Player Matchup

Awilix
Awilix
Lord Soth 9
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,385 Elo+
Party 2
Atlas
Atlas
Mindlessimp8449
Atlas
Level 99
God Stats
0W - 2L
1,316 SR
Queue Stats
67W - 79L
1,383 Elo+
Party 2
Poseidon
Poseidon
PurpEldo91
Poseidon
Level 129
God Stats
5W - 2L
1,856 SR
Queue Stats
370W - 364L
1,416 Elo+
Solo
Agni
Agni
SouthsideGunn
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
TexasRyan
Ratatoskr
Level 108
God Stats
0W - 3L
1,172 SR
Queue Stats
151W - 148L
1,485 Elo+
Party 1
Team Averages
Level 101
1,469 SR
1,433 Elo+

VS

Team Averages
Level 133
1,479 SR
1,472 Elo+
Tiamat
Tiamat
LoganZed8640
Tiamat
Level 127
God Stats
13W - 12L
1,547 SR
Queue Stats
186W - 185L
1,423 Elo+
Solo
Pele
Pele
Optimum Recoil
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 136L
1,471 Elo+
Solo
Hachiman
Hachiman
TheeWizzy
Hachiman
Level 157
God Stats
2W - 4L
1,156 SR
Queue Stats
82W - 69L
1,513 Elo+
Solo
Cerberus
Cerberus
bussijuici
Cerberus
Level 105
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 6L
1,440 Elo+
Solo
Da Ji
Da Ji
xGhostWarrior31
Da Ji
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 229L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 2 / 2
7,180
552
5,883
9,502
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 6
7,179
552
5,603
8,923
6,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
PurpEldo91
Poseidon
12
0 / 3 / 3
6,540
503
4,348
6,946
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 2
6,834
526
7,596
6,550
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TexasRyan
Ratatoskr
12
0 / 3 / 0
6,214
478
2,061
8,607
7,050
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 2 / 2
7,600
585
4,455
6,069
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 1
7,909
608
5,142
8,101
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
TheeWizzy
Hachiman
13
2 / 3 / 1
7,166
551
5,467
8,498
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
bussijuici
Cerberus
11
2 / 2 / 5
7,269
559
4,395
13,715
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 0 / 3
7,514
578
6,422
9,065
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
12
12
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
2
2
1.5
L
Awilix
4
2
2
2.5
L
1
1
6
4
W
1
1
1
1.5
L
Poseidon
PurpEldo91
Poseidon
0
3
3
0.5
L
3
3
2
1.33
L
Ratatoskr
TexasRyan
Ratatoskr
0
3
0
0
W
Hachiman
TheeWizzy
Hachiman
2
3
1
0.83
W
Cerberus
bussijuici
Cerberus
2
2
5
2.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,491
Damage
25,881
40,528
Taken
45,448
22,820
Mitigated
23,136
5,508
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,455
142
0
2,113
6,069
3,418
33
2,191
3,587
45,575
0
L
Awilix
5,883
2,487
0
873
9,502
3,779
0
1,661
7,841
0
55,920
L
5,603
2,658
0
1,613
8,923
6,820
0
2,319
6,604
24,958
0
W
5,142
878
0
2,888
8,101
3,617
2
1,497
6,550
0
58,037
L
Poseidon
PurpEldo91
Poseidon
4,348
359
0
1,604
6,946
2,486
0
3,924
3,022
46,879
0
L
7,596
1,212
0
889
6,550
2,685
0
844
5,706
49,024
0
L
Ratatoskr
TexasRyan
Ratatoskr
2,061
742
0
529
8,607
7,050
0
102
8,505
0
40,111
W
Hachiman
TheeWizzy
Hachiman
5,467
3,028
0
3,707
8,498
2,894
120
4,625
3,873
0
57,216
W
Cerberus
bussijuici
Cerberus
4,395
181
0
3,590
13,715
9,458
0
6,899
6,772
24,020
0
W
6,422
2,151
0
1,500
9,065
3,749
0
1,938
7,119
0
54,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
37,458
351
Minions Killed
419
0
Camps Cleared
0
1,353,124
Distance Traveled
1,328,803
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,600
585
96
7
0
235,056
6
L
Awilix
7,180
552
94
7
0
286,702
0
L
Atlas
7,179
552
26
2
0
298,397
5
W
Pele
7,909
608
104
8
0
293,329
0
L
Poseidon
6,540
503
80
6
0
257,367
0
L
Agni
6,834
526
83
6
0
243,447
0
L
Ratatoskr
6,214
478
68
5
0
267,211
0
W
Hachiman
7,166
551
85
7
0
227,620
2
W
Cerberus
7,269
559
54
4
0
292,419
0
W
Da Ji
7,514
578
80
6
0
280,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role