Player Matchup

Sun Wukong
Sun Wukong
DOSRELOS
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 147L
1,364 Elo+
Party 2
Fenrir
Fenrir
DeathbyFloki
Fenrir
Level 120
God Stats
6W - 3L
1,545 SR
Queue Stats
246W - 282L
1,255 Elo+
Party 2
Ix Chel
Ix Chel
JustSurviive
Ix Chel
Level 106
God Stats
51W - 45L
1,486 SR
Queue Stats
192W - 181L
1,389 Elo+
Party 2
Team Averages
Level 81
1,511 SR
1,336 Elo+

VS

Team Averages
Level 67
1,373 SR
1,292 Elo+
Bellona
Bellona
Chiill Viibes
Bellona
Level 29
God Stats
0W - 4L
1,254 SR
Queue Stats
31W - 62L
1,246 Elo+
Party 1
Artemis
Artemis
DabGeneral209
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,369 Elo+
Solo
Anubis
Anubis
soulsrevived
Anubis
Level 63
God Stats
8W - 13L
1,366 SR
Queue Stats
33W - 64L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOSRELOS
Sun Wukong
14
1 / 2 / 16
10,815
773
5,138
13,717
13,473
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
14
4 / 4 / 10
10,990
785
8,648
17,116
14,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
JustSurviive
Ix Chel
16
13 / 2 / 5
13,388
956
21,378
12,780
5,208
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 6 / 3
9,793
700
6,067
16,148
9,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
13
3 / 6 / 5
10,573
755
9,528
12,031
4,539
Anubis
14
4 / 6 / 3
11,201
800
17,573
13,557
7,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
8
8
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
6
3
0.42
W
Sun Wukong
DOSRELOS
Sun Wukong
1
2
16
4.5
L
Artemis
3
6
5
0.92
W
Fenrir
4
4
10
2.25
W
Ix Chel
JustSurviive
Ix Chel
13
2
5
7.75
L
Anubis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,164
Damage
33,168
43,613
Taken
41,736
33,507
Mitigated
21,366
15,124
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,067
1,159
0
763
16,148
9,462
285
6,788
9,360
0
18,503
W
Sun Wukong
DOSRELOS
Sun Wukong
5,138
1,335
0
3,038
13,717
13,473
517
6,730
6,987
0
22,457
L
Artemis
9,528
4,365
134
509
12,031
4,539
632
8,028
4,003
0
38,683
W
Fenrir
8,648
1,016
0
1,785
17,116
14,826
343
5,932
11,184
582
20,215
W
Ix Chel
JustSurviive
Ix Chel
21,378
3,810
1,993
8,308
12,780
5,208
544
5,331
7,449
71,752
0
L
Anubis
17,573
1,397
0
5,583
13,557
7,365
263
7,350
6,207
64,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
31,567
131
Minions Killed
138
0
Camps Cleared
0
747,800
Distance Traveled
672,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,793
700
18
1
0
252,938
0
W
Sun Wukong
10,815
773
27
2
0
263,791
0
L
Artemis
10,573
755
34
2
0
204,326
0
W
Fenrir
10,990
785
16
1
0
242,964
0
W
Ix Chel
13,388
956
88
6
0
241,045
0
L
Anubis
11,201
800
86
6
0
215,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role