761
1,487
0
0
9,210
3,351
157
2,702
6,490
50,098
0
W
Hou Yi
Kaous
Hou Yi
11,899
9,040
0
4,380
8,564
3,390
1,738
2,549
6,015
0
81,008
W
Poseidon
6,350
1,676
0
488
9,181
4,670
0
5,160
4,021
57,075
0
L
Medusa
5,846
1,673
0
2,504
10,554
3,288
0
1,522
9,032
0
39,870
W
Fenrir
YNGQuincy
Fenrir
12,167
6,019
0
3,533
10,237
4,856
308
3,871
6,366
0
66,346
L
4,305
296
1,350
2,639
18,364
12,314
0
5,904
12,357
16,731
0
W
6,554
2,265
0
3,720
7,755
5,797
189
1,216
6,539
0
68,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
45,491
303
Minions Killed
430
0
Camps Cleared
0
1,341,933
Distance Traveled
1,402,051
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,237
446
51
4
0
262,836
6
L
Ao Kuang
6,894
492
74
5
0
307,163
0
W
Charon
8,590
614
12
1
0
284,340
4
L
Hera
7,107
508
91
7
0
271,165
7
W
Hou Yi
9,603
686
127
9
0
264,633
3
W
Poseidon
8,346
596
81
6
0
264,456
4
L
Medusa
6,062
433
59
4
0
201,684
2
W
Fenrir
9,577
684
87
6
0
329,392
1
L
Artio
6,379
456
28
2
0
299,085
4
W
Chaac
9,375
670
123
9
0
259,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role