Player Matchup

Thanatos
Thanatos
CertainlyBlack
Thanatos
Level 46
God Stats
54W - 37L
1,599 SR
Queue Stats
83W - 78L
1,497 Elo+
Party 1
Artio
Artio
FATTYBIGZIE
Artio
Level 119
God Stats
9W - 9L
1,556 SR
Queue Stats
105W - 137L
1,373 Elo+
Party 2
Izanami
Izanami
Tempered_Medusa
Izanami
Level 106
God Stats
11W - 7L
1,580 SR
Queue Stats
137W - 175L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
pianoman1236
Nu Wa
Level 138
God Stats
1W - 1L
1,472 SR
Queue Stats
250W - 224L
1,484 Elo+
Party 1
Mulan
Mulan
xoHADOUKEN
Mulan
Level 121
God Stats
36W - 35L
1,494 SR
Queue Stats
666W - 720L
1,408 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,433 Elo+

VS

Team Averages
Level 99
1,422 SR
1,469 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aurthur76
Merlin
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
130W - 96L
1,500 Elo+
Solo
Sol
Sol
eviilsquirrel
Sol
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 121L
1,502 Elo+
Solo
Arachne
Arachne
yaboiiHog
Arachne
Level 57
God Stats
1W - 4L
1,112 SR
Queue Stats
5W - 8L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 0 / 3
5,606
561
2,329
7,181
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 2
5,421
542
2,563
9,890
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 0
4,860
486
1,739
6,281
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 2
5,502
550
6,105
5,970
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
10
0 / 0 / 0
5,213
521
2,890
6,366
3,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 0
6,210
621
3,447
5,430
2,582
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
 
Nike
9
3 / 4 / 4
6,004
600
3,753
9,118
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Aurthur76
Merlin
9
0 / 1 / 1
5,119
512
5,909
3,605
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
6 / 0 / 2
7,569
757
6,836
4,474
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
yaboiiHog
Arachne
8
0 / 2 / 2
4,667
467
1,812
6,221
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Nike
 
Nike
3
4
4
1.25
W
Merlin
Aurthur76
Merlin
0
1
1
0.5
L
Thanatos
3
0
3
4.5
L
1
3
2
0.67
L
1
4
0
0.25
W
6
0
2
7
L
2
2
2
1.5
L
Mulan
0
0
0
0
W
Arachne
yaboiiHog
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,626
Damage
21,757
35,688
Taken
28,848
16,334
Mitigated
13,613
14,004
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,447
1,106
0
1,904
5,430
2,582
0
356
5,074
43,932
0
W
Nike
 
Nike
3,753
369
0
895
9,118
6,260
0
3,030
6,088
0
24,132
W
Merlin
Aurthur76
Merlin
5,909
303
0
750
3,605
1,236
0
2,327
1,278
36,174
0
L
Thanatos
2,329
451
0
6,375
7,181
3,127
0
1,070
6,111
0
38,166
L
2,563
121
1,753
2,185
9,890
5,379
0
5,637
4,253
11,779
0
L
1,739
1,058
126
990
6,281
2,051
0
3,663
2,618
0
30,199
W
6,836
4,061
0
2,537
4,474
1,446
3,563
273
4,201
52,071
0
L
6,105
1,325
0
625
5,970
1,896
0
2,461
3,509
43,558
0
L
Mulan
2,890
416
0
1,950
6,366
3,881
0
3,361
3,005
0
31,525
W
Arachne
yaboiiHog
Arachne
1,812
1,353
0
1,825
6,221
2,089
0
2,682
3,539
0
15,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
29,569
279
Minions Killed
282
0
Camps Cleared
0
899,257
Distance Traveled
981,347
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,210
621
72
7
0
187,204
4
W
Nike
6,004
600
40
4
0
184,306
0
W
Merlin
5,119
512
55
6
0
190,755
0
L
Thanatos
5,606
561
67
7
0
209,888
0
L
Artio
5,421
542
27
3
0
193,174
1
L
Izanami
4,860
486
53
5
0
129,926
2
W
Sol
7,569
757
92
9
0
184,762
2
L
Nu Wa
5,502
550
71
7
0
174,174
0
L
Mulan
5,213
521
61
6
0
192,095
1
W
Arachne
4,667
467
23
2
0
234,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role